public FortressGameManager(World world) { this.World = world; // XXX var env = this.World.HackGetFirstEnv(); m_envObserver = new EnvObserver(env); }
public FortressPlayer(int playerID, GameEngine engine, EnvironmentObject env) : base(playerID, engine) { this.EnvObserver = new EnvObserver(env); }
public DwarfAI(ILivingObject ob, EnvObserver envObserver, int playerID) : base(ob, playerID) { m_envObserver = envObserver; }
public DwarfAI(ILivingObject ob, EnvObserver envObserver, int playerID) : base(ob, playerID) { m_envObserver = envObserver; }