void RemoveSprite(SpriteAnimationState state, SpriteAnimationComponent component, SpriteTransform parentTransform, int parentHash)
        {
            SpriteTransform sprTransfrom = spriteRenderer.GetSpriteTransformByFullPathHash(component._fullPathHash + parentHash);


            if (sprTransfrom != null)
            {
                sprTransfrom.DetachState(state, component);

                if (sprTransfrom.attachStateComponent.Count <= 0)
                {
                    if (sprTransfrom.prve != null)
                    {
                        sprTransfrom.prve.next = sprTransfrom.next;
                    }

                    if (sprTransfrom.next != null)
                    {
                        sprTransfrom.next.prve = sprTransfrom.prve;
                    }

                    if (sprTransfrom.parent != null && sprTransfrom.parent.firstChild == sprTransfrom)
                    {
                        sprTransfrom.parent.firstChild = sprTransfrom.next;
                    }

                    for (SpriteTransform child = sprTransfrom.firstChild; child != null; child = child.next)
                    {
                        child.parent = null;
                    }
                    {
                        sprTransfrom.parent     = null;
                        sprTransfrom.next       = null;
                        sprTransfrom.prve       = null;
                        sprTransfrom.firstChild = null;
                        sprTransfrom.lastChild  = null;
                    }

                    if (stateRoot.Contains(sprTransfrom))
                    {
                        stateRoot.Remove(sprTransfrom);
                    }

                    spriteRenderer.DetachSprite(sprTransfrom.id);
                }
            }

            for (int i = 0, e = component.children.Length; i < e; i++)
            {
                RemoveSprite(state, state.clip.subComponents[component.children[i]], sprTransfrom, 0);
            }
        }
Пример #2
0
        void RemoveSprite(SpriteAnimationState state, SpriteAnimationComponent component, SpriteTransform parentTransform, int parentHash)
        {
            int             searchHash   = component._fullPathHash + parentHash;
            SpriteTransform sprTransfrom = spriteRenderer.GetSpriteTransformByFullPathHash(searchHash);


            for (int i = 0, e = component.children.Length; i < e; i++)
            {
                RemoveSprite(state, state.clip.subComponents[component.children[i]], sprTransfrom, parentHash);
            }


            if (sprTransfrom != null)
            {
                //if (sprTransfrom.lastRefClip != null)
                //{
                //    string name = state.name + "_" + sprTransfrom.lastRefClip.name;
                //    SpriteAnimationState _state = this[name];


                //    if (_state != null)
                //    {
                //        if (_state.parentState != null)
                //            _state.parentState.subClipState.Remove(_state);

                //        Stop(_state);
                //    }

                //    sprTransfrom.lastRefClip = null;
                //}


                sprTransfrom.DetachState(state, component);


                if (sprTransfrom.attachStateComponent.Count <= 0)
                {
                    if (sprTransfrom.prve != null)
                    {
                        sprTransfrom.prve.next = sprTransfrom.next;
                    }

                    if (sprTransfrom.next != null)
                    {
                        sprTransfrom.next.prve = sprTransfrom.prve;
                    }

                    if (sprTransfrom.parent != null && sprTransfrom.parent.firstChild == sprTransfrom)
                    {
                        sprTransfrom.parent.firstChild = sprTransfrom.next;
                    }

                    for (SpriteTransform child = sprTransfrom.firstChild; child != null; child = child.next)
                    {
                        child.parent = null;
                    }

                    {
                        sprTransfrom.parent     = null;
                        sprTransfrom.next       = null;
                        sprTransfrom.prve       = null;
                        sprTransfrom.firstChild = null;
                        sprTransfrom.lastChild  = null;
                    }

                    if (stateRoot.Contains(sprTransfrom))
                    {
                        stateRoot.Remove(sprTransfrom);
                    }


                    spriteRenderer.DetachSprite(sprTransfrom.id);
                }
            }
        }