void _view_AnswerSelected(object sender, AnswerSelectedEventArgs e) { ResetAllAnswers(); _answerGivenByUser = e.SelectedAnswer; _gameView.Button(e.SelectedAnswer).SetState(AnswerButtonState.Selected); //ServiceLocator.Sound.PlayEffect(gfx.SoundEffect.ButtonPress); }
void _view_AnswerSelected(object sender, AnswerSelectedEventArgs e) { ResetAllAnswers(); _answerGivenByUser = e.SelectedAnswer; _gameView.Button(e.SelectedAnswer).SetState(AnswerButtonState.Selected); //ServiceLocator.Sound.PlayEffect(gfx.SoundEffect.ButtonPress); }