//public static List<int> startingItems;
        //public static List<string> Rooms;

        /*public static List<string> Tiers;
         * public static Dictionary<string, string> TierRooms;
         * public static Dictionary<string, List<int>> TierItems;
         * public static Dictionary<string, string> TierRoomsStart;
         * public static Dictionary<string, List<int>> TierItemsStart;
         * public static RoleType zeBorderRole = RoleType.Scp173;
         * public static float zeBorderHP = 1000f;
         * public static float combatHP = 100f;
         * public static bool dbgRooms = false;
         * public static string pluginDir;*/

        public override void OnDisabled()
        {
            base.OnDisabled();
            if (PLEV != null)
            {
                Exiled.Events.Handlers.Player.Escaping        -= PLEV.ThereIsNoEscape;
                Exiled.Events.Handlers.Server.RoundStarted    -= PLEV.CommitMassRedacted;
                Exiled.Events.Handlers.Player.Died            += PLEV.MansNotAlive;
                Exiled.Events.Handlers.Server.RespawningTeam  -= PLEV.CloseTheBorder;
                Exiled.Events.Handlers.Player.InteractingDoor -= PLEV.AllowTheBorderTHROUGH;
                Exiled.Events.Handlers.Player.Joined          -= PLEV.EnterTheMatchTheyMust;
                Exiled.Events.Handlers.Map.Decontaminating    -= PLEV.KILLTheLCZ;
                Exiled.Events.Handlers.Player.Left            -= PLEV.PersonLeave;
                PLEV = null;
            }
            main = null;
        }
        public override void OnEnabled()
        {
            base.OnEnabled();
            Log.Info("Battle Royale enabled.");
            PLEV = new PluginEvents(this);
            Exiled.Events.Handlers.Player.Escaping        += PLEV.ThereIsNoEscape;
            Exiled.Events.Handlers.Server.RoundStarted    += PLEV.CommitMassRedacted;
            Exiled.Events.Handlers.Player.Died            += PLEV.MansNotAlive;
            Exiled.Events.Handlers.Server.RespawningTeam  += PLEV.CloseTheBorder;
            Exiled.Events.Handlers.Player.InteractingDoor += PLEV.AllowTheBorderTHROUGH;
            Exiled.Events.Handlers.Player.Joined          += PLEV.EnterTheMatchTheyMust;
            Exiled.Events.Handlers.Map.Decontaminating    += PLEV.KILLTheLCZ;
            Exiled.Events.Handlers.Player.Left            += PLEV.PersonLeave;

            /*Events.CheckEscapeEvent += PLEV.ThereIsNoEscape;
             * Events.RoundStartEvent += PLEV.CommitMassRedacted;
             * Events.PlayerDeathEvent += PLEV.MansNotAlive;
             * Events.TeamRespawnEvent += PLEV.CloseTheBorder;
             * Events.DoorInteractEvent += PLEV.AllowTheBorderTHROUGH;
             * Events.PlayerJoinEvent += PLEV.EnterTheMatchTheyMust;
             * Events.DecontaminationEvent += PLEV.KILLTheLCZ;
             * Events.PlayerLeaveEvent += PLEV.PersonLeave;*/
            main = this;
        }