private void Window_Loaded(object sender, RoutedEventArgs e) { DungeonGraph graph = new DungeonGraph(8, 8, 8); int seed = new Random().Next(); graph.Generate(seed); //graph.Generate(1045790396); mVisual = new DungeonGraphVisual(graph); canvas.Children.Add(mVisual.Viewport); mVisual.Viewport.Height = canvas.RenderSize.Height; mVisual.Viewport.Width = canvas.RenderSize.Width; }
public DungeonGraphVisual(DungeonGraph graph) { DungeonGraph = graph; Generate(); }