/// <summary>
        /// 依赖项属性发生改变时,触发的事件:
        /// 当SyncIconAnimationStateTypeProperty依赖项属性,的属性值发生改变的时候,调用这个方法
        /// </summary>
        /// <param name="sender">依赖项对象</param>
        /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param>
        private static void OnSyncIconAnimationStateTypeChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
        {
            //获取控件
            SyncUiControl _syncUiControl = sender as SyncUiControl;


            //判断
            switch ((AnimationStateType)e.NewValue)
            {
            case AnimationStateType.None:
                break;

            //如果是[开始]动画
            case AnimationStateType.Start:
                _syncUiControl.PlaySyncIconAnimation();    //播放动画
                break;

            //如果是[结束]动画
            case AnimationStateType.End:
                _syncUiControl.StopSyncIconAnimation();    //停止动画
                break;
            }

            //触发事件
            _syncUiControl.OnSyncIconAnimationStateTypeChange((AnimationStateType)e.OldValue, (AnimationStateType)e.NewValue);
        }
        /// <summary>
        /// 依赖项属性发生改变时,触发的事件:
        /// 当IsShowSyncLogProperty依赖项属性,的属性值发生改变的时候,调用这个方法
        /// </summary>
        /// <param name="sender">依赖项对象</param>
        /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param>
        private static void OnIsShowSyncLogChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
        {
            //获取控件
            SyncUiControl _syncUiControl = sender as SyncUiControl;

            //触发事件
            _syncUiControl.OnIsShowSyncLogChange((bool)e.OldValue, (bool)e.NewValue);
        }
        /// <summary>
        /// 依赖项属性发生改变时,触发的事件:
        /// 当SyncStateTypeProperty依赖项属性,的属性值发生改变的时候,调用这个方法
        /// </summary>
        /// <param name="sender">依赖项对象</param>
        /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param>
        private static void OnSyncStateTypeChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
        {
            //获取控件
            SyncUiControl _syncUiControl = sender as SyncUiControl;

            //判断值
            switch ((SyncStateType)e.NewValue)
            {
            //如果是[空]
            case SyncStateType.None:
                //不做任何处理
                break;

            //如果是[不同步]
            case SyncStateType.NoSync:
                _syncUiControl.EnNoSyncBorder.Visibility  = Visibility.Visible;
                _syncUiControl.EnSyncingBorder.Visibility = Visibility.Collapsed;
                _syncUiControl.EnSyncedBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.CnNoSyncBorder.Visibility  = Visibility.Visible;
                _syncUiControl.CnSyncingBorder.Visibility = Visibility.Collapsed;
                _syncUiControl.CnSyncedBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.SyncIconBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.TimeTextBlock.Visibility   = Visibility.Collapsed;
                _syncUiControl.WaitSyncAnimationStateType = AnimationStateType.None;    //停止等待
                _syncUiControl.SyncIconAnimationStateType = AnimationStateType.None;    //停止动画
                break;

            //如果是[准备同步]
            case SyncStateType.WaitSync:
                _syncUiControl.WaitSyncAnimationStateType = AnimationStateType.Start;    //准备同步
                break;

            //如果是[同步中]
            case SyncStateType.Syncing:
                _syncUiControl.EnNoSyncBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.EnSyncingBorder.Visibility = Visibility.Visible;
                _syncUiControl.EnSyncedBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.CnNoSyncBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.CnSyncingBorder.Visibility = Visibility.Visible;
                _syncUiControl.CnSyncedBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.SyncIconBorder.Visibility  = Visibility.Visible;
                _syncUiControl.TimeTextBlock.Visibility   = Visibility.Collapsed;
                _syncUiControl.SyncIconAnimationStateType = AnimationStateType.Start;    //播放动画
                break;

            //如果是[同步完成]
            case SyncStateType.Synced:
                _syncUiControl.EnNoSyncBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.EnSyncingBorder.Visibility = Visibility.Collapsed;
                _syncUiControl.EnSyncedBorder.Visibility  = Visibility.Visible;
                _syncUiControl.CnNoSyncBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.CnSyncingBorder.Visibility = Visibility.Collapsed;
                _syncUiControl.CnSyncedBorder.Visibility  = Visibility.Visible;
                _syncUiControl.SyncIconBorder.Visibility  = Visibility.Collapsed;
                _syncUiControl.TimeTextBlock.Visibility   = Visibility.Visible;
                _syncUiControl.WaitSyncAnimationStateType = AnimationStateType.None;    //停止等待
                _syncUiControl.SyncIconAnimationStateType = AnimationStateType.None;    //停止动画
                break;
            }

            //触发事件
            _syncUiControl.OnSyncStateTypeChange((SyncStateType)e.OldValue, (SyncStateType)e.NewValue);
        }
Пример #4
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.SyncUiUserControl = ((EasyBugManager.SyncUiControl)(target));
                return;

            case 2:
                this.WaitSyncBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 3:
                this.CnSyncButtonGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 4:
                this.CnSyncButtonControl = ((EasyBugManager.ColorButtonControl)(target));
                return;

            case 5:
                this.CnNoSyncBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 6:
                this.CnSyncingBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 7:
                this.CnSyncedBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 8:
                this.EnSyncButtonGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 9:
                this.EnSyncButtonControl = ((EasyBugManager.ColorButtonControl)(target));
                return;

            case 10:
                this.EnNoSyncBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 11:
                this.EnSyncingBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 12:
                this.EnSyncedBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 13:
                this.SyncIconBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 14:
                this.SyncIconBorderRotateTransform = ((System.Windows.Media.RotateTransform)(target));
                return;

            case 15:
                this.TimeTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 16:
                this.TopButtonBackgroundGroupStackPanel = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 17:
                this.BackgroundBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 18:
                this.SyncLogTitleTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 19:
                this.NumberOfSyncTitleTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 20:
                this.NumberOfSyncContentTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 21:
                this.LastSyncTimeTitleTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 22:
                this.LastSyncTimeContentTextBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 23:
                this.ForegroundCanvas = ((System.Windows.Controls.Canvas)(target));
                return;

            case 24:
                this.TopButtonForegroundGroupStackPanel = ((System.Windows.Controls.StackPanel)(target));
                return;
            }
            this._contentLoaded = true;
        }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:

            #line 23 "..\..\MainWindow.xaml"
                ((EasyBugManager.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_OnLoaded);

            #line default
            #line hidden
                return;

            case 2:
                this.BackgroudBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 3:
                this.DragBackgroudGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 4:

            #line 78 "..\..\MainWindow.xaml"
                ((System.Windows.Controls.Border)(target)).MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.WindowTitleBorder_MouseLeftButtonDown);

            #line default
            #line hidden
                return;

            case 5:
                this.LatelyProjectUiControl = ((EasyBugManager.LatelyProjectUiControl)(target));
                return;

            case 6:
                this.MainUiControl = ((EasyBugManager.MainUiControl)(target));
                return;

            case 7:
                this.ListUiControl = ((EasyBugManager.ListUiControl)(target));
                return;

            case 8:
                this.BugUiControl = ((EasyBugManager.BugUiControl)(target));
                return;

            case 9:
                this.SyncUiControl = ((EasyBugManager.SyncUiControl)(target));
                return;

            case 10:
                this.ImageUiControl = ((EasyBugManager.ImageUiControl)(target));
                return;

            case 11:
                this.DragForegroundGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 12:

            #line 259 "..\..\MainWindow.xaml"
                ((System.Windows.Controls.Border)(target)).MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.WindowTitleBorder_MouseLeftButtonDown);

            #line default
            #line hidden
                return;

            case 13:
                this.SettingsUiControl = ((EasyBugManager.SettingsUiControl)(target));
                return;

            case 14:
                this.CreateProjectUiControl = ((EasyBugManager.CreateProjectUiControl)(target));
                return;

            case 15:
                this.ExportUiControl = ((EasyBugManager.ExportUiControl)(target));
                return;

            case 16:
                this.CreateBugUiControl = ((EasyBugManager.CreateBugUiControl)(target));
                return;

            case 17:
                this.ChangeBugUiControl = ((EasyBugManager.ChangeBugUiControl)(target));
                return;

            case 18:
                this.DeleteBugTipUiControl = ((EasyBugManager.DeleteTipUiControl)(target));
                return;

            case 19:
                this.DeleteRecordTipUiControl = ((EasyBugManager.DeleteTipUiControl)(target));
                return;

            case 20:
                this.BaseTipUiControl = ((EasyBugManager.TipUiControl)(target));
                return;

            case 21:
                this.LatelyProjectTipUiControl = ((EasyBugManager.TipUiControl)(target));
                return;

            case 22:
                this.ErrorUiControl = ((EasyBugManager.ErrorUiControl)(target));
                return;
            }
            this._contentLoaded = true;
        }