Пример #1
0
            public CampMatBag_MatItemUI GetInstance()
            {
                CampMatBag_MatItemUI instance = null;

                if (mCachedInstances != null)
                {
                    while ((instance == null || instance.Equals(null)) && mCachedInstances.Count > 0)
                    {
                        instance = mCachedInstances.Dequeue();
                    }
                }
                if (instance == null || instance.Equals(null))
                {
                    instance = Instantiate <CampMatBag_MatItemUI>(m_MatItemUI);
                }
                Transform t0 = m_MatItemUI.transform;
                Transform t1 = instance.transform;

                t1.SetParent(t0.parent);
                t1.localPosition = t0.localPosition;
                t1.localRotation = t0.localRotation;
                t1.localScale    = t0.localScale;
                t1.SetSiblingIndex(t0.GetSiblingIndex() + 1);
                return(instance);
            }
Пример #2
0
 private void CreateMatItem()
 {
     CampRecycleItem[] campRecycleItems = Global.gApp.gGameData.CampRecycleConfig.items;
     foreach (CampRecycleItem recycleItem in campRecycleItems)
     {
         double count = GameItemFactory.GetInstance().GetItem(recycleItem.id);
         if (count > 0)
         {
             ItemItem             itemItem = Global.gApp.gGameData.ItemData.Get(recycleItem.id);
             CampMatBag_MatItemUI matItem  = MatItemUI.GetInstance();
             matItem.Init(recycleItem, itemItem, this);
             m_AllCampRecycleItem.Add(matItem);
         }
     }
     FreshTipsState();
 }
        public override void Init <T>(string name, UIInfo info, T arg)
        {
            base.Init(name, info, arg);
            m_MatItemUI       = arg as CampMatBag_MatItemUI;
            m_CampRecycleItem = m_MatItemUI.GetRecycleItem();;
            Gold_paramsItem gpiCfg = Global.gApp.gGameData.GoldParamsConfig.Get(Global.gApp.gSystemMgr.GetBaseAttrMgr().GetLevel());

            m_GoldParam = gpiCfg.coinParams;

            double count = GameItemFactory.GetInstance().GetItem(m_CampRecycleItem.id);

            m_RealMaxCount = count;
            m_MaxCount     = (double)((int)(m_RealMaxCount + 0.5d));
            m_CurSellCount = m_MaxCount;
            InitNode();
            base.ChangeLanguage();
        }
Пример #4
0
 public bool CacheInstance(CampMatBag_MatItemUI instance)
 {
     if (instance == null || instance.Equals(null))
     {
         return(false);
     }
     if (mCachedInstances == null)
     {
         mCachedInstances = new Queue <CampMatBag_MatItemUI>();
     }
     if (mCachedInstances.Contains(instance))
     {
         return(false);
     }
     instance.gameObject.SetActive(false);
     mCachedInstances.Enqueue(instance);
     return(true);
 }
Пример #5
0
 public void RemoveItem(CampMatBag_MatItemUI item)
 {
     MatItemUI.CacheInstance(item);
     m_AllCampRecycleItem.Remove(item);
     FreshTipsState();
 }