Пример #1
0
        public static void TranslateComponents(GameObject go)
        {
            var zettai = GameObjectUtils.AbsoluteTransform(go);
            var scene  = go.scene.name;

            if (scene == "DontDestroyOnLoad")
            {
                scene = SceneManager.GetActiveScene().name;
            }
            foreach (var comp in go.GetComponents <Component>())
            {
                switch (comp)
                {
                case Image i:
                    TranslateImage(i, zettai, scene);
                    break;

                case RawImage i:
                    TranslateRawImage(i, zettai, scene);
                    break;

                case Button b:
                    TranslateButton(b, zettai, scene);
                    break;

                case SpriteChangeCtrl s:
                    TranslateHSpriteChangeCtrl(s, zettai, scene);
                    break;
                }
            }
        }
Пример #2
0
        public static void TranslateComponents(GameObject go)
        {
            var zettai = GameObjectUtils.AbsoluteTransform(go);
            var scene  = go.scene.name;

            if (scene == "DontDestroyOnLoad")
            {
                scene = SceneManager.GetActiveScene().name;
            }
            foreach (var comp in go.GetComponents <Component>())
            {
                if (comp is Image)
                {
                    TranslateImage((Image)comp, zettai, scene);
                }
                else if (comp is RawImage)
                {
                    TranslateRawImage((RawImage)comp, zettai, scene);
                }
                else if (comp is Button)
                {
                    TranslateButton((Button)comp, zettai, scene);
                }
                else if (comp is H.SpriteChangeCtrl)
                {
                    TranslateHSpriteChangeCtrl((H.SpriteChangeCtrl)comp, zettai, scene);
                }
            }
        }
Пример #3
0
        public static void LoadSpriteHook(ref Image image)
        {
            var go    = image.gameObject;
            var path  = GameObjectUtils.AbsoluteTransform(go);
            var scene = go.scene.name;

            DynamicTranslator.TranslateImage(image, path, scene);
        }
Пример #4
0
        public static void DoSpriteSwapHook(ref Selectable __instance, ref Sprite newSprite)
        {
            if (newSprite == null)
            {
                newSprite = __instance.image.sprite;
            }
            var go    = __instance.gameObject;
            var path  = GameObjectUtils.AbsoluteTransform(go);
            var scene = go.scene.name;

            DynamicTranslator.RegisterTexture(newSprite, path, scene);
            DynamicTranslator.ReplaceTexture(ref newSprite, path, scene);
        }