Пример #1
0
        internal static Role ValidateRole(Server server, string roleName) {
            if (string.IsNullOrWhiteSpace(roleName))
                throw new ArgumentNullException(nameof(roleName));

            if (roleName.Trim() == "everyone")
                roleName = "@everyone";
            var role = server.FindRoles(roleName).FirstOrDefault();
            if (role == null)
                throw new NullReferenceException("That role does not exist.");
            return role;
        }
Пример #2
0
        public async void GetRankRoles(Discord.Server server, Discord.User discorduser)
        {
            SettingsRepo settingsRepo = new SettingsRepo(new SettingsContext());

            if

            (settingsRepo.RankByAccount
                 (server.Id)
             == true)
            {
                Summoner summoner = null;
                try
                {
                    DataLibary.Models.User user =
                        new UserRepo(new UserContext()).GetUserByDiscord(discorduser.Id);
                    summoner =
                        new SummonerAPI().GetSummoner(
                            new SummonerRepo(new SummonerContext()).GetSummonerByUserId(user),
                            ToolKit.LeagueAndDatabase.GetRegionFromDatabaseId(
                                new RegionRepo(new RegionContext()).GetRegionId(user)
                                ));
                }
                catch
                {
                }
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.
                if (summoner != null)
                {
                    if (settingsRepo.RankCommandType(server.Id) == CommandType.Basic)
                    {
                        string rank = "";
                        try
                        {
                            rank = new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                   .ToLower();
                        }
                        catch
                        {
                            rank = new RankAPI().GetRankingSimple(summoner, Queue.RankedSolo5x5);
                        }
                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(rank.ToLower(),
                                                                        server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(rank, false).First());
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.Division)
                    {
                        string rank = "";
                        try
                        {
                            rank = new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                   .ToLower();
                        }
                        catch
                        {
                        }

                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(rank, false).First());
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.PerQueue)
                    {
                        //Each of these can fail when someone does not have this rank, therefore this isn't in one big Try because it could fail halfway.
                        try
                        {
                            string rank = "Solo " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a soloq rank");
                        }
                        try
                        {
                            string rank = "Flex " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexSR);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a flex rank");
                        }
                        try
                        {
                            string rank = "3v3 " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexTT);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a 3v3 rank");
                        }
                    }
                }
            }
        }
Пример #3
0
        public async void GetRoles(Discord.Server server, Discord.User discorduser)
        {
            SettingsRepo settingsRepo = new SettingsRepo(new SettingsContext());
            Summoner     summoner     = null;

            try
            {
                DataLibary.Models.User user =
                    new UserRepo(new UserContext()).GetUserByDiscord(discorduser.Id);
                summoner =
                    new SummonerAPI().GetSummoner(
                        new SummonerRepo(new SummonerContext()).GetSummonerByUserId(user),
                        ToolKit.LeagueAndDatabase.GetRegionFromDatabaseId(
                            new RegionRepo(new RegionContext()).GetRegionId(user)
                            ));
            }
            catch
            {
            }
            if (settingsRepo.RankByAccount(server.Id) == true)
            {
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.
                if (summoner != null)
                {
                    if (settingsRepo.RankCommandType(server.Id) == CommandType.Basic)
                    {
                        try
                        {
                            string rank = new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank.ToLower(),
                                                                            server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.Division)
                    {
                        try
                        {
                            string rank =
                                new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                .ToLower();
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch { }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.PerQueue)
                    {
                        //Each of these can fail when someone does not have this rank, therefore this isn't in one big Try because it could fail halfway.
                        try
                        {
                            string rank = "Solo " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a soloq rank");
                        }
                        try
                        {
                            string rank = "Flex " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexSR);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a flex rank");
                        }
                        try
                        {
                            string rank = "3v3 " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexTT);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a 3v3 rank");
                        }
                    }
                }
            }
            if (settingsRepo.RegionByAccount(server.Id) && summoner != null)
            {
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.

                foreach (string region in new RegionRepo(new RegionContext()).GetAllRegions())
                {
                    if (region.ToLower() == summoner.Region.ToString().ToLower())
                    {
                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(region.ToLower(), server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(region, false).First());
                        }
                    }
                }
            }
            if (settingsRepo.RoleByAccount(server.Id) && summoner != null)
            {
                List <string> filter = new List <string>();
                if (settingsRepo.RoleCommandType(server.Id) == CommandType.Basic)
                {
                    filter = DataLibary.Models.Roles.NormalRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Main)
                {
                    filter = DataLibary.Models.Roles.MainRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Mains)
                {
                    filter = DataLibary.Models.Roles.MainsRoles();
                }



                try
                {
                    string mainrole = new RoleAPI().GetRole(summoner);
                    foreach (string role in filter)
                    {
                        if (role.Contains(mainrole))
                        {
                            try
                            {
                                ulong id = settingsRepo.GetOverride(role.ToLower(), server.Id);
                                await discorduser.AddRoles(server.GetRole(id));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(role, false).First());
                            }
                        }
                    }
                }
                catch
                {
                    Console.WriteLine("Error in roles");
                }
            }
            if (settingsRepo.MasteryPointsByAccount(server.Id) && summoner != null)
            {
                int points = new MasteryAPI().GetPoints(summoner,
                                                        new ChampionAPI().GetChampion(settingsRepo.GetChampionId(server.Id), RiotSharp.Region.eune));
                Discord.Role r = server.GetRole(settingsRepo.GetRoleByPoints(server.Id, points));
                await discorduser.AddRoles(r);
            }
        }
Пример #4
0
        public Discord.Role RoleSearch(Discord.Server server, string parameter)
        {
            Discord.Role r            = null;
            SettingsRepo settingsRepo = new SettingsRepo(new SettingsContext());

            if (settingsRepo.RankByParameter(server.Id) == true)
            {
                List <string> filter = new List <string>();
                if (settingsRepo.RankCommandType(server.Id) == CommandType.Basic)
                {
                    filter = Ranks.BasicRanks();
                }

                else if (settingsRepo.RankCommandType(server.Id) == CommandType.PerQueue)
                {
                    filter = Ranks.QueueRanks();
                }
                foreach (string rank in filter)
                {
                    if (parameter.ToLower() == rank.ToLower())
                    {
                        try
                        {
                            return(server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                        }
                        catch
                        {
                            return(server.FindRoles(rank, false).First());
                        }
                    }
                }
            }
            if (settingsRepo.RoleByParameter(server.Id))
            {
                List <string> filter = new List <string>();
                if (settingsRepo.RoleCommandType(server.Id) == CommandType.Basic)
                {
                    filter = DataLibary.Models.Roles.NormalRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Main)
                {
                    filter = DataLibary.Models.Roles.MainRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Mains)
                {
                    filter = DataLibary.Models.Roles.MainsRoles();
                }
                foreach (string role in filter)
                {
                    if (role.ToLower().Contains(parameter.ToLower()))
                    {
                        try
                        {
                            ulong id = settingsRepo.GetOverride(role.ToLower(), server.Id);
                            r = server.GetRole(id);
                            if (r == null)
                            {
                                throw new Exception();
                            }
                        }
                        catch
                        {
                            return(server.FindRoles(role, false).First());
                        }
                    }
                }
            }

            if (settingsRepo.RegionByParameter(server.Id))
            {
                foreach (string region in new RegionRepo(new RegionContext()).GetAllRegions())
                {
                    if (parameter.ToLower() == region.ToLower())
                    {
                        try
                        {
                            return(server.GetRole(settingsRepo.GetOverride(region.ToLower(), server.Id)));
                        }
                        catch
                        {
                            var temp = server.FindRoles(region, false).First();
                            if (settingsRepo.IsRoleDisabled(temp.Name.ToLower(), server.Id))
                            {
                            }
                            else
                            {
                                return(temp);
                            }
                        }
                    }
                }
            }
            foreach (string role in settingsRepo.GetAllOverrides(server.Id))
            {
                var temp = server.GetRole(Convert.ToUInt64(role.Substring(role.IndexOf(":") + 1, role.Length - role.IndexOf(":") - 1)));
                if (parameter.ToLower() == temp.Name.ToLower() || parameter.ToLower() == role.Split(':').First().ToLower())
                {
                    return(temp);
                }
            }
            return(r);
        }