Пример #1
0
 /// <summary>
 ///    Reads format specific information at the start of the
 ///    file.
 /// </summary>
 /// <param name="start">
 ///    A <see cref="long" /> value containing the seek position
 ///    at which the tags end and the media data begins.
 /// </param>
 /// <param name="propertiesStyle">
 ///    A <see cref="ReadStyle" /> value specifying at what level
 ///    of accuracy to read the media properties, or <see
 ///    cref="ReadStyle.None" /> to ignore the properties.
 /// </param>
 /// <remarks>
 ///    This method only searches for an audio header in the
 ///    first 16384 bytes of code to avoid searching forever in
 ///    corrupt files.
 /// </remarks>
 protected override void ReadStart(long start,
                                   ReadStyle propertiesStyle)
 {
     // Only check the first 16 bytes so we're not stuck
     // reading a bad file forever.
     if (propertiesStyle != ReadStyle.None &&
         !AudioHeader.Find(out first_header, this,
                           start, 0x4000))
     {
         throw new CorruptFileException(
                   "MPEG audio header not found.");
     }
 }
Пример #2
0
        /// <summary>
        ///    Reads an audio packet, assigning the audio header and
        ///    advancing the position to the next packet position.
        /// </summary>
        /// <param name="position">
        ///    A <see cref="long" /> value reference specifying the
        ///    position at which to start reading the packet. This value
        ///    is updated to the position of the next packet.
        /// </param>
        void ReadAudioPacket(ref long position)
        {
            Seek(position + 4);
            int length = ReadBlock(2).ToUShort();

            if (!audio_found)
            {
                audio_found = AudioHeader.Find(
                    out audio_header, this, position + 15,
                    length - 9);
            }
            position += length;
        }
Пример #3
0
        /// <summary>
        ///    Searches for an audio header in a <see cref="TagLibSharp.File"
        ///    /> starting at a specified position and searching through
        ///    a specified number of bytes.
        /// </summary>
        /// <param name="header">
        ///    A <see cref="AudioHeader" /> object in which the found
        ///    header will be stored.
        /// </param>
        /// <param name="file">
        ///    A <see cref="TagLibSharp.File" /> object to search.
        /// </param>
        /// <param name="position">
        ///    A <see cref="long" /> value specifying the seek position
        ///    in <paramref name="file" /> at which to start searching.
        /// </param>
        /// <param name="length">
        ///    A <see cref="int" /> value specifying the maximum number
        ///    of bytes to search before aborting.
        /// </param>
        /// <returns>
        ///    A <see cref="bool" /> value indicating whether or not a
        ///    header was found.
        /// </returns>
        /// <exception cref="ArgumentNullException">
        ///    <paramref name="file" /> is <see langword="null" />.
        /// </exception>
        public static bool Find(out AudioHeader header,
                                TagLibSharp.File file, long position,
                                int length)
        {
            if (file == null)
            {
                throw new ArgumentNullException("file");
            }

            long end = position + length;

            header = AudioHeader.Unknown;

            file.Seek(position);

            ByteVector buffer = file.ReadBlock(3);

            if (buffer.Count < 3)
            {
                return(false);
            }

            do
            {
                file.Seek(position + 3);
                buffer = buffer.Mid(buffer.Count - 3);
                buffer.Add(file.ReadBlock(
                               (int)File.BufferSize));

                for (int i = 0; i < buffer.Count - 3 &&
                     (length < 0 || position + i < end); i++)
                {
                    if (buffer [i] == 0xFF &&
                        buffer [i + 1] > 0xE0)
                    {
                        try {
                            header = new AudioHeader(
                                buffer.Mid(i, 4),
                                file, position + i);
                            return(true);
                        } catch (CorruptFileException) {
                        }
                    }
                }

                position += File.BufferSize;
            } while (buffer.Count > 3 && (length < 0 || position < end));

            return(false);
        }
Пример #4
0
 /// <summary>
 ///    Searches for an audio header in a <see cref="TagLib.File"
 ///    /> starting at a specified position and searching to the
 ///    end of the file.
 /// </summary>
 /// <param name="header">
 ///    A <see cref="AudioHeader" /> object in which the found
 ///    header will be stored.
 /// </param>
 /// <param name="file">
 ///    A <see cref="TagLib.File" /> object to search.
 /// </param>
 /// <param name="position">
 ///    A <see cref="long" /> value specifying the seek position
 ///    in <paramref name="file" /> at which to start searching.
 /// </param>
 /// <returns>
 ///    A <see cref="bool" /> value indicating whether or not a
 ///    header was found.
 /// </returns>
 /// <remarks>
 ///    Searching to the end of the file can be very, very slow
 ///    especially for corrupt or non-MPEG files. It is
 ///    recommended to use <see
 ///    cref="Find(AudioHeader&amp;,TagLib.File,long,int)" />
 ///    instead.
 /// </remarks>
 public static bool Find(out AudioHeader header,
                         TagLibSharp.File file, long position)
 {
     return(Find(out header, file, position, -1));
 }