CenterCameraOnWorldPosition() публичный статический Метод

public static CenterCameraOnWorldPosition ( float x, float y ) : void
x float
y float
Результат void
Пример #1
0
        public void CenterCameraOnPlayer()
        {
            Vector2 playerWorldPosition = ConvertTileIndexToWorldPosition(Player.WorldIndex.X, Player.WorldIndex.Y);

            Camera.CenterCameraOnWorldPosition(playerWorldPosition.X, playerWorldPosition.Y);
        }