Пример #1
0
 public YarnState(
     String ConversationFile,
     String StartNode,
     Yarn.MemoryVariableStore Memory) :
     base(Game, "YarnState", GameState.Game.StateManager)
 {
     YarnEngine = new YarnEngine(ConversationFile, StartNode, Memory, this);
 }
Пример #2
0
 public YarnState(
     WorldManager world,
     String ConversationFile,
     String StartNode,
     Yarn.MemoryVariableStore Memory) :
     base(Game)
 {
     World      = world;
     YarnEngine = new YarnEngine(ConversationFile, StartNode, Memory, this);
 }