Пример #1
0
 private static void OnPresenceUpdate(object sender, PresenceMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Now playing {0}.", args.Presence == null ? "nothing" : args.Presence.State));
 }
Пример #2
0
 private static void OnConnectionFailed(object sender, ConnectionFailedMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Pipe connection failed on #{0}.", args.FailedPipe));
     RichPresenceHelper.IsInitialized = false;
 }
Пример #3
0
 private static void OnConnectionEstablished(object sender, ConnectionEstablishedMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Pipe connection established on #{0}.", args.ConnectedPipe));
 }
Пример #4
0
 private static void OnError(object sender, ErrorMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Error occured within discord. ({1}) {0}", args.Message, args.Code));
 }
Пример #5
0
 private static void OnClose(object sender, CloseMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Lost connection with client because of '{0}'.", args.Reason));
     RichPresenceHelper.IsInitialized = false;
 }
Пример #6
0
 private static void OnReady(object sender, ReadyMessage args)
 {
     RichPresenceHelper.Log(args.Type, args.TimeCreated,
                            string.Format("Ready (RPC version {0})", args.Version));
     RichPresenceHelper.IsInitialized = true;
 }