static void Main(string[] args) { //create match Rating myRating = new Rating(1278, 1392, Rating.LOSE, Rating.WIN); myRating.GetNewRatings(); //test 1 MatchPlayer alex = new MatchPlayer("alex", 643); MatchPlayer xyz = new MatchPlayer("xyz", 2742); MatchPlayer asdas = new MatchPlayer("asdas"); ELORanking game1 = new ELORanking(3); alex.Result = ELORanking.MatchResult.Win; xyz.Result = ELORanking.MatchResult.Lose; asdas.Result = ELORanking.MatchResult.Win; game1.Matchup.Add(alex); game1.Matchup.Add(xyz); game1.Matchup.Add(asdas); double asdass = asdas.Rating; double newRankingAlex = game1.CalculateNewRatingForPlayer(alex); double newRankingxyz = game1.CalculateNewRatingForPlayer(xyz); double newRankingasdas = game1.CalculateNewRatingForPlayer(asdas); alex.Rating = alex.NewRating; double tier = DataPlayer.getRatingBasedOnHighestTierAchieved("bronze"); //test 2 ELOClient client = new ELOClient(); client.readSeedData("TheMuffinMan97"); //test 3 // if ranking = null double Ranking = client.calculateProvisionalElo("TheMuffinMan97", 0); //test 4 Hashtable ht1 = new Hashtable(); ht1.Add("TheMuffinMan97", "1234"); Hashtable ht2 = new Hashtable(); ht2.Add("Molegg", "2311"); newRankingAlex = client.calculateElo("141Masters", 1222, "win", ht1, ht2); //for provisional /* * DataPlayer:getDivision(Database) -> if not found -> getLatest Division(Fetchy) -> add an initial base| * */ // get data from last 10 matches: summnonerName, rating, outcome, Matches[10] matches -> to be implemented /* for each match that the player has participated * * ELORanking game = new ELORanking(10); * MatchPlayer opponents * * foreach(player in players) * { * game.Matchup.Add(player) * } * * if outcome = LOST => foreach(player in opponents) * { * player.Result = ELORating.MatchResult.Win; * } * else... * * newRating = game.CalculateNewRatingForPlayer(summnonerName); * */ }