Пример #1
0
        private static void DrawUIDummyGizmo(UIDummy component, GizmoType gizmoType)
        {
            var gameObject = component?.gameObject;

            if (gameObject == null)
            {
                return;
            }


            if (!(CanvasUtil.TryGetRootCanvas(gameObject, out var canvas) && CanvasUtil.TryGetRectTransform(gameObject, out var rect)))
            {
                return;
            }

            var canvasRect = CanvasUtil.GetCanvasRect(rect);

            var center = canvasRect.Center;
            var mat4x4 = canvas.transform.localToWorldMatrix;

            foreach (var dummy in component.Dummys)
            {
                if (dummy == null)
                {
                    continue;
                }
                Vector3 offset = dummy.Offset;
                DrawDummyCross(mat4x4, center + offset, dummy.AliasName, Color.red);
            }
        }
Пример #2
0
        /// <summary>
        /// 当前选择的对象发生更改
        /// </summary>
        private void SelectionChanged()
        {
            var obj = Selection.activeObject;

            if (!(obj != null &&
                  CanvasUtil.TryGetRectTransform(obj as GameObject, out SelectedUIElement) &&
                  CanvasUtil.TryGetRootCanvas(SelectedUIElement.gameObject, out SelectedRootCanvas) &&
                  SelectedUIElement.gameObject != SelectedRootCanvas.gameObject))
            {
                OnDeselect();
            }
        }