Пример #1
0
        public void OnSearchElementClicked(NodeModel nodeModel, Point position)
        {
            bool useDeafultPosition = position.X == 0 && position.Y == 0;

            dynamoViewModel.ExecuteCommand(new DynamoModel.CreateNodeCommand(
                                               nodeModel, position.X, position.Y, useDeafultPosition, true));

            OnRequestFocusSearch();
        }
Пример #2
0
        private void ExecuteElement(CustomNodeSearchElement element)
        {
            string name = element.Guid.ToString();

            // create node
            var guid = Guid.NewGuid();

            dynamoViewModel.ExecuteCommand(
                new DynamoModel.CreateNodeCommand(guid, name, 0, 0, true, true));

            // select node
            var placedNode = dynamoViewModel.Model.Nodes.Find((node) => node.GUID == guid);

            if (placedNode != null)
            {
                DynamoSelection.Instance.ClearSelection();
                DynamoSelection.Instance.Selection.Add(placedNode);
            }
        }
Пример #3
0
            internal bool HandlePortClicked(PortViewModel portViewModel)
            {
                // We only entertain port clicking when the current state is idle,
                // or when it is already having a connector being established.
                if (currentState != State.None && (currentState != State.Connection))
                {
                    return(false);
                }

                PortModel          portModel          = portViewModel.PortModel;
                DynamoViewModel    dynamoViewModel    = dynSettings.Controller.DynamoViewModel;
                WorkspaceViewModel workspaceViewModel = dynamoViewModel.CurrentSpaceViewModel;

                if (this.currentState != State.Connection) // Not in a connection attempt...
                {
                    PortType portType  = PortType.INPUT;
                    Guid     nodeId    = portModel.Owner.GUID;
                    int      portIndex = portModel.Owner.GetPortIndex(portModel, out portType);

                    dynamoViewModel.ExecuteCommand(new DynCmd.MakeConnectionCommand(
                                                       nodeId, portIndex, portType, DynCmd.MakeConnectionCommand.Mode.Begin));

                    if (owningWorkspace.IsConnecting)
                    {
                        this.currentState = State.Connection;
                    }
                }
                else  // Attempt to complete the connection
                {
                    PortType portType  = PortType.INPUT;
                    Guid     nodeId    = portModel.Owner.GUID;
                    int      portIndex = portModel.Owner.GetPortIndex(portModel, out portType);

                    dynamoViewModel.ExecuteCommand(new DynCmd.MakeConnectionCommand(
                                                       nodeId, portIndex, portType, DynCmd.MakeConnectionCommand.Mode.End));

                    this.currentState = State.None;
                }

                return(true);
            }
Пример #4
0
            internal bool HandleMouseMove(object sender, Point mouseCursor)
            {
                if (this.currentState == State.Connection)
                {
                    // If we are currently connecting and there is an active
                    // connector, redraw it to match the new mouse coordinates.

                    owningWorkspace.UpdateActiveConnector(mouseCursor);
                }
                else if (this.currentState == State.WindowSelection)
                {
                    // When the mouse is held down, reposition the drag selection box.
                    double x      = Math.Min(mouseDownPos.X, mouseCursor.X);
                    double y      = Math.Min(mouseDownPos.Y, mouseCursor.Y);
                    double width  = Math.Abs(mouseDownPos.X - mouseCursor.X);
                    double height = Math.Abs(mouseCursor.Y - mouseDownPos.Y);

                    // We perform cross selection (i.e. select a node whenever
                    // it touches the selection box as opposed to only select
                    // it when it is entirely within the selection box) when
                    // mouse moves in the opposite direction (i.e. the current
                    // mouse position is smaller than the point mouse-down
                    // happened).
                    //
                    bool isCrossSelection = mouseCursor.X < mouseDownPos.X;

                    SelectionBoxUpdateArgs args = null;
                    args = new SelectionBoxUpdateArgs(x, y, width, height);
                    args.SetSelectionMode(isCrossSelection);
                    this.owningWorkspace.RequestSelectionBoxUpdate(this, args);

                    var rect = new Rect(x, y, width, height);

                    var             command         = new DynCmd.SelectInRegionCommand(rect, isCrossSelection);
                    DynamoViewModel dynamoViewModel = dynSettings.Controller.DynamoViewModel;
                    dynamoViewModel.ExecuteCommand(command);
                }
                else if (this.currentState == State.DragSetup)
                {
                    // There are something in the selection, but none is ILocatable.
                    if (!DynamoSelection.Instance.Selection.Any((x) => (x is ILocatable)))
                    {
                        SetCurrentState(State.None);
                        return(false);
                    }

                    // Record and begin the drag operation for selected nodes.
                    var             operation       = DynCmd.DragSelectionCommand.Operation.BeginDrag;
                    var             command         = new DynCmd.DragSelectionCommand(mouseCursor, operation);
                    DynamoViewModel dynamoViewModel = dynSettings.Controller.DynamoViewModel;
                    dynamoViewModel.ExecuteCommand(command);

                    SetCurrentState(State.NodeReposition);
                    return(true);
                }
                else if (this.currentState == State.NodeReposition)
                {
                    // Update the dragged nodes (note: this isn't recorded).
                    owningWorkspace.UpdateDraggedSelection(mouseCursor);
                }

                return(false); // Mouse event not handled.
            }
Пример #5
0
        private void DeleteNodeAndItsConnectors(object parameter)
        {
            var command = new DynamoModel.DeleteModelCommand(nodeLogic.GUID);

            DynamoViewModel.ExecuteCommand(command);
        }
Пример #6
0
 public void OnSearchElementClicked(NodeModel nodeModel)
 {
     dynamoViewModel.ExecuteCommand(new DynamoModel.CreateNodeCommand(nodeModel, 0, 0, true, true));
 }