Пример #1
0
        protected static List <AssetBundleBuild> GetBuildList(EZBundleObject ezBundle)
        {
            List <AssetBundleBuild> buildList = new List <AssetBundleBuild>();

            foreach (EZBundleObject.BundleInfo ezBundleInfo in ezBundle.bundleList)
            {
                if (ezBundleInfo.bundleName == "" || ezBundleInfo.dirPath == "")
                {
                    continue;
                }
                if (ezBundleInfo.filePattern == "")
                {
                    ezBundleInfo.filePattern = "*.*";
                }
                string[] files = Directory.GetFiles("Assets/" + ezBundleInfo.dirPath, ezBundleInfo.filePattern, ezBundleInfo.searchOption);
                for (int i = 0; i < files.Length; i++)
                {
                    files[i] = files[i].Replace('\\', '/');
                }
                AssetBundleBuild build = new AssetBundleBuild();
                build.assetBundleName = ezBundleInfo.bundleName + ezBundle.bundleExtension;
                build.assetNames      = files;
                buildList.Add(build);
            }
            return(buildList);
        }
Пример #2
0
 protected override void OnFocus()
 {
     base.OnFocus();
     ezBundle                       = EZScriptableObject.Load <EZBundleObject>(EZBundleObject.AssetName);
     so_EZBundle                    = new SerializedObject(ezBundle);
     bundleTarget                   = so_EZBundle.FindProperty("bundleTarget");
     relativePath                   = so_EZBundle.FindProperty("relativePath");
     removeOldFiles                 = so_EZBundle.FindProperty("removeOldFiles");
     bundleDirPath                  = so_EZBundle.FindProperty("bundleDirPath");
     bundleExtension                = so_EZBundle.FindProperty("bundleExtension");
     createListFile                 = so_EZBundle.FindProperty("createListFile");
     listFileName                   = so_EZBundle.FindProperty("listFileName");
     copyList                       = new ReorderableList(so_EZBundle, so_EZBundle.FindProperty("copyList"), true, true, true, true);
     bundleList                     = new ReorderableList(so_EZBundle, so_EZBundle.FindProperty("bundleList"), true, true, true, true);
     copyList.drawHeaderCallback    = DrawCopyListHeader;
     copyList.drawElementCallback   = DrawCopyListElement;
     bundleList.drawHeaderCallback  = DrawBundleListHeader;
     bundleList.drawElementCallback = DrawBundleListElement;
 }
Пример #3
0
        public static void BuildBundle(EZBundleObject ezBundle)
        {
            OnPreBuild();
            string bundleDirPath = ezBundle.relativePath ? "Assets/" + ezBundle.bundleDirPath : ezBundle.bundleDirPath;

            if (!bundleDirPath.EndsWith("/"))
            {
                bundleDirPath = bundleDirPath + "/";
            }
            if (ezBundle.removeOldFiles && Directory.Exists(bundleDirPath))
            {
                Directory.Delete(bundleDirPath, true);
            }
            Directory.CreateDirectory(bundleDirPath);

            AssetDatabase.Refresh();
            foreach (EZBundleObject.CopyInfo copyInfo in ezBundle.copyList)
            {
                if (copyInfo.sourDirPath == "")
                {
                    continue;
                }
                if (copyInfo.filePattern == "")
                {
                    copyInfo.filePattern = "*.*";
                }
                DirCopy("Assets/" + copyInfo.sourDirPath, "Assets/" + copyInfo.destDirPath + "/" + copyInfo.sourDirPath, copyInfo.filePattern, copyInfo.searchOption);
            }
            AssetDatabase.Refresh();
            BuildAssetBundleOptions options = BuildAssetBundleOptions.DeterministicAssetBundle;

            BuildPipeline.BuildAssetBundles(bundleDirPath, GetBuildList(ezBundle).ToArray(), options, ezBundle.bundleTarget);
            if (ezBundle.createListFile)
            {
                CreateFileList(bundleDirPath, ezBundle.listFileName);
            }
            AssetDatabase.Refresh();
            OnPostBuild();
        }
Пример #4
0
 void OnEnable()
 {
     saveName = "";
     ezBundle = target as EZBundleObject;
 }