Пример #1
0
        public override InteractResult OnActRight(InteractionContext context)
        {
            try
            {
                if (context.BlockPosition == null || !context.BlockPosition.HasValue)
                {
                    return(InteractResult.Success);
                }

                var pos = context.BlockPosition.Value;

                pos.X = pos.X < 0 ? pos.X + Shared.Voxel.World.VoxelSize.X : pos.X;
                pos.Z = pos.Z < 0 ? pos.Z + Shared.Voxel.World.VoxelSize.Z : pos.Z;

                pos.X = pos.X % Shared.Voxel.World.VoxelSize.X;
                pos.Z = pos.Z % Shared.Voxel.World.VoxelSize.Z;

                WorldEditUserData weud = WorldEditManager.GetUserData(context.Player.User.Name);
                weud.SecondPos = pos;

                context.Player.SendTemporaryMessage($"Second Position set to ({pos.x}, {pos.y}, {pos.z})");
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
            return(InteractResult.NoOp);
        }
Пример #2
0
        public static void Shift(User user, string pDirectionAndAmount = "1")
        {
            try
            {
                Direction direction = WorldEditManager.GetDirectionAndAmount(user, pDirectionAndAmount, out int amount);
                if (direction == Direction.Unknown)
                {
                    return;
                }

                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.ShiftSelection(direction.ToVec() * amount))
                {
                    user.Player.SendTemporaryMessage($"Shifted selection {amount} {direction}");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
        public static WorldEditUserData GetUserData(string pUsername)
        {
            if (mUserData.Keys.Contains(pUsername))
            {
                return(mUserData[pUsername]);
            }

            WorldEditUserData weud = new WorldEditUserData();

            mUserData.Add(pUsername, weud);
            return(weud);
        }
Пример #4
0
        public static void Stack(User user, string pDirectionAndAmount = "1")
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.FirstPos == null || weud.SecondPos == null)
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                    return;
                }

                var vectors = weud.GetSortedVectors();

                Direction dir = WorldEditManager.GetDirectionAndAmount(user, pDirectionAndAmount, out int amount);

                weud.StartEditingBlocks();
                UserSession session = weud.GetNewSession();

                long changedBlocks = 0;

                for (int i = 1; i <= amount; i++)
                {
                    Vector3i offset = dir.ToVec() * (vectors.Higher - vectors.Lower) * i;

                    for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                    {
                        for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                        {
                            for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                            {
                                var pos = new Vector3i(x, y, z);

                                weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos + offset), pos + offset);
                                var sourceBlock = Eco.World.World.GetBlock(pos);
                                WorldEditManager.SetBlock(sourceBlock.GetType(), pos + offset, session, pos, sourceBlock);
                                changedBlocks++;
                            }
                        }
                    }
                }

                //   int changedBlocks = (int)((vectors.Higher.X - vectors.Lower.X) * (vectors.Higher.Y - vectors.Lower.Y) * (vectors.Higher.Z - vectors.Lower.Z)) * amount;

                user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed.");
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #5
0
        public static void Distr(User user)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.FirstPos == null || weud.SecondPos == null)
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                    return;
                }

                var vectors = weud.GetSortedVectors();

                Dictionary <string, long> mBlocks = new Dictionary <string, long>();

                for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                {
                    for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                    {
                        for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                        {
                            //                 Console.WriteLine($"{x} {y} {z}");
                            var pos   = new Vector3i(x, y, z);
                            var block = Eco.World.World.GetBlock(pos).GetType().ToString();

                            long count;
                            mBlocks.TryGetValue(block, out count);
                            mBlocks[block] = count + 1;
                        }
                    }
                }

                double amountBlocks = mBlocks.Values.Sum(); // (vectors.Higher.X - vectors.Lower.X) * (vectors.Higher.Y - vectors.Lower.Y) * (vectors.Higher.Z - vectors.Lower.Z);

                user.SendMessage($"total blocks: {amountBlocks}", false);

                foreach (var entry in mBlocks)
                {
                    string percent     = (Math.Round((entry.Value / amountBlocks) * 100, 2)).ToString() + "%";
                    string nameOfBlock = entry.Key.Substring(entry.Key.LastIndexOf(".") + 1);
                    user.SendMessage($"{entry.Value.ToString().PadRight(6)} {percent.PadRight(6)} {nameOfBlock}", false);
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #6
0
        public static void Set(User user, string pTypeName)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.FirstPos == null || weud.SecondPos == null)
                {
                    user.Player.SendTemporaryMessage($"Please set both Points with the Wand Tool first!");
                    return;
                }

                Type blockType = BlockUtils.GetBlockType(pTypeName);

                if (blockType == null)
                {
                    user.Player.SendTemporaryMessage($"No BlockType with name {pTypeName} found!");
                    return;
                }

                var vectors = weud.GetSortedVectors();

                weud.StartEditingBlocks();

                long changedBlocks = 0;

                for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                {
                    for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                    {
                        for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                        {
                            var pos = new Vector3i(x, y, z);
                            weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos), pos);
                            WorldEditManager.SetBlock(blockType, pos);
                            changedBlocks++;
                        }
                    }
                }

                user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed.");
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #7
0
        public static void Import(User user, string pFileName)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.LoadClipboard(pFileName))
                {
                    user.Player.SendTemporaryMessage($"Import done. Use //paste");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Schematic file not found!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #8
0
        public static void Export(User user, string pFileName)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.SaveClipboard(pFileName))
                {
                    user.Player.SendTemporaryMessage($"Export done.");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Please //copy a selection first!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #9
0
        public static void Rotate(User user, int pDegree = 90)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.RotateClipboard(pDegree))
                {
                    user.Player.SendTemporaryMessage($"Rotation in clipboard done.");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Please copy a selection first!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #10
0
        public static void Paste(User user)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.LoadSelectionFromClipboard(user, weud))
                {
                    user.Player.SendTemporaryMessage($"Paste done.");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Please copy a selection first!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #11
0
        public static void Copy(User user)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.SaveSelectionToClipboard(user))
                {
                    user.Player.SendTemporaryMessage($"Copy done.");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #12
0
        public static void Undo(User user)
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.Undo())
                {
                    user.Player.SendTemporaryMessage($"Undo done.");
                }
                else
                {
                    user.Player.SendTemporaryMessage($"You can't use undo right now!");
                }
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
        public bool LoadSelectionFromClipboard(User pUser, WorldEditUserData pWeud)
        {
            if (mClipboard == null)
            {
                return(false);
            }

            StartEditingBlocks();
            var currentPos = pUser.Player.Position.Round;

            UserSession session = pWeud.GetNewSession();

            foreach (var entry in mClipboard)
            {
                var web = entry.Clone();
                web.Position += currentPos;

                AddBlockChangedEntry(Eco.World.World.GetBlock(web.Position), web.Position);
                WorldEditManager.SetBlock(web.Type, web.Position, session, null, null, web.Data);
            }
            return(true);
        }
Пример #14
0
        public static void Replace(User user, string pTypeNames = "")
        {
            try
            {
                string[] splitted = pTypeNames.Split(' ');
                string   toFind   = splitted[0].ToLower();

                string toReplace = string.Empty;

                if (splitted.Length >= 2)
                {
                    toReplace = pTypeNames.Split(' ')[1].ToLower();
                }

                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.FirstPos == null || weud.SecondPos == null)
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                    return;
                }

                Type blockTypeToFind = BlockUtils.GetBlockType(toFind);
                if (blockTypeToFind == null)
                {
                    user.Player.SendTemporaryMessage($"No BlockType with name {toFind} found!");
                    return;
                }

                Type blockTypeToReplace = null;

                if (toReplace != string.Empty)
                {
                    blockTypeToReplace = BlockUtils.GetBlockType(toReplace);
                    if (blockTypeToReplace == null)
                    {
                        user.Player.SendTemporaryMessage($"No BlockType with name { toReplace } found!");
                        return;
                    }
                }

                var vectors = weud.GetSortedVectors();

                long changedBlocks = 0;


                //if toReplace is string empty we will replace everything except empty with toFind type

                weud.StartEditingBlocks();

                if (toReplace != string.Empty)
                {
                    for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                    {
                        for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                        {
                            for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                            {
                                var pos   = new Vector3i(x, y, z);
                                var block = Eco.World.World.GetBlock(pos);

                                if (block != null && block.GetType() == blockTypeToFind)
                                {
                                    weud.AddBlockChangedEntry(block, pos);
                                    WorldEditManager.SetBlock(blockTypeToReplace, pos);
                                    changedBlocks++;
                                }
                            }
                        }
                    }
                }
                else
                {
                    for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                    {
                        for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                        {
                            for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                            {
                                var pos   = new Vector3i(x, y, z);
                                var block = Eco.World.World.GetBlock(pos);

                                if (block != null && block.GetType() != typeof(EmptyBlock))
                                {
                                    weud.AddBlockChangedEntry(block, pos);
                                    WorldEditManager.SetBlock(blockTypeToFind, pos);
                                    changedBlocks++;
                                }
                            }
                        }
                    }
                }

                user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed.");
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }
Пример #15
0
        public static void Move(User user, string pDirectionAndAmount = "1")
        {
            try
            {
                WorldEditUserData weud = WorldEditManager.GetUserData(user.Name);

                if (weud.FirstPos == null || weud.SecondPos == null)
                {
                    user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!");
                    return;
                }

                var vectors = weud.GetSortedVectors();

                Direction dir = WorldEditManager.GetDirectionAndAmount(user, pDirectionAndAmount, out int amount);

                weud.StartEditingBlocks();

                UserSession session = weud.GetNewSession();

                Vector3i offset = dir.ToVec() * amount;

                //     if (dir == Direction.Up)
                //          offset *= vectors.Higher.Y - vectors.Lower.Y;

                long changedBlocks = 0;

                Action <int, int, int> action = (int x, int y, int z) =>
                {
                    var pos = new Vector3i(x, y, z);

                    weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos), pos);
                    weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos + offset), pos + offset);

                    var sourceBlock = Eco.World.World.GetBlock(pos);
                    WorldEditManager.SetBlock(sourceBlock.GetType(), pos + offset, session, pos, sourceBlock);
                    WorldEditManager.SetBlock(typeof(EmptyBlock), pos, session);
                    changedBlocks++;
                };


                if (dir == Direction.Left || dir == Direction.Back || dir == Direction.Down)
                {
                    for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X)
                    {
                        for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++)
                        {
                            for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z)
                            {
                                action.Invoke(x, y, z);
                            }
                        }
                    }
                }
                else
                {
                    /*                for (int x = vectors.Higher.X - 1; x >= vectors.Lower.X; x--)
                     *                  for (int y = vectors.Higher.Y - 1; y >= vectors.Lower.Y; y--)
                     *                      for (int z = vectors.Higher.Z - 1; z >= vectors.Lower.Z; z--)*/

                    int x = vectors.Higher.X - 1;
                    if (x < 0)
                    {
                        x = x + Shared.Voxel.World.VoxelSize.X;
                    }

                    int startZ = vectors.Higher.Z - 1;
                    if (startZ < 0)
                    {
                        startZ = startZ + Shared.Voxel.World.VoxelSize.Z;
                    }

                    //           Console.WriteLine("--------------");
                    //           Console.WriteLine(vectors.Lower);
                    //            Console.WriteLine(vectors.Higher);

                    for (; x != (vectors.Lower.X - 1); x--)
                    {
                        if (x < 0)
                        {
                            x = x + Shared.Voxel.World.VoxelSize.X;
                        }
                        for (int y = vectors.Higher.Y - 1; y >= vectors.Lower.Y; y--)
                        {
                            for (int z = startZ; z != (vectors.Lower.Z - 1); z--)
                            {
                                if (z < 0)
                                {
                                    z = z + Shared.Voxel.World.VoxelSize.Z;
                                }

                                //               Console.WriteLine($"{x} {y} {z}");
                                action.Invoke(x, y, z);
                            }
                        }
                    }
                }

                // int changedBlocks = (int)((vectors.Higher.X - vectors.Lower.X) * (vectors.Higher.Y - vectors.Lower.Y) * (vectors.Higher.Z - vectors.Lower.Z)) * amount;

                user.Player.SendTemporaryMessage($"{changedBlocks} blocks moved.");
            }
            catch (Exception e)
            {
                AsphaltLog.WriteError(e.ToStringPretty());
            }
        }