Пример #1
0
        protected internal string Render(object value, string templateScript)
        {
            try
            {
                string        json   = value.ToJson();
                StringBuilder script = CreateBaseScript();
                script.Append("dust.loadSource(compiledSource);");
                script.Append(@"dust.render(templateName, JSON.parse(jsonData), function(err, result){
    error = err;
    output = result;
})");

                EcmaScript.NET.Context ctx   = EcmaScript.NET.Context.Enter();
                ScriptableObject       scope = ctx.InitStandardObjects();
                SetParameters(scope);
                ScriptableObject.PutProperty(scope, "jsonData", json);
                ScriptableObject.PutProperty(scope, "compiledSource", Regex.Unescape(templateScript));
                ScriptableObject.PutProperty(scope, "error", null);
                ScriptableObject.PutProperty(scope, "output", "");

                ctx.EvaluateString(scope, script.ToString(), "render", 0, null);

                object error = ScriptableObject.GetProperty(scope, "error");
                if (error != null)
                {
                    throw new InvalidOperationException("An error occurred during dust.render: " + error.ToString());
                }

                string result = ((string)ScriptableObject.GetProperty(scope, "output"));
                return(Regex.Unescape(result));
            }
            catch (Exception ex)
            {
                string sig = "An error occurred rendering template ({0}) : {1}";
                string msg = ex.Message;
                this.Exception = Args.Exception <DustException>(sig, Name, msg);
                return(string.Format(sig, Name, msg));
            }
        }
Пример #2
0
        private void SetCompiledScript()
        {
            try
            {
                StringBuilder script = CreateBaseScript();
                script.Append("compiledTemplate = dust.compile(templateSource, templateName);");

                EcmaScript.NET.Context ctx = EcmaScript.NET.Context.Enter();

                ScriptableObject scope = ctx.InitStandardObjects();
                SetParameters(scope);
                ScriptableObject.PutProperty(scope, "compiledTemplate", null);

                ctx.EvaluateString(scope, script.ToString(), "Compile", 0, null);
                CompiledScript = (string)ScriptableObject.GetProperty(scope, "compiledTemplate");

                SetCompiledTemplate();
            }
            catch (Exception ex)
            {
                CompiledScript = string.Format("alert('An error occurred compiling {0}: {1}');", Name, ex.Message);
                Exception      = Args.Exception <DustException>("An error occurred compiling script ({0}) :{1}", ex, Name, ex.Message);
            }
        }
Пример #3
0
        /// <summary> Evaluate JavaScript source.
        /// 
        /// </summary>
        /// <param name="cx">the current context
        /// </param>
        /// <param name="filename">the name of the file to compile, or null
        /// for interactive mode.
        /// </param>
        private void ProcessSource (Context cx, string filename)
        {

            if (filename == null) {
                Console.WriteLine ("EcmaScript.NET v" + typeof (Context).Assembly
                    .GetName ().Version);

                ScriptOrFnNode script = null;
                string sourceName = "<stdin>";
                int lineno = 1;
                bool hitEOF = false;
                do {
                    int startline = lineno;
                    Console.Error.Write ("js> ");
                    Console.Error.Flush ();

                    string source = "";
                    // Collect lines of source to compile.
                    while (true) {
                        string newline = Console.In.ReadLine ();
                        if (newline == null) {
                            hitEOF = true;
                            break;
                        }
                        source = source + newline + "\n";
                        lineno++;
                        // Continue collecting as long as more lines
                        // are needed to complete the current
                        // statement.  stringIsCompilableUnit is also
                        // true if the source statement will result in
                        // any error other than one that might be
                        // resolved by appending more source.
                        if ((script = cx.IsCompilableUnit (source)) != null)
                            break;
                    }


                    try {
                        object result = cx.EvaluateString (this, source, sourceName, startline, (Object)null);
                        if (result != Context.UndefinedValue) {
                            Console.Error.WriteLine (ScriptConvert.ToString (result));
                        }
                    }
                    catch (Exception ex) {
                        PrintException (ex);
                    }                   

                    if (quitting || resetting) {
                        // The user executed the quit() function.
                        break;
                    }
                }
                while (!hitEOF);

                Console.Error.WriteLine ();
            }
            else {
                // Here we evalute the entire contents of the file as
                // a script. Text is printed only if the print() function
                // is called.
                using (StreamReader sr = new StreamReader (filename)) {
                    try {
                        cx.EvaluateReader (this, sr, filename, 1, null);
                    } catch (Exception ex) {
                        PrintException (ex);
                    }                   
                }
            }
            GC.Collect ();
        }