Пример #1
0
        private static string[] ExportAssets(ContentRef <Resource> inputResource, string exportDir, bool simulate)
        {
            // Early-out, if the input Resource isn't available
            if (!inputResource.IsAvailable)
            {
                return(new string[0]);
            }

            // If there is no export directory set, derive it from the Resource path in the Data folder
            if (exportDir == null)
            {
                exportDir = AssetInternalHelper.GetSourceMediaBaseDir(inputResource);
            }

            bool userAbort = false;
            bool success   = false;

            // Set up an export operation and process it
            AssetExportOperation exportOperation = new AssetExportOperation(inputResource.Res, exportDir);

            exportOperation.ImporterConflictHandler = data =>
            {
                IAssetImporter userSelection = ResolveImporterConflict(data);
                if (userSelection == null)
                {
                    userAbort = true;
                }
                return(userSelection);
            };
            success = simulate ?
                      exportOperation.SimulatePerform() :
                      exportOperation.Perform();

            // Did we actually do something?
            if (!simulate && !userAbort)
            {
                // If the exporter modified export parameters of the Resource, notify the editor that we have modified it.
                if (exportOperation.IsAssetInfoChanged)
                {
                    DualityEditorApp.NotifyObjPropChanged(null,
                                                          new ObjectSelection(inputResource.Res),
                                                          ReflectionInfo.Property_Resource_AssetInfo);
                }

                // If the operation was a failure, display an error message in the editor UI.
                if (!success)
                {
                    MessageBox.Show(
                        string.Format(Properties.GeneralRes.Msg_CantExport_Text, inputResource.Path),
                        Properties.GeneralRes.Msg_CantExport_Caption,
                        MessageBoxButtons.OK,
                        MessageBoxIcon.Error);
                }

                // Global event handling
                OnExportFinished(exportOperation, success);
            }

            return(exportOperation.OutputPaths.ToArray());
        }
Пример #2
0
        /// <summary>
        /// Determines the source files of the specified <see cref="Resource"/>, which
        /// were used during the most recent import and can be re-used during export and re-import operations.
        /// </summary>
        /// <param name="resource"></param>
        /// <returns></returns>
        public static string[] GetAssetSourceFiles(ContentRef <Resource> resource)
        {
            // Early-out, if the input Resource isn't available
            if (!resource.IsAvailable)
            {
                return(new string[0]);
            }

            // If the Resoure provides an explicit hint which source files were used, rely on that.
            AssetInfo assetInfo = resource.Res.AssetInfo;

            string[] sourceFileHint = (assetInfo != null) ? assetInfo.SourceFileHint : null;
            if (sourceFileHint != null && sourceFileHint.Length > 0)
            {
                string           baseDir         = AssetInternalHelper.GetSourceMediaBaseDir(resource);
                RawList <string> sourceFilePaths = new RawList <string>(sourceFileHint.Length);
                for (int i = 0; i < sourceFileHint.Length; i++)
                {
                    if (string.IsNullOrWhiteSpace(sourceFileHint[i]))
                    {
                        continue;
                    }

                    string path = Path.Combine(baseDir, sourceFileHint[i].Replace(AssetInfo.FileHintNameVariable, resource.Name));
                    sourceFilePaths.Add(path);
                }
                sourceFilePaths.ShrinkToFit();
                return(sourceFilePaths.Data);
            }

            // As a fallback, use a simulated export to determine the imported source.
            // This is assuming a symmetrical import-export, which isn't always true.
            return(AssetManager.SimulateExportAssets(resource));
        }
Пример #3
0
        protected bool RunImporter(AssetImportEnvironment env, ImportInputAssignment assignment, IList <AssetImportOutput> outputCollection)
        {
            try
            {
                assignment.Importer.Import(env);

                // Get a list on properly registered output Resources and report warnings on the rest
                List <AssetImportOutput> expectedOutput = new List <AssetImportOutput>();
                foreach (AssetImportOutput output in env.Output)
                {
                    if (!assignment.ExpectedOutput.Any(item => item.Resource == output.Resource))
                    {
                        Log.Editor.WriteWarning(
                            "AssetImporter '{0}' created an unpredicted output Resource: '{1}'. " + Environment.NewLine +
                            "This may cause problems in the Asset Management system, especially during Asset re-import. " + Environment.NewLine +
                            "Please fix the implementation of the PrepareImport method so it properly calls AddOutput for each predicted output Resource.",
                            Log.Type(assignment.Importer.GetType()),
                            output.Resource);
                    }
                    else
                    {
                        expectedOutput.Add(output);
                    }
                }

                // Collect references to the imported Resources and save them
                foreach (AssetImportOutput output in expectedOutput)
                {
                    Resource resource = output.Resource.Res;

                    string   sourceMediaBaseDir = AssetInternalHelper.GetSourceMediaBaseDir(resource);
                    string[] sourceFileHints    = new string[output.InputPaths.Count];
                    for (int i = 0; i < sourceFileHints.Length; i++)
                    {
                        string fileName  = Path.GetFileName(output.InputPaths[i]);
                        string directory = Path.GetDirectoryName(output.InputPaths[i]);
                        fileName           = fileName.Replace(resource.Name, AssetInfo.FileHintNameVariable);
                        sourceFileHints[i] = PathHelper.MakeFilePathRelative(
                            Path.Combine(directory, fileName),
                            sourceMediaBaseDir);
                    }

                    AssetInfo assetInfo = resource.AssetInfo ?? new AssetInfo();
                    assetInfo.ImporterId     = assignment.Importer.Id;
                    assetInfo.NameHint       = resource.Name;
                    assetInfo.SourceFileHint = sourceFileHints;

                    resource.AssetInfo = assetInfo;
                    outputCollection.Add(output);
                }
            }
            catch (Exception ex)
            {
                Log.Editor.WriteError("An error occurred while trying to import files using '{1}': {0}",
                                      Log.Exception(ex),
                                      Log.Type(assignment.Importer.GetType()));
                return(false);
            }

            return(true);
        }