private SetAsideCardFromHandToNextTurn ( Dominion.Card cardType ) : Dominion.Card | ||
cardType | Dominion.Card | |
Результат | Dominion.Card |
public override bool DoReactionToAttackWhileInHand(PlayerState currentPlayer, GameState gameState, out bool cancelsAttack) { cancelsAttack = false; if (currentPlayer.actions.ShouldRevealCardFromHand(gameState, this)) { currentPlayer.SetAsideCardFromHandToNextTurn(this); return true; } else { return false; } }