Пример #1
0
        public void SymbolizePaths(Graphics g, IEnumerable <GraphicsPath> paths)
        {
            foreach (var graphicsPath in paths)
            {
                var clonedPattern = (GraphicsPath)Pattern.Clone();
                var warpedPath    = WarpPathToPath.Warp(graphicsPath, clonedPattern, true, 0f);

                if (warpedPath == null)
                {
                    continue;
                }

                if (Fill != null)
                {
                    g.FillPath(Fill, warpedPath);
                }
                if (Line != null)
                {
                    g.DrawPath(Line, warpedPath);
                }
            }
        }
Пример #2
0
        protected override void OnRenderInternal(Map map, LineString linestring, Graphics g)
        {
            var clonedPattern = (GraphicsPath)Pattern.Clone();
            var graphicsPath  = WarpPathToPath.Warp(LineStringToPath(linestring, map), clonedPattern, true, _interval);

            if (graphicsPath == null)
            {
                return;
            }

            // Fill?
            if (Fill != null)
            {
                g.FillPath(Fill, graphicsPath);
            }

            // Outline
            if (Line != null)
            {
                g.DrawPath(Line, graphicsPath);
            }
        }