Пример #1
0
        public override void OnBodiesSelected(List <Body> bodies, InputManager.MouseButton button)
        {
            List <Task> tasks = new List <Task>();

            foreach (Body animal in bodies.Where(c => c.Tags.Contains("DomesticAnimal")))
            {
                Drawer3D.DrawBox(animal.BoundingBox, Color.Tomato, 0.1f, false);
                switch (button)
                {
                case InputManager.MouseButton.Left:
                {
                    if (CanCatch(animal, true))
                    {
                        var task = new WrangleAnimalTask(animal.GetRoot().GetComponent <Creature>())
                        {
                            Priority = Task.PriorityType.Medium
                        };
                        tasks.Add(task);
                    }
                }
                break;

                case InputManager.MouseButton.Right:
                {
                    var existingOrder = Player.Faction.Designations.GetEntityDesignation(animal, DesignationType.Wrangle);
                    if (existingOrder != null)
                    {
                        Player.TaskManager.CancelTask(existingOrder.Task);
                    }
                }
                break;
                }
            }

            if (tasks.Count > 0)
            {
                Player.TaskManager.AddTasks(tasks);
                OnConfirm(Player.SelectedMinions);
            }
        }
Пример #2
0
        // This hack exists to find orphaned tasks not assigned to any dwarf, and to then
        // put them on the task list.
        public void UpdateOrphanedTasks()
        {
            orphanedTaskRateLimiter.Update(DwarfTime.LastTime);
            if (orphanedTaskRateLimiter.HasTriggered)
            {
                List <Task> orphanedTasks = new List <Task>();
                foreach (var block in Faction.Designations.EnumerateDesignations())
                {
                    if (block.Type == DesignationType.Put)
                    {
                        var type = (short)(block.Tag);
                        var task = new BuildVoxelTask(block.Voxel, VoxelLibrary.GetVoxelType(type).Name);

                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    else if (block.Type == DesignationType.Dig)
                    {
                        var task = new KillVoxelTask(block.Voxel);
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    // TODO... other tasks here ?
                }

                foreach (var ent in Faction.Designations.EnumerateEntityDesignations())
                {
                    if (ent.Type == DesignationType.Attack)
                    {
                        var task = new KillEntityTask(ent.Body, KillEntityTask.KillType.Attack);
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    else if (ent.Type == DesignationType.Chop)
                    {
                        var task = new KillEntityTask(ent.Body, KillEntityTask.KillType.Chop);
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    else if (ent.Type == DesignationType.Wrangle)
                    {
                        var task = new WrangleAnimalTask(ent.Body.GetRoot().GetComponent <Creature>());
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    else if (ent.Type == DesignationType.Gather)
                    {
                        var task = new GatherItemTask(ent.Body);
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }
                    else if (ent.Type == DesignationType.Craft)
                    {
                        var task = new CraftItemTask(ent.Tag as CraftDesignation);
                        if (!TaskManager.HasTask(task) &&
                            !Faction.Minions.Any(minion => minion.Tasks.Contains(task)))
                        {
                            orphanedTasks.Add(task);
                        }
                    }

                    /// TODO ... other entity task types
                }

                if (orphanedTasks.Count > 0)
                {
                    TaskManager.AssignTasksGreedy(orphanedTasks, Faction.Minions);
                }
            }
        }