Пример #1
0
        public async Task CreateCharacter([Remainder] string name)
        {
            CharacterSheet character = new CharacterSheet(name, Context.User.Username);

            character.RollStats();
            CharacterCommands.UpdateCharactersJson(character);
            await Context.Channel.SendMessageAsync("Creating " + name);
        }
Пример #2
0
        public async Task GetOrSetClass([Remainder] string className = null)
        {
            string charName = CharacterCommands.GetCharacter((IGuildUser)Context.User).characterName;

            EmbedBuilder embed;

            if (className == null)
            {
                embed = CharacterCommands.DisplayOrChangeClass((SocketGuildUser)Context.User, charName);
            }
            else
            {
                embed = CharacterCommands.DisplayOrChangeClass((SocketGuildUser)Context.User, charName, className);
            }

            await Context.Channel.SendMessageAsync("", false, embed.Build());
        }
Пример #3
0
        public async Task RollAbility([Remainder] string ability)
        {
            EmbedBuilder embed;

            switch (ability)
            {
            case "str":
                embed = CharacterCommands.RollStr((SocketGuildUser)Context.User);
                break;

            case "dex":
                embed = CharacterCommands.RollDex((SocketGuildUser)Context.User);
                break;

            case "con":
                embed = CharacterCommands.RollCon((SocketGuildUser)Context.User);
                break;

            case "wis":
                embed = CharacterCommands.RollWis((SocketGuildUser)Context.User);
                break;

            case "int":
                embed = CharacterCommands.RollInt((SocketGuildUser)Context.User);
                break;

            case "cha":
                embed = CharacterCommands.RollCha((SocketGuildUser)Context.User);
                break;

            case "strength":
                embed = CharacterCommands.RollStr((SocketGuildUser)Context.User);
                break;

            case "dexterity":
                embed = CharacterCommands.RollDex((SocketGuildUser)Context.User);
                break;

            case "constitution":
                embed = CharacterCommands.RollCon((SocketGuildUser)Context.User);
                break;

            case "wisdom":
                embed = CharacterCommands.RollWis((SocketGuildUser)Context.User);
                break;

            case "intelligence":
                embed = CharacterCommands.RollInt((SocketGuildUser)Context.User);
                break;

            case "charisma":
                embed = CharacterCommands.RollCha((SocketGuildUser)Context.User);
                break;

            default:
                embed = new EmbedBuilder();
                embed.WithDescription("Unrecognized command, try again");
                break;
            }
            await Context.Channel.SendMessageAsync("", false, embed.Build());
        }
Пример #4
0
        public async Task ShowCharacter([Remainder] string name)
        {
            EmbedBuilder embed = CharacterCommands.DisplayCharacter(name, Context);

            await Context.Channel.SendMessageAsync("", false, embed.Build());
        }