public void PressButton() { Console.WriteLine("Pressing the remote control button..."); if (_door.IsOpen()) { _door.Close(); } _door.Open(); }
public void PressButton() { if (_door.IsOpen()) { _door.Close(); return; } _door.Open(); System.Console.WriteLine("Door is opened!"); _closedoor.Start(); }
public void PressBotton() { Console.WriteLine("Pressing the Remote Control Button..."); if (door.isOpen()) { door.Close(); } else { door.Open(); } }
public void Recognize(Bark bark) { Console.WriteLine("Bark Recognizer heard a " + bark.Sound); // ArrayList allowedBarks = _door.AllowedBarks; foreach (Bark dogBark in _door.AllowedBarks) { if (dogBark.Equal(bark)) { _door.Open(); return; } } Console.WriteLine("This dog is not allowed.."); }
public void Recognize(Bark bark) { Console.WriteLine("Bark Recognizer : Heard a '" + bark.Sound + "'"); List <Bark> allowedBarks = _door.GetAllowedBark; IEnumerator <Bark> iterator = allowedBarks.GetEnumerator(); while (iterator.MoveNext()) { Bark allowedBark = (Bark)iterator.Current; if (allowedBark.Equals(bark)) { _door.Open(); return; } } Console.WriteLine("Dog is not allowed"); }
public void Recognize(Bark bark) { Console.WriteLine(" BarkRecognizer: Heard a '" + bark.Sound + "'"); List <Bark> allowedBarks = door.AllowedBark; foreach (Bark b in allowedBarks) { Bark allowedBark = b; if (allowedBark.Equals(bark)) { door.Open(); return; } } Console.WriteLine("This Dog is not Allowed.."); }