Наследование: IInterfacedPayload, IInvokable
        public void Join(int playerId, long userId, string userName)
        {
            var payload = new IGameObserver_PayloadTable.Join_Invoke {
                playerId = playerId, userId = userId, userName = userName
            };

            Notify(payload);
        }
Пример #2
0
 public void Join(int playerId, long userId, string userName)
 {
     var payload = new IGameObserver_PayloadTable.Join_Invoke { playerId = playerId, userId = userId, userName = userName };
     Notify(payload);
 }