Пример #1
0
        private void FileLoadingCallback(string line, long position)
        {
            if ((int)((DamageProcessor.Size() + HealingProcessor.Size() + MiscProcessor.Size() + CastProcessor.Size()) / 10000) is int sleep && sleep > 10)
            {
                Thread.Sleep(4 * (sleep - 10));
            }

            Interlocked.Exchange(ref FilePosition, position);
            Interlocked.Add(ref LineCount, 1);

            if (PreLineParser.NeedProcessing(line, out string action))
            {
                var lineData = new LineData()
                {
                    Line = line, LineNumber = LineCount, Action = action
                };

                // avoid having other things parse chat by accident
                if (ChatLineParser.Process(lineData) is ChatType chatType)
                {
                    PlayerChatManager.Add(chatType);
                }
                else if (CurrentLogOption != LogOption.ARCHIVE)
                {
                    // 4 is for the number of processors
                    DebugUtil.RegisterLine(LineCount, line, 4);
                    CastProcessor.Add(lineData);
                    DamageProcessor.Add(lineData);
                    HealingProcessor.Add(lineData);
                    MiscProcessor.Add(lineData);
                }
            }
        }
Пример #2
0
 public void Add(LineData data)
 {
     lock (QueueLock)
     {
         Queue.Add(data);
         LinesAdded++;
     }
 }
Пример #3
0
        internal static ChatType Process(LineData lineData)
        {
            var chatType = ParseChatType(lineData.Line);

            if (chatType != null && chatType.SenderIsYou == false && chatType.Sender != null)
            {
                if (chatType.Channel == ChatChannels.GUILD || chatType.Channel == ChatChannels.RAID || chatType.Channel == ChatChannels.FELLOWSHIP)
                {
                    PlayerManager.Instance.AddVerifiedPlayer(chatType.Sender);
                }
            }

            return(chatType);
        }
Пример #4
0
        internal static ChatType Process(LineData lineData)
        {
            var chatType = ParseChatType(lineData.Line);

            if (chatType != null && chatType.SenderIsYou == false && chatType.Sender != null)
            {
                if (chatType.Channel == ChatChannels.Guild || chatType.Channel == ChatChannels.Raid || chatType.Channel == ChatChannels.Fellowship)
                {
                    PlayerManager.Instance.AddVerifiedPlayer(chatType.Sender, DateUtil.ParseLogDate(lineData.Line, out _));
                }
            }

            return(chatType);
        }
Пример #5
0
        public static void Process(LineData lineData)
        {
            string line    = lineData.Line;
            bool   handled = false;

            try
            {
                int index;
                if (line.Length >= 51 && (index = line.LastIndexOf(" healed ", line.Length, line.Length - LineParsing.ActionIndex, StringComparison.Ordinal)) > -1)
                {
                    ProcessLine pline = new ProcessLine()
                    {
                        Line = line, ActionPart = line.Substring(LineParsing.ActionIndex)
                    };
                    pline.OptionalIndex = index - LineParsing.ActionIndex;
                    pline.TimeString    = pline.Line.Substring(1, 24);
                    pline.CurrentTime   = DateUtil.ParseDate(pline.TimeString);

                    HealRecord record = HandleHealed(pline);
                    if (record != null)
                    {
                        DataManager.Instance.AddHealRecord(record, pline.CurrentTime);
                        handled = true;
                    }
                }
            }
            catch (ArgumentNullException ne)
            {
                LOG.Error(ne);
            }
            catch (NullReferenceException nr)
            {
                LOG.Error(nr);
            }
            catch (ArgumentOutOfRangeException aor)
            {
                LOG.Error(aor);
            }
            catch (ArgumentException ae)
            {
                LOG.Error(ae);
            }

            DebugUtil.UnregisterLine(lineData.LineNumber, handled);
        }
Пример #6
0
        private static bool UpdateSlain(string slain, string killer, LineData lineData)
        {
            bool handled = false;

            if (!string.IsNullOrEmpty(slain) && killer != null && !InIgnoreList(slain)) // killer may not be known so empty string is OK
            {
                killer = killer.Length > 2 ? PlayerManager.Instance.ReplacePlayer(killer, killer) : killer;
                slain  = PlayerManager.Instance.ReplacePlayer(slain, slain);

                // clear your ADPS if you died
                if (slain == ConfigUtil.PlayerName)
                {
                    DataManager.Instance.ClearActiveAdps();
                }

                double currentTime = DateUtil.ParseLogDate(lineData.Line, out _);
                if (!double.IsNaN(currentTime))
                {
                    CheckSlainQueue(currentTime);

                    lock (SlainQueue)
                    {
                        if (!SlainQueue.Contains(slain) && DataManager.Instance.GetFight(slain) != null)
                        {
                            SlainQueue.Add(slain);
                            SlainTime = currentTime;
                        }
                    }

                    var death = new DeathRecord()
                    {
                        Killed = string.Intern(slain), Killer = killer
                    };
                    DataManager.Instance.AddDeathRecord(death, currentTime);
                    handled = true;
                }
            }
            return(handled);
        }
Пример #7
0
        public static void Process(LineData lineData)
        {
            string line = lineData.Line;

            try
            {
                var actionPart  = line.Substring(LineParsing.ACTIONINDEX);
                var timeString  = line.Substring(1, 24);
                var currentTime = DateUtil.ParseDate(timeString);

                // handle Slain queue
                if (!double.IsNaN(SlainTime) && currentTime > SlainTime)
                {
                    SlainQueue.ForEach(slain =>
                    {
                        if (!DataManager.Instance.RemoveActiveFight(slain) && char.IsUpper(slain[0]))
                        {
                            DataManager.Instance.RemoveActiveFight(char.ToLower(slain[0], CultureInfo.CurrentCulture) + slain.Substring(1));
                        }
                    });

                    SlainQueue.Clear();
                    SlainTime = double.NaN;
                }

                int index;
                if (line.Length >= 40 && line.IndexOf(" damage", LineParsing.ACTIONINDEX + 13, StringComparison.Ordinal) > -1)
                {
                    DamageRecord record = ParseDamage(actionPart);
                    if (record != null)
                    {
                        DamageProcessedEvent e = new DamageProcessedEvent()
                        {
                            Record = record, OrigTimeString = timeString, BeginTime = currentTime
                        };
                        EventsDamageProcessed?.Invoke(record, e);

                        if (record.Type == Labels.DD)
                        {
                            if (SpecialCodes.Keys.FirstOrDefault(special => !string.IsNullOrEmpty(record.SubType) && record.SubType.Contains(special)) is string key && !string.IsNullOrEmpty(key))
                            {
                                DataManager.Instance.AddSpecial(new SpecialSpell()
                                {
                                    Code = SpecialCodes[key], Player = record.Attacker, BeginTime = currentTime
                                });
                            }
                        }
                    }
                }
                else if (line.Length >= 49 && (index = line.IndexOf(", but miss", LineParsing.ACTIONINDEX + 22, StringComparison.Ordinal)) > -1)
                {
                    DamageRecord record = ParseMiss(actionPart, index);
                    if (record != null)
                    {
                        DamageProcessedEvent e = new DamageProcessedEvent()
                        {
                            Record = record, OrigTimeString = timeString, BeginTime = currentTime
                        };
                        EventsDamageProcessed?.Invoke(record, e);
                    }
                }
                else if (line.Length > 35 && line.EndsWith(" died.", StringComparison.Ordinal))
                {
                    var test = line.Substring(LineParsing.ACTIONINDEX, line.Length - LineParsing.ACTIONINDEX - 6);
                    if (!SlainQueue.Contains(test) && DataManager.Instance.GetFight(test) != null)
                    {
                        SlainQueue.Add(test);
                        SlainTime = currentTime;
                    }

                    if (test == "You")
                    {
                        test = ConfigUtil.PlayerName;
                        DataManager.Instance.ClearActiveAdps();
                    }

                    var death = new DeathRecord()
                    {
                        Killed = string.Intern(test), Killer = ""
                    };
                    DataManager.Instance.AddDeathRecord(death, currentTime);
                }
                else if (line.Length > 30 && line.Length < 102 && (index = line.IndexOf(" slain ", LineParsing.ACTIONINDEX, StringComparison.Ordinal)) > -1)
                {
                    HandleSlain(actionPart, currentTime, index - LineParsing.ACTIONINDEX);
                }
            }
#pragma warning disable CA1031 // Do not catch general exception types
            catch (Exception e)
#pragma warning restore CA1031 // Do not catch general exception types
            {
                if (e is ArgumentNullException || e is NullReferenceException || e is ArgumentOutOfRangeException || e is ArgumentException)
                {
                    LOG.Error(e);
                }
            }
        }
Пример #8
0
        public static void Process(LineData lineData)
        {
            bool handled = false;

            try
            {
                string[] split = lineData.Action.Split(' ');

                if (split != null && split.Length > 1 && !split[0].Contains("."))
                {
                    string player        = null;
                    string spellName     = null;
                    bool   isYou         = false;
                    bool   isSpell       = false;
                    bool   isInterrupted = false;

                    // [Sat Mar 14 19:57:48 2020] You activate Venon's Vindication.
                    // [Mon Mar 02 19:46:09 2020] You begin casting Shield of Destiny Rk. II.
                    // [Sat Mar 14 19:45:40 2020] You begin singing Agilmente's Aria of Eagles.
                    // [Tue Dec 25 11:38:42 2018] You begin casting Focus of Arcanum VI.
                    // [Sun Dec 02 16:33:37 2018] You begin singing Vainglorious Shout VI.
                    // [Mon Mar 02 19:44:27 2020] Stabborz activates Conditioned Reflexes Rk. II.
                    // [Mon Mar 02 19:47:43 2020] Sancus begins casting Burnout XIV Rk. II.
                    // [Mon Mar 02 19:33:49 2020] Iggokk begins singing Shauri's Sonorous Clouding III.
                    // [Tue Dec 25 09:58:20 2018] Sylfvia begins to cast a spell. <Syllable of Mending Rk. II>
                    // [Tue Dec 25 14:19:57 2018] Sonozen begins to sing a song. <Lyre Leap>
                    // [Thu Apr 18 01:38:10 2019] Incogitable's Dizzying Wheel Rk. II spell is interrupted.
                    // [Thu Apr 18 01:38:00 2019] Your Stormjolt Vortex Rk. III spell is interrupted.
                    // [Sun Mar 01 22:34:58 2020] You have entered The Eastern Wastes.
                    if (split[0] == "You")
                    {
                        player = ConfigUtil.PlayerName;
                        isYou  = true;

                        if (split[1] == "activate")
                        {
                            spellName = ParseNewSpellName(split, 2);
                        }

                        // ZONE EVENT - moved here to keep it in the same thread as lands on message parsing
                        if (split[1] == "have" && split[2] == "entered")
                        {
                            string zone = string.Join(" ", split, 3, split.Length - 3).TrimEnd('.');
                            DataManager.Instance.AddMiscRecord(new ZoneRecord {
                                Zone = zone
                            }, DateUtil.ParseLogDate(lineData.Line, out _));
                            handled = true;

                            if (!zone.StartsWith("an area", StringComparison.OrdinalIgnoreCase))
                            {
                                DataManager.Instance.ZoneChanged();
                            }
                        }
                        else if (split[1] == "begin")
                        {
                            if (split[2] == "casting")
                            {
                                spellName = ParseNewSpellName(split, 3);
                                isSpell   = true;
                            }
                            else if (split[2] == "singing")
                            {
                                spellName = ParseNewSpellName(split, 3);
                            }
                        }
                    }
                    else if (split[1] == "activates")
                    {
                        player    = split[0];
                        spellName = ParseNewSpellName(split, 2);
                    }
                    else if (split[1] == "begins")
                    {
                        if (split[2] == "casting")
                        {
                            player    = split[0];
                            spellName = ParseNewSpellName(split, 3);
                            isSpell   = true;
                        }
                        else if (split[2] == "singing")
                        {
                            player    = split[0];
                            spellName = ParseNewSpellName(split, 3);
                        }
                        else if (split.Length > 5 && split[2] == "to" && split[4] == "a")
                        {
                            if (split[3] == "cast" && split[5] == "spell.")
                            {
                                player    = split[0];
                                spellName = ParseOldSpellName(split, 6);
                                isSpell   = true;
                            }
                            else if (split[3] == "sing" && split[5] == "song.")
                            {
                                player    = split[0];
                                spellName = ParseOldSpellName(split, 6);
                            }
                        }
                    }
                    else if (split.Length > 4 && split[split.Length - 1] == "interrupted." && split[split.Length - 2] == "is" && split[split.Length - 3] == "spell")
                    {
                        isInterrupted = true;
                        spellName     = string.Join(" ", split, 1, split.Length - 4);

                        if (split[0] == "Your")
                        {
                            player = ConfigUtil.PlayerName;
                        }
                        else if (split[0].Length > 3 && split[0][split[0].Length - 1] == 's' && split[0][split[0].Length - 2] == '\'')
                        {
                            player = split[0].Substring(0, split[0].Length - 2);
                        }
                    }

                    if (!handled && !string.IsNullOrEmpty(player) && !string.IsNullOrEmpty(spellName))
                    {
                        double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));

                        if (!isInterrupted)
                        {
                            if (isSpell && isYou)
                            {
                                // For some reason Glyphs don't show up for current player
                                CheckForSpecial(SpecialYouCodes, spellName, player, currentTime);
                            }

                            var spellData = DataManager.Instance.GetSpellByName(spellName);
                            DataManager.Instance.AddSpellCast(new SpellCast {
                                Caster = player, Spell = string.Intern(spellName), SpellData = spellData, BeginTime = currentTime
                            }, currentTime);
                        }
                        else
                        {
                            DataManager.Instance.HandleSpellInterrupt(player, spellName, currentTime);
                        }

                        handled = true;
                    }

                    if (!handled && lineData.Line[lineData.Line.Length - 1] != ')')
                    {
                        if (split[0].Length > 3 && split[0][split[0].Length - 1] == 's' && split[0][split[0].Length - 2] == '\'')
                        {
                            player = string.Intern(split[0].Substring(0, split[0].Length - 2));
                            var landsOnPosessiveMessage = string.Join(" ", split, 1, split.Length - 1);
                            List <SpellData> result     = DataManager.Instance.GetPosessiveLandsOnOther(player, landsOnPosessiveMessage, out _);
                            if (result != null)
                            {
                                double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));
                                var    newSpell    = new ReceivedSpell {
                                    Receiver = player, BeginTime = currentTime
                                };

                                if (result.Count == 1)
                                {
                                    newSpell.SpellData = result.First();
                                    CheckForSpecial(SpecialLandsOnCodes, newSpell.SpellData.Name, newSpell.Receiver, currentTime);
                                }
                                else
                                {
                                    newSpell.Ambiguity.AddRange(result);
                                }

                                // valid lands on other. check for pet receiving DPS AA
                                if (PetCheck.ContainsKey(landsOnPosessiveMessage))
                                {
                                    PlayerManager.Instance.AddVerifiedPet(player);
                                }

                                DataManager.Instance.AddReceivedSpell(newSpell, currentTime);
                                handled = true;
                            }
                        }
                        else if (split.Length > 0)
                        {
                            string landsOnMessage = string.Join(" ", split, 1, split.Length - 1);
                            int    midPeriod      = -1;

                            // some abilities like staunch show a lands on message followed by a heal. so search based on first sentence
                            if (landsOnMessage.Length >= 2)
                            {
                                if ((midPeriod = landsOnMessage.LastIndexOf('.', landsOnMessage.Length - 2)) > -1)
                                {
                                    landsOnMessage = landsOnMessage.Substring(0, midPeriod + 1);
                                }
                            }

                            player = split[0];
                            List <SpellData> result = DataManager.Instance.GetNonPosessiveLandsOnOther(player, landsOnMessage, out _);

                            if (result == null)
                            {
                                result = DataManager.Instance.GetLandsOnYou(player, player + " " + landsOnMessage, out _);
                                if (result != null)
                                {
                                    player = ConfigUtil.PlayerName;
                                }
                            }
                            else
                            {
                                // valid lands on other. check for pet receiving DPS AA
                                if (PetCheck.ContainsKey(landsOnMessage))
                                {
                                    PlayerManager.Instance.AddVerifiedPet(player);
                                }
                            }

                            if (result != null)
                            {
                                double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));
                                var    newSpell    = new ReceivedSpell()
                                {
                                    Receiver = string.Intern(player), BeginTime = currentTime
                                };

                                if (result.Count == 1)
                                {
                                    newSpell.SpellData = result.First();
                                    CheckForSpecial(SpecialLandsOnCodes, newSpell.SpellData.Name, newSpell.Receiver, currentTime);
                                }
                                else
                                {
                                    newSpell.Ambiguity.AddRange(result);
                                }

                                DataManager.Instance.AddReceivedSpell(newSpell, currentTime);
                                handled = true;
                            }
                        }
                    }
                }
            }
            catch (Exception e)
            {
                LOG.Error(e);
            }

            DebugUtil.UnregisterLine(lineData.LineNumber, handled);
        }
Пример #9
0
        public static void Process(LineData lineData)
        {
            bool handled = false;

            try
            {
                string[] split = lineData.Action.Split(' ');

                if (split != null && split.Length >= 2)
                {
                    // [Sun Mar 01 22:20:36 2020] A shaded torch has been awakened by Drogbaa.
                    // [Sun Mar 01 20:35:55 2020] The master looter, Qulas, looted 32426 platinum from the corpse.
                    // [Sun Mar 01 23:51:02 2020] You receive 129 platinum, 2 gold and 1 copper as your split (with a lucky bonus).
                    // [Sun Feb 02 22:43:51 2020] You receive 28 platinum, 7 gold, 2 silver and 5 copper as your split.
                    // [Sun Feb 02 23:31:23 2020] You receive 57 platinum as your split.
                    // [Fri Feb 07 22:01:20 2020] --Kizant has looted a Lesser Engraved Velium Rune from Velden Dragonbane's corpse.--
                    // [Sat Feb 08 01:20:26 2020] --Proximoe has looted a Velium Infused Spider Silk from a restless devourer's corpse.--
                    // [Sat Feb 08 21:21:36 2020] --You have looted a Cold-Forged Cudgel from Queen Dracnia's corpse.--
                    // [Mon Apr 27 22:32:04 2020] Restless Tijoely resisted your Stormjolt Vortex Effect!
                    // [Mon Apr 27 20:51:22 2020] Kazint's Scorching Beam Rk. III spell has been reflected by a shadow reflection.
                    // [Sun Mar 28 19:42:46 2021] A Draconic Lava Chain Feet Ornament was given to Aldryn.

                    string looter          = null;
                    int    awakenedIndex   = -1;
                    int    lootedIndex     = -1;
                    int    masterLootIndex = -1;
                    int    receiveIndex    = -1;
                    int    resistedIndex   = -1;
                    int    isIndex         = -1;

                    for (int i = 0; i < split.Length && !handled; i++)
                    {
                        if (i == 0 && split[0].StartsWith("--", StringComparison.OrdinalIgnoreCase))
                        {
                            looter = split[0] == "--You" ? ConfigUtil.PlayerName : split[0].TrimStart('-');
                        }
                        else
                        {
                            switch (split[i])
                            {
                            case "awakened":
                                awakenedIndex = i;
                                break;

                            case "is":
                                isIndex = i;
                                break;

                            case "looted":
                                lootedIndex = i;
                                break;

                            case "looter,":
                                masterLootIndex = (i == 2 && split[1] == "master" && split[0] == "The") ? masterLootIndex = i + 1 : -1;
                                break;

                            case "receive":
                                receiveIndex = (i == 1 && split[0] == "You") ? i : -1;
                                break;

                            case "reflected":
                                if (split.Length > 6 && i >= 6 && i + 2 < split.Length && split[0].StartsWith(ConfigUtil.PlayerName, StringComparison.Ordinal) &&
                                    split[i - 1] == "been" && split[i - 2] == "has" && split[i - 3] == "spell" && split[i + 1] == "by")
                                {
                                    // var spell = string.Join(" ", split, 1, i - 4);
                                    var npc = string.Join(" ", split, i + 2, split.Length - i - 2).TrimEnd('.');
                                    DataManager.Instance.UpdateNpcSpellReflectStats(npc);
                                    handled = true;
                                }
                                break;

                            case "resisted":
                                resistedIndex = i;
                                break;

                            case "your":
                                if (resistedIndex > 0 && resistedIndex + 1 == i && split.Length > i + 1 && split[split.Length - 1].EndsWith("!", StringComparison.Ordinal))
                                {
                                    string npc   = string.Join(" ", split, 0, resistedIndex);
                                    string spell = string.Join(" ", split, i + 1, split.Length - i - 1).TrimEnd('!');
                                    DataManager.Instance.AddResistRecord(new ResistRecord()
                                    {
                                        Defender = npc, Spell = spell
                                    }, DateUtil.ParseLogDate(lineData.Line));
                                    handled = true;
                                }
                                break;

                            case "by":
                                if (awakenedIndex > -1 && awakenedIndex == (i - 1) && split.Length > 5 && split[i - 2] == "been" && split[i - 3] == "has")
                                {
                                    string awakened = string.Join(" ", split, 0, i - 3);
                                    string breaker  = string.Join(" ", split, i + 1, split.Length - i - 1).TrimEnd('.');
                                    DataManager.Instance.AddMiscRecord(new MezBreakRecord {
                                        Breaker = breaker, Awakened = awakened
                                    }, DateUtil.ParseLogDate(lineData.Line));
                                    handled = true;
                                }
                                else if (isIndex > 0 && StruckByTypes.ContainsKey(split[i - 1]))
                                {
                                    // ignore common lines like: is struck by
                                    handled = true;
                                }
                                break;

                            case "from":
                                if (masterLootIndex > -1 && lootedIndex > masterLootIndex && split.Length > lootedIndex + 1 && split.Length > 3)
                                {
                                    string name = split[3].TrimEnd(',');
                                    if (ParseCurrency(split, lootedIndex + 1, i, out string item, out uint count))
                                    {
                                        PlayerManager.Instance.AddVerifiedPlayer(name);
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = name, Quantity = count, IsCurrency = true
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                else if (!string.IsNullOrEmpty(looter) && lootedIndex == 2 && split.Length > 4)
                                {
                                    // covers "a" or "an"
                                    uint   count = split[3][0] == 'a' ? 1 : StatsUtil.ParseUInt(split[3]);
                                    string item  = string.Join(" ", split, 4, i - 4);
                                    string npc   = string.Join(" ", split, i + 1, split.Length - i - 1).TrimEnd(LootedFromTrim).Replace("'s corpse", "");

                                    if (count > 0 && count != ushort.MaxValue)
                                    {
                                        PlayerManager.Instance.AddVerifiedPlayer(looter);
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = looter, Quantity = count, IsCurrency = false, Npc = npc
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                break;

                            case "given":
                                if (split[i - 1] == "was" && split.Length == (i + 3) && split[i + 1] == "to")
                                {
                                    string player = split[i + 2];
                                    if (player.Length > 3)
                                    {
                                        looter = player.Substring(0, player.Length - 1);
                                        looter = looter.Equals("you", StringComparison.OrdinalIgnoreCase) ? ConfigUtil.PlayerName : looter;
                                        string     item   = string.Join(" ", split, 1, i - 2);
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = looter, Quantity = 0, IsCurrency = false, Npc = "Assigned (Not Looted)"
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                break;

                            case "split.":
                            case "split":
                                if (receiveIndex > -1 && split[i - 1] == "your" && split[i - 2] == "as")
                                {
                                    if (ParseCurrency(split, 2, i - 2, out string item, out uint count))
                                    {
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = ConfigUtil.PlayerName, Quantity = count, IsCurrency = true
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                break;
                            }
                        }
                    }
                }
            }
            catch (ArgumentNullException ne)
            {
                LOG.Error(ne);
            }
            catch (NullReferenceException nr)
            {
                LOG.Error(nr);
            }
            catch (ArgumentOutOfRangeException aor)
            {
                LOG.Error(aor);
            }
            catch (ArgumentException ae)
            {
                LOG.Error(ae);
            }

            DebugUtil.UnregisterLine(lineData.LineNumber, handled);
        }
Пример #10
0
        public static void Process(LineData lineData)
        {
            try
            {
                string[] split = lineData.Action.Split(' ');

                if (split != null && split.Length > 2 && !split[0].Contains("."))
                {
                    string player        = null;
                    string spellName     = null;
                    bool   isYou         = false;
                    bool   isSpell       = false;
                    bool   isInterrupted = false;
                    bool   handled       = false;

                    // [Sat Mar 14 19:57:48 2020] You activate Venon's Vindication.
                    // [Mon Mar 02 19:46:09 2020] You begin casting Shield of Destiny Rk. II.
                    // [Sat Mar 14 19:45:40 2020] You begin singing Agilmente's Aria of Eagles.
                    // [Tue Dec 25 11:38:42 2018] You begin casting Focus of Arcanum VI.
                    // [Sun Dec 02 16:33:37 2018] You begin singing Vainglorious Shout VI.
                    // [Mon Mar 02 19:44:27 2020] Stabborz activates Conditioned Reflexes Rk. II.
                    // [Mon Mar 02 19:47:43 2020] Sancus begins casting Burnout XIV Rk. II.
                    // [Mon Mar 02 19:33:49 2020] Iggokk begins singing Shauri's Sonorous Clouding III.
                    // [Tue Dec 25 09:58:20 2018] Sylfvia begins to cast a spell. <Syllable of Mending Rk. II>
                    // [Tue Dec 25 14:19:57 2018] Sonozen begins to sing a song. <Lyre Leap>
                    // [Thu Apr 18 01:38:10 2019] Incogitable's Dizzying Wheel Rk. II spell is interrupted.
                    // [Thu Apr 18 01:38:00 2019] Your Stormjolt Vortex Rk. III spell is interrupted.
                    if (split[0] == "You")
                    {
                        player = ConfigUtil.PlayerName;
                        isYou  = true;

                        if (split[1] == "activate")
                        {
                            spellName = ParseNewSpellName(split, 2);
                        }
                        else if (split[1] == "begin")
                        {
                            if (split[2] == "casting")
                            {
                                spellName = ParseNewSpellName(split, 3);
                                isSpell   = true;
                            }
                            else if (split[2] == "singing")
                            {
                                spellName = ParseNewSpellName(split, 3);
                            }
                        }
                    }
                    else if (split[1] == "activates")
                    {
                        player    = split[0];
                        spellName = ParseNewSpellName(split, 2);
                    }
                    else if (split[1] == "begins")
                    {
                        if (split[2] == "casting")
                        {
                            player    = split[0];
                            spellName = ParseNewSpellName(split, 3);
                            isSpell   = true;
                        }
                        else if (split[2] == "singing")
                        {
                            player    = split[0];
                            spellName = ParseNewSpellName(split, 3);
                        }
                        else if (split.Length > 5 && split[2] == "to" && split[4] == "a")
                        {
                            if (split[3] == "cast" && split[5] == "spell.")
                            {
                                player    = split[0];
                                spellName = ParseOldSpellName(split, 6);
                                isSpell   = true;
                            }
                            else if (split[3] == "sing" && split[5] == "song.")
                            {
                                player    = split[0];
                                spellName = ParseOldSpellName(split, 6);
                            }
                        }
                    }
                    else if (split.Length > 4 && split[split.Length - 1] == "interrupted." && split[split.Length - 2] == "is" && split[split.Length - 3] == "spell")
                    {
                        isInterrupted = true;
                        spellName     = string.Join(" ", split, 1, split.Length - 4);

                        if (split[0] == "Your")
                        {
                            player = ConfigUtil.PlayerName;
                        }
                        else if (split[0].Length > 3 && split[0][split[0].Length - 1] == 's' && split[0][split[0].Length - 2] == '\'')
                        {
                            player = split[0].Substring(0, split[0].Length - 2);
                        }
                    }

                    if (!string.IsNullOrEmpty(player) && !string.IsNullOrEmpty(spellName))
                    {
                        double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));

                        if (!isInterrupted)
                        {
                            if (isSpell && isYou)
                            {
                                // For some reason Glyphs don't show up for current player
                                CheckForSpecial(SpecialYouCodes, spellName, player, currentTime);
                            }
                            else if (isSpell && !isYou)
                            {
                                // Some spells only show up as casting
                                CheckForSpecial(SpecialOtherCodes, spellName, player, currentTime);
                            }

                            DataManager.Instance.AddSpellCast(new SpellCast()
                            {
                                Caster = player, Spell = string.Intern(spellName)
                            }, currentTime);
                        }
                        else
                        {
                            DataManager.Instance.HandleSpellInterrupt(player, spellName, currentTime);
                        }

                        handled = true;
                    }

                    if (!handled && lineData.Line[lineData.Line.Length - 1] != ')')
                    {
                        if (split[0].Length > 3 && split[0][split[0].Length - 1] == 's' && split[0][split[0].Length - 2] == '\'')
                        {
                            SpellData result = DataManager.Instance.GetPosessiveLandsOnOther(string.Join(" ", split, 1, split.Length - 1), out _);
                            if (result != null)
                            {
                                double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));
                                var    newSpell    = new ReceivedSpell()
                                {
                                    Receiver = string.Intern(split[0].Substring(0, split[0].Length - 2)), SpellData = result
                                };
                                DataManager.Instance.AddReceivedSpell(newSpell, currentTime);
                                CheckForSpecial(SpecialLandsOnCodes, result.Name, newSpell.Receiver, currentTime);
                            }
                        }
                        else
                        {
                            string landsOnMessage = string.Join(" ", split, 1, split.Length - 1);
                            int    midPeriod      = -1;

                            // some abilities like staunch show a lands on message followed by a heal. so search based on first sentence
                            if ((midPeriod = landsOnMessage.LastIndexOf('.', landsOnMessage.Length - 2)) > -1)
                            {
                                landsOnMessage = landsOnMessage.Substring(0, midPeriod + 1);
                            }

                            player = split[0];
                            SpellData result = DataManager.Instance.GetNonPosessiveLandsOnOther(landsOnMessage, out _);

                            if (result == null)
                            {
                                result = DataManager.Instance.GetLandsOnYou(player + " " + landsOnMessage, out _);
                                if (result != null)
                                {
                                    player = ConfigUtil.PlayerName;
                                }
                            }

                            if (result != null)
                            {
                                double currentTime = DateUtil.ParseDate(lineData.Line.Substring(1, 24));
                                var    newSpell    = new ReceivedSpell()
                                {
                                    Receiver = string.Intern(player), SpellData = result
                                };
                                DataManager.Instance.AddReceivedSpell(newSpell, currentTime);
                                CheckForSpecial(SpecialLandsOnCodes, result.Name, newSpell.Receiver, currentTime);
                            }
                        }
                    }
                }
            }
            catch (ArgumentNullException ne)
            {
                LOG.Error(ne);
            }
            catch (NullReferenceException nr)
            {
                LOG.Error(nr);
            }
            catch (ArgumentOutOfRangeException aor)
            {
                LOG.Error(aor);
            }
            catch (ArgumentException ae)
            {
                LOG.Error(ae);
            }
        }
Пример #11
0
        public static void Process(LineData lineData)
        {
            string line = lineData.Line;

            try
            {
                var actionPart  = line.Substring(LineParsing.ACTIONINDEX);
                var timeString  = line.Substring(1, 24);
                var currentTime = DateUtil.ParseDate(timeString);

                // handle Slain queue
                if (!double.IsNaN(SlainTime) && currentTime > SlainTime)
                {
                    SlainQueue.ForEach(slain =>
                    {
                        if (!DataManager.Instance.RemoveActiveFight(slain) && char.IsUpper(slain[0]))
                        {
                            DataManager.Instance.RemoveActiveFight(char.ToLower(slain[0], CultureInfo.CurrentCulture) + slain.Substring(1));
                        }
                    });

                    SlainQueue.Clear();
                    SlainTime = double.NaN;
                }

                int index;
                if (line.Length >= 40 && line.IndexOf(" damage", LineParsing.ACTIONINDEX + 13, StringComparison.Ordinal) > -1)
                {
                    DamageRecord record = ParseDamage(actionPart);
                    if (record != null)
                    {
                        DamageProcessedEvent e = new DamageProcessedEvent()
                        {
                            Record = record, OrigTimeString = timeString, BeginTime = currentTime
                        };
                        EventsDamageProcessed?.Invoke(record, e);

                        if (record.Type == Labels.DD)
                        {
                            if (SpecialCodes.Keys.FirstOrDefault(special => !string.IsNullOrEmpty(record.SubType) && record.SubType.Contains(special)) is string key && !string.IsNullOrEmpty(key))
                            {
                                DataManager.Instance.AddSpecial(new SpecialSpell()
                                {
                                    Code = SpecialCodes[key], Player = record.Attacker, BeginTime = currentTime
                                });
                            }
                        }
                    }
                }
                else if (line.Length >= 49 && (index = line.IndexOf(", but miss", LineParsing.ACTIONINDEX + 22, StringComparison.Ordinal)) > -1)
                {
                    DamageRecord record = ParseMiss(actionPart, index);
                    if (record != null)
                    {
                        DamageProcessedEvent e = new DamageProcessedEvent()
                        {
                            Record = record, OrigTimeString = timeString, BeginTime = currentTime
                        };
                        EventsDamageProcessed?.Invoke(record, e);
                    }
                }
                else if (line.Length > 30 && line.Length < 102 && (index = line.IndexOf(" slain ", LineParsing.ACTIONINDEX, StringComparison.Ordinal)) > -1)
                {
                    HandleSlain(actionPart, currentTime, index - LineParsing.ACTIONINDEX);
                }
                else if (line.Length >= 40 && line.Length < 110 && (index = line.IndexOf(" resisted your ", LineParsing.ACTIONINDEX, StringComparison.Ordinal)) > -1)
                {
                    var optionalIndex = index - LineParsing.ACTIONINDEX;

                    // [Mon Feb 11 20:00:28 2019] An inferno flare resisted your Frostreave Strike III!
                    string defender = actionPart.Substring(0, optionalIndex);
                    string spell    = actionPart.Substring(optionalIndex + 15, actionPart.Length - optionalIndex - 15 - 1);

                    DataManager.Instance.AddResistRecord(new ResistRecord()
                    {
                        Spell = spell
                    }, currentTime);
                }
            }
            catch (ArgumentNullException ne)
            {
                LOG.Error(ne);
            }
            catch (NullReferenceException nr)
            {
                LOG.Error(nr);
            }
            catch (ArgumentOutOfRangeException aor)
            {
                LOG.Error(aor);
            }
            catch (ArgumentException ae)
            {
                LOG.Error(ae);
            }
        }
Пример #12
0
        public static void Process(LineData lineData)
        {
            try
            {
                string[] split = lineData.Action.Split(' ');

                if (split != null && split.Length > 2)
                {
                    // [Sun Mar 01 22:20:36 2020] A shaded torch has been awakened by Drogbaa.
                    // [Sun Mar 01 22:34:58 2020] You have entered The Eastern Wastes.
                    // [Sun Mar 01 20:35:55 2020] The master looter, Qulas, looted 32426 platinum from the corpse.
                    // [Sun Mar 01 23:51:02 2020] You receive 129 platinum, 2 gold and 1 copper as your split (with a lucky bonus).
                    // [Sun Feb 02 22:43:51 2020] You receive 28 platinum, 7 gold, 2 silver and 5 copper as your split.
                    // [Sun Feb 02 23:31:23 2020] You receive 57 platinum as your split.
                    // [Fri Feb 07 22:01:20 2020] --Kizant has looted a Lesser Engraved Velium Rune from Velden Dragonbane's corpse.--
                    // [Sat Feb 08 01:20:26 2020] --Proximoe has looted a Velium Infused Spider Silk from a restless devourer's corpse.--
                    // [Sat Feb 08 21:21:36 2020] --You have looted a Cold-Forged Cudgel from Queen Dracnia's corpse.--

                    string looter          = null;
                    int    awakenedIndex   = -1;
                    int    lootedIndex     = -1;
                    int    masterLootIndex = -1;
                    int    receiveIndex    = -1;
                    bool   handled         = false;

                    for (int i = 0; i < split.Length && !handled; i++)
                    {
                        if (i == 0 && split[0].StartsWith("--"))
                        {
                            looter = split[0] == "--You" ? ConfigUtil.PlayerName : split[0].TrimStart('-');
                        }
                        else
                        {
                            switch (split[i])
                            {
                            case "awakened":
                                awakenedIndex = i;
                                break;

                            case "looted":
                                lootedIndex = i;
                                break;

                            case "looter,":
                                masterLootIndex = (i == 2 && split[1] == "master" && split[0] == "The") ? masterLootIndex = i + 1 : -1;
                                break;

                            case "receive":
                                receiveIndex = (i == 1 && split[0] == "You") ? i : -1;
                                break;

                            case "by":
                                if (awakenedIndex > -1 && awakenedIndex == (i - 1) && split.Length > 5 && split[i - 2] == "been" && split[i - 3] == "has")
                                {
                                    string awakened = string.Join(" ", split, 0, i - 3);
                                    string breaker  = string.Join(" ", split, i + 1, split.Length - i - 1).TrimEnd('.');
                                    DataManager.Instance.AddMiscRecord(new MezBreakRecord()
                                    {
                                        Breaker = breaker, Awakened = awakened
                                    }, DateUtil.ParseLogDate(lineData.Line));
                                    handled = true;
                                }
                                break;

                            case "entered":
                                if (i == 2 && split[1] == "have" && split[0] == "You" && split.Length > 2)
                                {
                                    string zone = string.Join(" ", split, 3, split.Length - 3).TrimEnd('.');
                                    DataManager.Instance.AddMiscRecord(new ZoneRecord()
                                    {
                                        Zone = zone
                                    }, DateUtil.ParseLogDate(lineData.Line));
                                    handled = true;
                                }
                                break;

                            case "from":
                                if (masterLootIndex > -1 && lootedIndex > masterLootIndex && split.Length > lootedIndex + 1 && split.Length > 3)
                                {
                                    string name = split[3].TrimEnd(',');
                                    if (ParseCurrency(split, lootedIndex + 1, i, out string item, out uint count))
                                    {
                                        PlayerManager.Instance.AddVerifiedPlayer(name);
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = name, Quantity = count, IsCurrency = true
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                else if (!string.IsNullOrEmpty(looter) && lootedIndex == 2 && split.Length > 4)
                                {
                                    // covers "a" or "an"
                                    uint   count = split[3][0] == 'a' ? 1 : StatsUtil.ParseUInt(split[3]);
                                    string item  = string.Join(" ", split, 4, i - 4);
                                    string npc   = string.Join(" ", split, i + 1, split.Length - i - 1).TrimEnd(LootedFromTrim).Replace("'s corpse", "");

                                    if (count > 0 && count != ushort.MaxValue)
                                    {
                                        PlayerManager.Instance.AddVerifiedPlayer(looter);
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = looter, Quantity = count, IsCurrency = false, Npc = npc
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                break;

                            case "split":
                                if (receiveIndex > -1 && split[i - 1] == "your" && split[i - 2] == "as")
                                {
                                    if (ParseCurrency(split, 2, i - 2, out string item, out uint count))
                                    {
                                        LootRecord record = new LootRecord()
                                        {
                                            Item = item, Player = ConfigUtil.PlayerName, Quantity = count, IsCurrency = true
                                        };
                                        DataManager.Instance.AddLootRecord(record, DateUtil.ParseLogDate(lineData.Line));
                                        handled = true;
                                    }
                                }
                                break;
                            }
                        }
                    }
                }
            }
            catch (ArgumentNullException ne)
            {
                LOG.Error(ne);
            }
            catch (NullReferenceException nr)
            {
                LOG.Error(nr);
            }
            catch (ArgumentOutOfRangeException aor)
            {
                LOG.Error(aor);
            }
            catch (ArgumentException ae)
            {
                LOG.Error(ae);
            }
        }
Пример #13
0
        public static void Process(LineData lineData)
        {
            bool handled = false;

            try
            {
                string[] split = lineData.Action.Split(' ');

                if (split != null && split.Length >= 2)
                {
                    int stop = split.Length - 1;
                    if (!string.IsNullOrEmpty(split[stop]) && split[stop][split[stop].Length - 1] == ')')
                    {
                        for (int i = stop; i >= 0 && stop > 2; i--)
                        {
                            if (!string.IsNullOrEmpty(split[i]) && split[i][0] == '(')
                            {
                                stop = i - 1;
                                break;
                            }
                        }
                    }

                    // see if it's a died message right away
                    if (split.Length > 1 && stop >= 1 && split[stop] == "died.")
                    {
                        var test = string.Join(" ", split, 0, stop);
                        if (!string.IsNullOrEmpty(test))
                        {
                            UpdateSlain(test, "", lineData);
                            handled = true;
                        }
                    }

                    if (!handled)
                    {
                        int    byIndex = -1, forIndex = -1, pointsOfIndex = -1, endDamage = -1, byDamage = -1, extraIndex = -1;
                        int    fromDamage = -1, hasIndex = -1, haveIndex = -1, hitType = -1, hitTypeAdd = -1, slainIndex = -1;
                        int    takenIndex = -1, tryIndex = -1, yourIndex = -1, isIndex = -1, dsIndex = -1, butIndex = -1;
                        int    missType = -1, nonMeleeIndex = -1;
                        string subType = null;

                        bool found = false;
                        for (int i = 0; i <= stop && !found; i++)
                        {
                            if (!string.IsNullOrEmpty(split[i]))
                            {
                                switch (split[i])
                                {
                                case "healed":
                                    found = true; // short circuit
                                    break;

                                case "but":
                                    butIndex = i;
                                    break;

                                case "is":
                                case "was":
                                    isIndex = i;
                                    break;

                                case "has":
                                    hasIndex = i;
                                    break;

                                case "have":
                                    haveIndex = i;
                                    break;

                                case "by":
                                    byIndex = i;

                                    if (slainIndex > -1)
                                    {
                                        found = true; // short circut
                                    }
                                    else if (i > 4 && split[i - 1] == "damage")
                                    {
                                        byDamage = i - 1;
                                    }
                                    break;

                                case "from":
                                    if (i > 3 && split[i - 1] == "damage")
                                    {
                                        fromDamage = i - 1;
                                        if (pointsOfIndex > -1 && extraIndex > -1)
                                        {
                                            found = true; // short circut
                                        }
                                        else if (stop > (i + 1) && split[i + 1] == "your")
                                        {
                                            yourIndex = i + 1;
                                        }
                                    }
                                    break;

                                case "damage.":
                                    if (i == stop)
                                    {
                                        endDamage = i;
                                    }
                                    break;

                                case "non-melee":
                                    nonMeleeIndex = i;
                                    if (i > 9 && stop == (i + 1) && split[i + 1] == "damage." && pointsOfIndex == (i - 2) && forIndex == (i - 4))
                                    {
                                        dsIndex = i - 5;
                                        found   = true; // short circut
                                    }
                                    break;

                                case "point":
                                case "points":
                                    if (stop >= (i + 1) && split[i + 1] == "of")
                                    {
                                        pointsOfIndex = i;
                                        if (i > 2 && split[i - 2] == "for")
                                        {
                                            forIndex = i - 2;
                                        }
                                    }
                                    break;

                                case "blocks!":
                                    missType = (stop == i && butIndex > -1 && i > tryIndex) ? 0 : missType;
                                    break;

                                case "shield!":
                                case "staff!":
                                    missType = (i > 5 && stop == i && butIndex > -1 && i > tryIndex && split[i - 2] == "with" &&
                                                split[i - 3].StartsWith("block", StringComparison.OrdinalIgnoreCase)) ? 0 : missType;
                                    break;

                                case "dodge!":
                                case "dodges!":
                                    missType = (stop == i && butIndex > -1 && i > tryIndex) ? 1 : missType;
                                    break;

                                case "miss!":
                                case "misses!":
                                    missType = (stop == i && butIndex > -1 && i > tryIndex) ? 2 : missType;
                                    break;

                                case "parries!":
                                    missType = (stop == i && butIndex > -1 && i > tryIndex) ? 3 : missType;
                                    break;

                                case "INVULNERABLE!":
                                    missType = (stop == i && butIndex > -1 && i > tryIndex) ? 4 : missType;
                                    break;

                                case "slain":
                                    slainIndex = i;
                                    break;

                                case "taken":
                                    if (i > 1 && (hasIndex == (i - 1) || haveIndex == (i - 1)))
                                    {
                                        takenIndex = i - 1;

                                        if (stop > (i + 2) && split[i + 1] == "an" && split[i + 2] == "extra")
                                        {
                                            extraIndex = i + 2;
                                        }
                                    }
                                    break;

                                // Old (EQEMU) crit and crippling blow handling
                                case "hit!":
                                    if (stop == i && split.Length > 4 && split[i - 1] == "critical" && split[i - 3] == "scores")
                                    {
                                        LastCrit = new OldCritData {
                                            Attacker = split[0], LineData = lineData
                                        };
                                    }
                                    break;

                                case "Crippling":
                                    if (stop == (i + 1) && split.Length > 4 && split[i + 1].StartsWith("Blow!") && split[i - 2] == "lands")
                                    {
                                        LastCrit = new OldCritData {
                                            Attacker = split[0], LineData = lineData
                                        };
                                    }
                                    break;

                                default:
                                    if (slainIndex == -1 && i > 0 && string.IsNullOrEmpty(subType) && HitMap.TryGetValue(split[i], out subType))
                                    {
                                        hitType = i;
                                        if (i < stop && HitAdditionalMap.ContainsKey(split[i]))
                                        {
                                            hitTypeAdd = i + i;
                                        }

                                        if (i > 2 && split[i - 1] == "to" && (split[i - 2] == "tries" || split[i - 2] == "try"))
                                        {
                                            tryIndex = i - 2;
                                        }
                                    }
                                    break;
                                }
                            }
                        }

                        // [Sun Apr 18 19:36:39 2021] Tantor is pierced by Tolzol's thorns for 6718 points of non-melee damage.
                        // [Mon Apr 19 22:02:52 2021] Honvar is tormented by Reisil's frost for 7809 points of non-melee damage.
                        // [Sun Apr 25 13:47:12 2021] Test One Hundred Three is burned by YOUR flames for 5224 points of non-melee damage.
                        // [Sun Apr 18 14:16:13 2021] A failed reclaimer is pierced by YOUR thorns for 193 points of non-melee damage.
                        if (dsIndex > -1 && pointsOfIndex > dsIndex && isIndex > -1 && isIndex < dsIndex && byIndex > isIndex)
                        {
                            string attacker = string.Join(" ", split, byIndex + 1, dsIndex - byIndex - 1);
                            if (!string.IsNullOrEmpty(attacker))
                            {
                                var valid = attacker == "YOUR";
                                if (!valid && attacker.EndsWith("'s", StringComparison.OrdinalIgnoreCase))
                                {
                                    attacker = attacker.Substring(0, attacker.Length - 2);
                                    valid    = true;
                                }

                                if (valid)
                                {
                                    string defender = string.Join(" ", split, 0, isIndex);
                                    uint   damage   = StatsUtil.ParseUInt(split[pointsOfIndex - 1]);
                                    handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.DS, Labels.DS);
                                }
                            }
                        }
                        // [Mon May 10 22:18:46 2021] A dendridic shard was chilled to the bone for 410 points of non-melee damage.
                        else if (dsIndex > -1 && pointsOfIndex > dsIndex && isIndex > -1 && isIndex < dsIndex && byIndex == -1)
                        {
                            string defender = string.Join(" ", split, 0, isIndex);
                            uint   damage   = StatsUtil.ParseUInt(split[pointsOfIndex - 1]);
                            handled = CreateDamageRecord(lineData, split, stop, Labels.RS, defender, damage, Labels.DS, Labels.DS);
                        }
                        // [Tue Mar 26 22:43:47 2019] a wave sentinel has taken an extra 6250000 points of non-melee damage from Kazint's Greater Fetter spell.
                        else if (extraIndex > -1 && pointsOfIndex == (extraIndex + 2) && fromDamage == (pointsOfIndex + 3) && split[stop] == "spell.")
                        {
                            if (split[fromDamage + 2].EndsWith("'s", StringComparison.OrdinalIgnoreCase))
                            {
                                string      attacker  = split[fromDamage + 2].Substring(0, split[fromDamage + 2].Length - 2);
                                string      defender  = string.Join(" ", split, 0, takenIndex);
                                uint        damage    = StatsUtil.ParseUInt(split[extraIndex + 1]);
                                string      spell     = string.Join(" ", split, fromDamage + 3, stop - fromDamage - 3);
                                var         spellData = DataManager.Instance.GetDamagingSpellByName(spell);
                                SpellResist resist    = spellData != null ? spellData.Resist : SpellResist.UNDEFINED;
                                handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.BANE, spell, resist);
                            }
                        }
                        // [Sun Apr 18 21:26:15 2021] Astralx crushes Sontalak for 126225 points of damage. (Strikethrough Critical)
                        // [Sun Apr 18 20:20:32 2021] Susarrak the Crusader claws Villette for 27699 points of damage. (Strikethrough Wild Rampage)
                        else if (!string.IsNullOrEmpty(subType) && endDamage > -1 && pointsOfIndex == (endDamage - 2) && forIndex > -1 && hitType < forIndex)
                        {
                            int    hitTypeMod = hitTypeAdd > 0 ? 1 : 0;
                            string attacker   = string.Join(" ", split, 0, hitType);
                            string defender   = string.Join(" ", split, hitType + hitTypeMod + 1, forIndex - hitType - hitTypeMod - 1);
                            subType = TextFormatUtils.ToUpper(subType);
                            uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]);
                            handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.MELEE, subType);
                        }
                        // [Sun Apr 18 20:24:56 2021] Sonozen hit Jortreva the Crusader for 38948 points of fire damage by Burst of Flames. (Lucky Critical Twincast)
                        else if (byDamage > 3 && pointsOfIndex == (byDamage - 3) && byIndex == (byDamage + 1) && forIndex > -1 &&
                                 subType == "hits" && hitType < forIndex && split[stop].Length > 0 && split[stop][split[stop].Length - 1] == '.')
                        {
                            string spell = string.Join(" ", split, byIndex + 1, stop - byIndex);
                            if (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.')
                            {
                                spell = spell.Substring(0, spell.Length - 1);
                                string      attacker = string.Join(" ", split, 0, hitType);
                                string      defender = string.Join(" ", split, hitType + 1, forIndex - hitType - 1);
                                string      type     = GetTypeFromSpell(spell, Labels.DD);
                                uint        damage   = StatsUtil.ParseUInt(split[pointsOfIndex - 1]);
                                SpellResist resist   = SpellResist.UNDEFINED;
                                SpellResistMap.TryGetValue(split[byDamage - 1], out resist);

                                // extra way to check for pets
                                if (spell.StartsWith("Elemental Conversion", StringComparison.Ordinal))
                                {
                                    PlayerManager.Instance.AddVerifiedPet(defender);
                                }

                                handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, type, spell, resist);
                            }
                        }
                        // [Sun Apr 18 20:32:39 2021] Dovhesi has taken 173674 damage from Curse of the Shrine by Grendish the Crusader.
                        // [Sun Apr 18 20:32:42 2021] Grendish the Crusader has taken 1003231 damage from Pyre of Klraggek Rk. III by Atvar. (Lucky Critical)
                        // [Thu Mar 18 18:48:10 2021] You have taken 4852 damage from Nectar of Misery by Commander Gartik.
                        // [Thu Mar 18 01:05:46 2021] A gnoll has taken 108790 damage from your Mind Coil Rk. II.
                        // Old (eqemu) [Sat Jan 15 21:09:10 2022] Pixtt Invi Mal has taken 189 damage from Goanna by Tuyen`s Chant of Fire.
                        else if (fromDamage > 3 && takenIndex == (fromDamage - 3) && (byIndex > fromDamage || yourIndex > fromDamage))
                        {
                            string attacker = null;
                            string spell    = null;
                            if (byIndex > -1)
                            {
                                attacker = string.Join(" ", split, byIndex + 1, stop - byIndex);
                                attacker = (!string.IsNullOrEmpty(attacker) && attacker[attacker.Length - 1] == '.') ? attacker.Substring(0, attacker.Length - 1) : null;
                                spell    = string.Join(" ", split, fromDamage + 2, byIndex - fromDamage - 2);
                            }
                            else if (yourIndex > -1)
                            {
                                attacker = split[yourIndex];
                                spell    = string.Join(" ", split, yourIndex + 1, stop - yourIndex);
                                spell    = (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.') ? spell.Substring(0, spell.Length - 1) : Labels.DOT;
                            }

                            if (!string.IsNullOrEmpty(attacker) && !string.IsNullOrEmpty(spell))
                            {
                                string    type;
                                SpellData spellData = DataManager.Instance.GetDamagingSpellByName(spell);

                                // Old (eqemu) if attacker is actually a spell then swap attacker and spell
                                // Spells dont change on eqemu servers so this should always be a spell even with old spell data
                                if (spellData == null && DataManager.Instance.IsOldSpell(attacker))
                                {
                                    // check that we can't find a spell where the player name is
                                    var temp = attacker;
                                    attacker = spell;
                                    spell    = temp;
                                    type     = Labels.DOT;
                                }
                                else
                                {
                                    type = GetTypeFromSpell(spell, Labels.DOT);
                                }

                                string      defender = string.Join(" ", split, 0, takenIndex);
                                uint        damage   = StatsUtil.ParseUInt(split[fromDamage - 1]);
                                SpellResist resist   = spellData != null ? spellData.Resist : SpellResist.UNDEFINED;
                                handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, type, spell, resist);
                            }
                        }
                        // [Mon Apr 26 21:07:21 2021] Lawlstryke has taken 216717 damage by Wisp Explosion.
                        else if (byDamage > -1 && takenIndex == (byDamage - 3))
                        {
                            string defender = string.Join(" ", split, 0, takenIndex);
                            uint   damage   = StatsUtil.ParseUInt(split[byDamage - 1]);
                            string spell    = string.Join(" ", split, byDamage + 2, stop - byDamage - 1);
                            if (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.')
                            {
                                spell = spell.Substring(0, spell.Length - 1);
                            }

                            SpellResist resist = SpellResist.UNDEFINED;
                            if (DataManager.Instance.GetDamagingSpellByName(spell) is SpellData spellData && spellData != null)
                            {
                                resist = spellData.Resist;
                            }

                            handled = CreateDamageRecord(lineData, split, stop, "", defender, damage, Labels.DOT, spell, resist, true);
                        }
                        // Old (eqemu direct damage) [Sat Jan 15 21:08:54 2022] Jaun hit Pixtt Invi Mal for 150 points of non-melee damage.
                        else if (hitType > -1 && forIndex > -1 && forIndex < pointsOfIndex && nonMeleeIndex > pointsOfIndex)
                        {
                            int    hitTypeMod = hitTypeAdd > 0 ? 1 : 0;
                            string attacker   = string.Join(" ", split, 0, hitType);
                            string defender   = string.Join(" ", split, hitType + hitTypeMod + 1, forIndex - hitType - hitTypeMod - 1);
                            uint   damage     = StatsUtil.ParseUInt(split[pointsOfIndex - 1]);
                            handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.DD, Labels.DD);
                        }
                        // [Mon Aug 05 02:05:12 2019] An enchanted Syldon stalker tries to crush YOU, but misses! (Strikethrough)
                        // [Sat Aug 03 00:20:57 2019] You try to crush a Kar`Zok soldier, but miss! (Riposte Strikethrough)
                        // [Sat Apr 24 01:08:49 2021] Test One Hundred Three tries to punch Kazint, but misses!
                        // [Sat Apr 24 01:08:49 2021] Test One Hundred Three tries to punch Kazint, but Kazint dodges!
                        // [Sat Apr 24 01:10:17 2021] Test One Hundred Three tries to punch YOU, but YOU dodge!
                        // [Sat Apr 24 01:10:17 2021] Kazint tries to crush Test One Hundred Three, but Test One Hundred Three dodges!
                        // [Sun Apr 18 19:45:21 2021] You try to crush a primal guardian, but a primal guardian parries!
                        // [Mon May 31 20:29:49 2021] A bloodthirsty gnawer tries to bite Vandil, but Vandil parries!
                        // [Sun Apr 25 22:56:22 2021] Romance tries to bash Vulak`Aerr, but Vulak`Aerr parries!
                        // [Sun Jul 28 20:12:46 2019] Drogbaa tries to slash Whirlrender Scout, but misses! (Strikethrough)
                        // [Tue Mar 30 16:43:54 2021] You try to crush a desert madman, but a desert madman blocks!
                        // [Mon Apr 26 22:40:10 2021] An ancient warden tries to hit Reisil, but Reisil blocks with his shield!
                        // [Sun Mar 21 00:11:31 2021] A carrion bat tries to bite YOU, but YOU block with your shield!
                        // [Mon Apr 26 14:51:01 2021] A windchill sprite tries to smash YOU, but YOU block with your staff!
                        // [Mon May 10 22:18:46 2021] Tolzol tries to crush Dendritic Golem, but Dendritic Golem is INVULNERABLE!
                        else if (tryIndex > -1 && butIndex > tryIndex && missType > -1)
                        {
                            string label = null;
                            switch (missType)
                            {
                            case 0:
                                label = Labels.BLOCK;
                                break;

                            case 1:
                                label = Labels.DODGE;
                                break;

                            case 2:
                                label = Labels.MISS;
                                break;

                            case 3:
                                label = Labels.PARRY;
                                break;

                            case 4:
                                label = Labels.INVULNERABLE;
                                break;
                            }

                            if (!string.IsNullOrEmpty(label))
                            {
                                int    hitTypeMod = hitTypeAdd > 0 ? 1 : 0;
                                string defender   = string.Join(" ", split, hitType + hitTypeMod + 1, butIndex - hitType - hitTypeMod - 1);
                                if (!string.IsNullOrEmpty(defender) && defender[defender.Length - 1] == ',')
                                {
                                    defender = defender.Substring(0, defender.Length - 1);
                                    string attacker = string.Join(" ", split, 0, tryIndex);
                                    subType = TextFormatUtils.ToUpper(subType);
                                    handled = CreateDamageRecord(lineData, split, stop, attacker, defender, 0, label, subType);
                                }
                            }
                        }
                        // [Sun Apr 18 21:26:20 2021] Strangle`s pet has been slain by Kzerk!
                        else if (slainIndex > -1 && byIndex == (slainIndex + 1) && hasIndex > 0 && stop > (slainIndex + 1) && split[hasIndex + 1] == "been")
                        {
                            string killer = string.Join(" ", split, byIndex + 1, stop - byIndex);
                            killer = killer.Length > 1 && killer[killer.Length - 1] == '!' ? killer.Substring(0, killer.Length - 1) : killer;
                            string slain = string.Join(" ", split, 0, hasIndex);
                            handled = UpdateSlain(slain, killer, lineData);
                            HasOwner(slain, out string t1);
                            HasOwner(killer, out string t2);
                        }
                        // [Mon Apr 19 02:22:09 2021] You have been slain by an armed flyer!
                        else if (stop > 4 && slainIndex == 3 && byIndex == 4 && split[0] == "You" && split[1] == "have" && split[2] == "been")
                        {
                            string killer = string.Join(" ", split, 5, stop - 4);
                            killer = killer.Length > 1 && killer[killer.Length - 1] == '!' ? killer.Substring(0, killer.Length - 1) : killer;
                            string slain = ConfigUtil.PlayerName;
                            handled = UpdateSlain(slain, killer, lineData);
                        }
                        // [Mon Apr 19 02:22:09 2021] You have slain a failed bodyguard!
                        else if (slainIndex == 2 && split[0] == "You" && split[1] == "have")
                        {
                            string killer = ConfigUtil.PlayerName;
                            string slain  = string.Join(" ", split, 3, stop - 2);
                            slain   = slain.Length > 1 && slain[slain.Length - 1] == '!' ? slain.Substring(0, slain.Length - 1) : slain;
                            handled = UpdateSlain(slain, killer, lineData);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                LOG.Error(e);
            }

            DebugUtil.UnregisterLine(lineData.LineNumber, handled);
        }
Пример #14
0
        private static bool CreateDamageRecord(LineData lineData, string[] split, int stop, string attacker, string defender,
                                               uint damage, string type, string subType, SpellResist resist = SpellResist.UNDEFINED, bool attackerIsSpell = false)
        {
            bool success = false;

            if (damage != uint.MaxValue && !string.IsNullOrEmpty(type) && !string.IsNullOrEmpty(subType) && !InIgnoreList(defender))
            {
                // Needed to replace 'You' and 'you', etc
                defender = PlayerManager.Instance.ReplacePlayer(defender, defender);

                if (string.IsNullOrEmpty(attacker))
                {
                    attacker = subType;
                }
                else if (attacker.EndsWith("'s corpse", StringComparison.Ordinal))
                {
                    attacker = attacker.Substring(0, attacker.Length - 9);
                }
                else
                {
                    // Needed to replace 'You' and 'you', etc
                    attacker = PlayerManager.Instance.ReplacePlayer(attacker, attacker);
                }

                if (resist != SpellResist.UNDEFINED && ConfigUtil.PlayerName == attacker && defender != attacker)
                {
                    DataManager.Instance.UpdateNpcSpellResistStats(defender, resist);
                }

                // check for pets
                HasOwner(attacker, out string attackerOwner);
                HasOwner(defender, out string defenderOwner);

                DamageRecord record = new DamageRecord
                {
                    Attacker      = string.Intern(FixName(attacker)),
                    Defender      = string.Intern(FixName(defender)),
                    Type          = string.Intern(type),
                    SubType       = string.Intern(subType),
                    Total         = damage,
                    AttackerOwner = attackerOwner != null?string.Intern(attackerOwner) : null,
                                        DefenderOwner = defenderOwner != null?string.Intern(defenderOwner) : null,
                                                            ModifiersMask   = -1,
                                                            AttackerIsSpell = attackerIsSpell
                };

                var currentTime = DateUtil.ParseLogDate(lineData.Line, out string timeString);

                if (split.Length > stop + 1)
                {
                    // improve this later so maybe the string doesn't have to be re-joined
                    string modifiers = string.Join(" ", split, stop + 1, split.Length - stop - 1);
                    record.ModifiersMask = LineModifiersParser.Parse(record.Attacker, modifiers.Substring(1, modifiers.Length - 2), currentTime);
                }

                if (!double.IsNaN(currentTime))
                {
                    // handle old style crits for eqemu
                    if (LastCrit != null && LastCrit.Attacker == record.Attacker && LastCrit.LineData.LineNumber == (lineData.LineNumber - 1))
                    {
                        var critTime = DateUtil.ParseLogDate(LastCrit.LineData.Line, out string _);
                        if (!double.IsNaN(critTime) && (currentTime - critTime) <= 1)
                        {
                            record.ModifiersMask = (record.ModifiersMask == -1) ? LineModifiersParser.CRIT : record.ModifiersMask | LineModifiersParser.CRIT;
                        }

                        LastCrit = null;
                    }

                    CheckSlainQueue(currentTime);

                    DamageProcessedEvent e = new DamageProcessedEvent()
                    {
                        Record = record, OrigTimeString = timeString, BeginTime = currentTime
                    };
                    EventsDamageProcessed?.Invoke(record, e);
                    success = true;

                    if (record.Type == Labels.DD && SpecialCodes.Keys.FirstOrDefault(special => !string.IsNullOrEmpty(record.SubType) && record.SubType.Contains(special)) is string key &&
                        !string.IsNullOrEmpty(key))
                    {
                        DataManager.Instance.AddSpecial(new SpecialSpell()
                        {
                            Code = SpecialCodes[key], Player = record.Attacker, BeginTime = currentTime
                        });
                    }
                }
            }

            return(success);
        }