public override void SetTarget(object target, Inspector host) { gameObject = target as GameObject; if (gameObject != null) { name.Text = gameObject.Name; } }
public virtual void SetTarget(object target,Inspector host) { }
public override void SetTarget(object target, Inspector host) { gameObject = target as GameObject; if (gameObject != null) { name.Text = gameObject.Name; } }
public virtual void SetTarget(object target,Inspector host) { }