Пример #1
0
 public void Init(Sequence.AudioTrack input, BlenderEditorWindow editorWindow)
 {
     track             = input;
     titleContent      = new GUIContent(track.name + " Settings");
     minSize           = maxSize = new Vector2(300, 120);
     this.editorWindow = editorWindow;
 }
 public void Init(BlendClipEditor editor, BlenderEditorWindow window)
 {
     clipEditors.Clear();
     clipEditors.Add(editor);
     parentWindow = window;
     minSize      = maxSize = new Vector2(300, 350);
 }
 public void Init(List <BlendClipEditor> editors, BlenderEditorWindow window)
 {
     clipEditors.Clear();
     clipEditors  = new List <BlendClipEditor>(editors);
     parentWindow = window;
     minSize      = maxSize = new Vector2(300, 350);
     titleContent = new GUIContent("Configure Clip");
 }
Пример #4
0
 void OpenEditorWindow(Sequence sequence)
 {
     if (editorWindow != null)
     {
         editorWindow.Close();
     }
     editorWindow          = EditorWindow.GetWindow <BlenderEditorWindow>(true);
     editorWindow.sequence = sequence;
 }
 public AudioTrackEditor(Sequence.AudioTrack t, Sequence s, BlenderEditorWindow w)
 {
     sequence     = s;
     track        = t;
     editorWindow = w;
 }