public override void Update() { base.Update(); if (lifetime < 0) { Explosion.Create(this, position, new Explosion.Config(ExplosionShrapnel, DuckUtils.GetAsset("sounds/frog_explosion.wav"), false)); for (int i = 0; i < 2; i++) { Level.Add(SmallSmoke.New(x + Rando.Float(-8f, 8f), y + Rando.Float(-8f, 8f))); } Level.Remove(this); } else { lifetime -= Maths.IncFrameTimer(); } UpdateBehavior(); }
public override void Update() { if (netEquippedDuck != null && !Playing) { sound.Play(); Playing = true; } if (Playing) { Timer += Maths.IncFrameTimer(); graphic = pickupSprite = _sprite = new SpriteMap(DuckUtils.GetAsset("hats/imstuff.png"), 129, 153); if (Timer > 18.2f) { Explosion.Create(this, position, ExplosionShrapnel); netEquippedDuck = null; Level.Remove(this); } } base.Update(); }
private void Explode() { Explosion.Create(this, position); Playing = false; }
protected override void CreateExplosion(Vec2 pos) { Explosion.Create(this, pos); }