Пример #1
0
        /// <summary>
        /// Callback method for asynchronous read
        /// </summary>
        /// <param name="ar"></param>
        public void ReadCallBack(IAsyncResult ar)
        {
            TcpState      tcpState      = (TcpState)ar.AsyncState;
            NetworkStream networkStream = tcpState.NetworkStream;

            try
            {
                int bytesRead = networkStream.EndRead(ar);
                if (bytesRead > 0)
                {
                    // Send back received date
                    byte[] receivedData = new byte[bytesRead];
                    Array.Copy(tcpState.DataBuffer, receivedData, bytesRead);
                    networkStream.Write(receivedData, 0, receivedData.Length);

                    // Raise event
                    if (OnDataReceived != null)
                    {
                        OnDataReceived(receivedData);
                    }

                    // Reset timeouut watch
                    tcpState.TimeoutWatch = DateTime.Now;
                    networkStream.BeginRead(tcpState.DataBuffer, 0, tcpState.DataBuffer.Length, new AsyncCallback(ReadCallBack), tcpState);
                }
                else
                {
                    // We are hooked in CLOSE_WAIT state, so close
                    tcpClient.Client.Close();
                }
            }
            catch (IOException ioException)
            {
                // Rethrow every exception that is not socketException
                if (ioException.InnerException.GetType() == typeof(SocketException))
                {
                    SocketException socketException = (SocketException)ioException.InnerException;
                    // Report every error but ConnectionReset
                    if (socketException.SocketErrorCode != SocketError.ConnectionReset && OnSocketException != null)
                    {
                        OnSocketException(socketException);
                        Stop();
                    }
                }
                else if (ioException.InnerException.GetType() != typeof(ObjectDisposedException))
                {
                    throw ioException;
                }
            }
        }
Пример #2
0
        /// <summary>
        /// Main thread method
        /// </summary>
        private void ServerThread()
        {
            try
            {
                // Start listening
                tcpListener.Start();

                // Main loop
                while (serverRunning)
                {
                    tcpClient = tcpListener.AcceptTcpClient();

                    // Raise event when client is connected
                    if (OnConnect != null)
                    {
                        OnConnect(tcpClient.Client.RemoteEndPoint);
                    }

                    // Start exchanging the data when client is connected
                    if (tcpClient != null && tcpClient.Client.Connected)
                    {
                        // Init state object
                        TcpState tcpState = new TcpState();
                        tcpState.NetworkStream = new NetworkStream(tcpClient.Client);
                        tcpState.DataBuffer    = new byte[tcpClient.ReceiveBufferSize];
                        tcpState.TimeoutWatch  = DateTime.Now;

                        tcpState.NetworkStream.BeginRead(tcpState.DataBuffer, 0, tcpState.DataBuffer.Length, new AsyncCallback(ReadCallBack), tcpState);

                        bool timeOut = false;
                        while (tcpClient.Client.Connected && serverRunning && !timeOut)
                        {
                            TimeSpan timeoutSpan = DateTime.Now - tcpState.TimeoutWatch;
                            if (timeoutSpan.Seconds >= ConnectionTimeout)
                            {
                                timeOut = true;
                            }
                        }

                        // Raise disconnect event
                        if (OnDisconnect != null)
                        {
                            OnDisconnect(timeOut);
                        }

                        tcpClient.Close();
                    }
                }
            }
            catch (SocketException socketException)
            {
                // Report every error but Interrupted, thrown by tcpListener when stopping the server
                if (socketException.SocketErrorCode != SocketError.Interrupted && OnSocketException != null)
                {
                    OnSocketException(socketException);
                    Stop();
                }
            }

            Stop();
        }
Пример #3
0
        /// <summary>
        /// Main thread method
        /// </summary>
        private void ServerThread()
        {
            try
            {
                // Start listening
                _tcpListener.Start();

                // Main loop
                while (_serverRunning)
                {
                    _tcpClient = _tcpListener.AcceptTcpClient();

                    // Raise event when client is connected
                    OnConnect?.Invoke(_tcpClient.Client.RemoteEndPoint);

                    // Start exchanging the data when client is connected
                    if (_tcpClient == null || !_tcpClient.Client.Connected) continue;
                    // Init state object
                    var tcpState = new TcpState
                    {
                        NetworkStream = new NetworkStream(_tcpClient.Client),
                        DataBuffer = new byte[_tcpClient.ReceiveBufferSize],
                        TimeoutWatch = DateTime.Now
                    };

                    tcpState.NetworkStream.BeginRead(tcpState.DataBuffer, 0, tcpState.DataBuffer.Length, ReadCallBack, tcpState);

                    var timeOut = false;
                    while (_tcpClient.Client.Connected && _serverRunning && !timeOut)
                    {
                        var timeoutSpan = DateTime.Now - tcpState.TimeoutWatch;
                        if (timeoutSpan.Seconds >= ConnectionTimeout)
                            timeOut = true;
                    }

                    // Raise disconnect event
                    OnDisconnect?.Invoke(timeOut);

                    _tcpClient.Close();
                }
            }
            catch (SocketException socketException)
            {
                // Report every error but Interrupted, thrown by tcpListener when stopping the server
                if (socketException.SocketErrorCode != SocketError.Interrupted && OnSocketException != null)
                {
                    OnSocketException(socketException);
                    Stop();
                }
            }

            Stop();
        }
Пример #4
0
        /// <summary>
        /// Main thread method
        /// </summary>
        private void ServerThread()
        {
            try
            {
                // Start listening
                tcpListener.Start();

                // Main loop
                while (serverRunning)
                {
                    tcpClient = tcpListener.AcceptTcpClient();

                    // Raise event when client is connected
                    if (OnConnect != null)
                        OnConnect(tcpClient.Client.RemoteEndPoint);

                    // Start exchanging the data when client is connected
                    if (tcpClient != null && tcpClient.Client.Connected)
                    {
                        // Init state object
                        TcpState tcpState = new TcpState();
                        tcpState.NetworkStream = new NetworkStream(tcpClient.Client);
                        tcpState.DataBuffer = new byte[tcpClient.ReceiveBufferSize];
                        tcpState.TimeoutWatch = DateTime.Now;

                        tcpState.NetworkStream.BeginRead(tcpState.DataBuffer, 0, tcpState.DataBuffer.Length, new AsyncCallback(ReadCallBack), tcpState);

                        bool timeOut = false;
                        while (tcpClient.Client.Connected && serverRunning && !timeOut)
                        {
                            TimeSpan timeoutSpan = DateTime.Now - tcpState.TimeoutWatch;
                            if (timeoutSpan.Seconds >= ConnectionTimeout)
                                timeOut = true;
                        }

                        // Raise disconnect event
                        if (OnDisconnect != null)
                            OnDisconnect(timeOut);

                        tcpClient.Close();
                    }
                }
            }
            catch (SocketException socketException)
            {
                // Report every error but Interrupted, thrown by tcpListener when stopping the server
                if (socketException.SocketErrorCode != SocketError.Interrupted && OnSocketException != null)
                {
                    OnSocketException(socketException);
                    Stop();
                }
            }

            Stop();
        }