public void PlayHole(Player player, Random random) { int holeDistance = Footage; int strokesAmount = 0; string holeKey = ""; while (holeDistance > 0) { int throwDistance = 0; throwDistance = player.ThrowDisc(random); holeDistance -= throwDistance; strokesAmount++; holeKey = String.Format("{0} on Hole: {1}-{2}", player.Name, HoleNumber, strokesAmount); player.ThrowDistances.Add(holeKey, throwDistance); } player.Strokes += strokesAmount; }
protected void Button1_Click(object sender, EventArgs e) { Player player1 = new Player("Aaron"); player1.Level = 1; Player player2 = new Player("Ian"); player2.Level = 1; List<Player> players = new List<Player>(); players.Add(player1); players.Add(player2); Game game = new Game(players,3); resultLabel.Text = game.DisplayResults(); }