Пример #1
0
		// 布局
		public override void Layout(int x,
			int y,
			int nInitialWidth,
			int nInitialHeight,
			int nTimeStamp,
			out int nRetWidth,
			out int nRetHeight,
			LayoutMember layoutMember)
		{
			nRetWidth = nInitialWidth;
			nRetHeight = nInitialHeight;

			bool bEnlargeWidth = false;
			if ((layoutMember & LayoutMember.EnlargeWidth  ) == LayoutMember.EnlargeWidth  )
				bEnlargeWidth = true;
			bool bEnlargeHeight = false;
			if ((layoutMember & LayoutMember.EnLargeHeight ) == LayoutMember.EnLargeHeight )
				bEnlargeHeight = true;
			if (bEnlargeWidth == true	|| bEnlargeHeight == true)
			{
				//父亲和兄弟都影响了
				if ((layoutMember & LayoutMember.Up ) == LayoutMember.Up )
				{
					if (bEnlargeHeight == true)
					{
						this.Rect.Height = nInitialHeight;
						Box myContainer = (Box)(this.container );
						if (myContainer == null)
							return;
	
						//横排
						if (myContainer.LayoutStyle == LayoutStyle.Horizontal )
						{
							//影响兄弟
							foreach(Visual child in myContainer.childrenVisual )
							{
								if (child.Equals (this) == true)
									continue;

								child.Layout (
									child.Rect.X,
									child.Rect.Y,
									child.Rect.Width,
									this.Rect.Height,
									nTimeStamp,
									out nRetWidth,
									out nRetHeight,
									LayoutMember.EnLargeHeight );
							}

							int nMyHeight = this.Rect.Height;

							foreach(Visual child in myContainer.childrenVisual )
							{
								if (child.Rect.Height > nMyHeight)
									nMyHeight = child.Rect.Height ;
							}
							nMyHeight += myContainer.TotalRestHeight;

							myContainer.Layout (
								myContainer.Rect.X,
								myContainer.Rect.Y,
								myContainer.Rect.Width ,
								nMyHeight ,
								nTimeStamp,
								out nRetWidth,
								out nRetHeight,
								layoutMember);
						}
						//竖排
						if (myContainer.LayoutStyle == LayoutStyle.Vertical )
						{
							int nTempTotalHeight = 0;
							foreach(Visual childVisual in myContainer.childrenVisual )
							{
								nTempTotalHeight += childVisual.Rect.Height ;
							}
							nTempTotalHeight += myContainer.TotalRestHeight;;

							
							myContainer.Layout (
								myContainer.Rect.X,
								myContainer.Rect.Y,
								myContainer.Rect.Width,
								nTempTotalHeight,
								nTimeStamp,
								out nRetWidth,
								out nRetHeight,
								layoutMember);


							//设兄弟坐标
							int nXDelta = myContainer.LeftResWidth;
							int nYDelta = myContainer.TopResHeight;
							foreach(Visual childVisual in myContainer.childrenVisual )
							{
								childVisual.Rect.X = nXDelta;
								childVisual.Rect.Y = nYDelta;
								nYDelta += childVisual.Rect.Height;
							}
							
						}
						return;
					}
				}
			
				if (LayoutStyle == LayoutStyle.Horizontal )
				{
					if (bEnlargeHeight == true)
					{
						this.Rect.Height  = nInitialHeight;
						foreach(Visual child in this.childrenVisual )
						{
							child.Layout (0,
								0,
								0,
								nInitialHeight,
								nTimeStamp,
								out nRetWidth,
								out nRetHeight,
								layoutMember);
						}
					}
				}
				else if (LayoutStyle == LayoutStyle.Vertical )
				{
					if (bEnlargeWidth== true)
					{
						this.Rect.Width = nInitialWidth;
						foreach(Visual child in this.childrenVisual )
						{
							child.Layout (0,
								0,
								nInitialWidth,
								0,
								nTimeStamp,
								out nRetWidth,
								out nRetHeight,
								layoutMember);
						}
					}
				}
				return;	
			}

			Item item = GetItem();
			item.m_document.nTime ++;
			string strTempInfo = "";
			int nTempLevel = this.GetVisualLevel ();
			string strLevelString = this.GetStringFormLevel (nTempLevel);
			if (this.IsWriteInfo == true)
			{
				strTempInfo = "\r\n"
					+ strLevelString + "******************************\r\n"
					+ strLevelString + "这是第" + nTempLevel + "层的" + this.GetType ().Name + "调layout开始\r\n" 
					+ strLevelString + "参数为:\r\n"
					+ strLevelString + "x=" + x + "\r\n"
					+ strLevelString + "y=" + y + "\r\n"
					+ strLevelString + "nInitialWidth=" + nInitialWidth + "\r\n"
					+ strLevelString + "nInitialHeight=" + nInitialHeight + "\r\n"
					+ strLevelString + "nTimeStamp=" + nTimeStamp + "\r\n"
					+ strLevelString + "layoutMember=" + layoutMember.ToString () + "\r\n"
					+ strLevelString + "LayoutStyle=" + this.LayoutStyle.ToString () + "\r\n"
					+ strLevelString + "使总次数变为" + item.m_document.nTime  + "\r\n";
				StreamUtil.WriteText ("I:\\debug.txt",strTempInfo);
			}

			if (Catch == true)
			{
				//当输入参数相同时,直接返回catch内容
				if (sizeCatch.nInitialWidth == nInitialWidth
					&& sizeCatch.nInitialHeight == nInitialHeight
					&& (sizeCatch.layoutMember == layoutMember))
				{
					if (this.IsWriteInfo == true)
					{
						strTempInfo = "\r\n"
							+ strLevelString + "------------------"
							+ strLevelString + "与缓存时相同\r\n"
							+ strLevelString + "传入的值: initialWidth:"+nInitialWidth + " initialHeight:" + nInitialHeight + " timeStamp: " + nTimeStamp + " layoutMember:" + layoutMember.ToString () + "\r\n"
							+ strLevelString + "缓存的值: initialWidth:"+sizeCatch.nInitialWidth + " initialHeight:" + sizeCatch.nInitialHeight + " timeStamp: " + sizeCatch.nTimeStamp + " layoutMember:" + sizeCatch.layoutMember.ToString () + "\r\n";
					}

					if ((layoutMember & LayoutMember.Layout) != LayoutMember.Layout )
					{
						if (this.IsWriteInfo == true)
						{
							strTempInfo += strLevelString + "不是实做,直接返回缓冲区值\r\n";
						}

						nRetWidth = sizeCatch.nRetWidth  ;
						nRetHeight = sizeCatch.nRetHeight  ;

						if (this.IsWriteInfo == true)
						{
							strTempInfo +=   strLevelString + "----------结束------\r\n";
							StreamUtil.WriteText ("I:\\debug.txt",strTempInfo);
						}
						goto END1;
					}
					else
					{
						if (this.IsWriteInfo == true)
						{
							strTempInfo += strLevelString + "包含实做,向下继续\r\n";
						}
					}

					if (this.IsWriteInfo == true)
					{				
						strTempInfo += strLevelString + "----------结束------\r\n";
						StreamUtil.WriteText ("I:\\debug.txt",strTempInfo);
					}
				}
				else
				{
					if (this.IsWriteInfo == true)
					{
						strTempInfo = "\r\n"
							+ strLevelString + "------------------"
							+ strLevelString + "与缓存时不同\r\n"
							+ strLevelString + "传入的值: initialWidth:"+nInitialWidth + " initialHeight:" + nInitialHeight + " timeStamp: " + nTimeStamp + " layoutMember:" + layoutMember.ToString () + "\r\n"
							+ strLevelString + "缓存的值: initialWidth:"+sizeCatch.nInitialWidth + " initialHeight:" + sizeCatch.nInitialHeight + " timeStamp: " + sizeCatch.nTimeStamp + " layoutMember:" + sizeCatch.layoutMember.ToString () + "\r\n";

						strTempInfo +=   strLevelString + "----------结束------\r\n";
						StreamUtil.WriteText ("I:\\debug.txt",strTempInfo);
					}			
				}
			}




			//计算每一小块用得参数
			int nPartWidth = 0;  
			int nPartHeight = 0;
			int nRetPartWidth = 0;;  //返回
			int nRetPartHeight = 0;

			int nTotalWidth = 0; //横排总宽度
			int nMaxHeight = 0; //横排时的最大高度,当变大,要重新算

			int nMaxWidth = 0; //竖排时的最大宽度,当变大,要重新算
			int nTotalHeight = 0; //竖排总高度

			Visual visual = null;

			ArrayList aVisualUnDefineWidth = null;  //没有定义宽度的Visual组成的数组
			PartInfo partInfo = null;  //用来计宽度的对象

			//横排
			if (LayoutStyle == LayoutStyle.Horizontal )
			{
				//******************************************
				//1.只测宽度,用等号
				//*******************************************
				if ((layoutMember == LayoutMember.CalcuWidth ))
				{
					nTotalWidth = 0;  //总宽度赋0
					if (aVisualUnDefineWidth != null)
						aVisualUnDefineWidth.Clear ();
					else 
						aVisualUnDefineWidth = new ArrayList ();

					if (this.childrenVisual != null)
					{
						//把数组中找到定义的宽度
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							PartWidth  partWidth = item.GetPartWidth (visual.GetType ().Name );
						
							//没找到对象,或级别号小于等于0,加到未定义宽度数组
							if (partWidth == null
								|| partWidth.nGradeNo <= 0)
							{
								aVisualUnDefineWidth.Add (visual);
								continue;
							}
							nPartWidth = partWidth.nWidth ;
							nTotalWidth += nPartWidth;
						}
					}

					//算那些没有在数组里定义的宽度的区域
					if (aVisualUnDefineWidth != null 
						&& aVisualUnDefineWidth.Count >0)
					{
						//计算得到其它项的平均宽度
						int nTemp = nInitialWidth
							- nTotalWidth
							- this.TotalRestWidth;

						nPartWidth = nTemp/(aVisualUnDefineWidth.Count);

						for(int i=0;i<aVisualUnDefineWidth.Count ;i++)
						{
							visual = (Visual)aVisualUnDefineWidth[i];

							visual.Layout (0,
								0,
								nPartWidth,
								0,   //不关心高度
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuWidth );   //只测宽度

							nTotalWidth += nRetPartWidth;
						}
					}

					//算返回宽度
					nTotalWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;
					
					goto END1;
				}

				//*****************************************
				//2.即测宽度,又测高度
				//*******************************************
				if (((layoutMember & LayoutMember.CalcuWidth ) == LayoutMember.CalcuWidth )
					&& ((layoutMember & LayoutMember.CalcuHeight) == LayoutMember.CalcuHeight ))
				{
					nTotalWidth = 0;  //总宽度赋0
					if (aVisualUnDefineWidth != null)
						aVisualUnDefineWidth.Clear ();
					else
						aVisualUnDefineWidth = new ArrayList ();


					//最大高度
					nMaxHeight = nInitialHeight 
						- this.TotalRestHeight;

					if (this.childrenVisual != null)
					{
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							PartWidth  partWidth = item.GetPartWidth (visual.GetType ().Name );
						
							//没找到对象,或级别号小于等于0,加到未定义宽度数组
							if (partWidth == null
								|| partWidth.nGradeNo <= 0)
							{
								aVisualUnDefineWidth.Add (visual);
								continue;
							}

							nPartWidth = partWidth.nWidth ;

							visual.Layout (0,
								0,
								nPartWidth,  //传入一个固定宽度
								nMaxHeight,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuWidth | LayoutMember.CalcuHeight  );   //只测宽度

							if (nRetPartHeight > nMaxHeight)
								nMaxHeight = nRetPartHeight;

							//总宽度增加?,宽度是否会发生改变
							nTotalWidth += nRetPartWidth;
						}
					}

					//算那些没有在数组里定义的宽度的区域
					if (aVisualUnDefineWidth != null && aVisualUnDefineWidth.Count >0)
					{
						int nTemp = nInitialWidth
							- nTotalWidth
							- this.TotalRestWidth;

						nPartWidth = nTemp/(aVisualUnDefineWidth.Count);

						for(int i=0;i<aVisualUnDefineWidth.Count ;i++)
						{
							visual = (Visual)aVisualUnDefineWidth[i];

							visual.Layout (0,
								0,
								nPartWidth,
								nMaxHeight,   //0,   //不关心高度
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuWidth | LayoutMember.CalcuHeight );   //只测宽度

							nTotalWidth += nRetPartWidth;
							if (nRetPartHeight > nMaxHeight)
								nMaxHeight = nRetPartHeight;
						}
					}

					nTotalWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;
					if (nRetWidth < 0)
						nRetWidth = 0;
					
					nMaxHeight += this.TotalRestHeight;;
					nRetHeight = (nRetHeight > nMaxHeight) ? nRetHeight : nMaxHeight;
					if (nRetHeight < 0)
						nRetHeight = 0;
					goto END1;
				}

				//******************************************
				//3.实算
				//********************************************
				if( (layoutMember & LayoutMember.Layout )== LayoutMember.Layout )
				{
					nTotalWidth = 0;  //总宽度赋0
					if (aVisualUnDefineWidth != null)
						aVisualUnDefineWidth.Clear ();
					else
						aVisualUnDefineWidth = new ArrayList ();

					//最大高度
					nMaxHeight = nInitialHeight
						- this.TotalRestHeight;

					//这个数组用来记下每个part的宽度
					ArrayList aWidth = new ArrayList ();

					if (this.childrenVisual != null)
					{
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							PartWidth  partWidth = item.GetPartWidth (visual.GetType ().Name );
						
							//没找到对象,或级别号小于等于0,加到未定义宽度数组
							if (partWidth == null
								|| partWidth.nGradeNo <= 0)
							{
								aVisualUnDefineWidth.Add (visual);
								continue;
							}
							nPartWidth = partWidth.nWidth ;
							nTotalWidth += nPartWidth;    //这里加的目的是为了以后减少

							//记到数组里
							partInfo = new PartInfo ();
							partInfo.strName = visual.GetType ().Name ;
							partInfo.nWidth = nPartWidth;
							aWidth.Add(partInfo);
						}
					}

					//算那些没有在数组里定义的宽度的区域
					if (aVisualUnDefineWidth != null && aVisualUnDefineWidth.Count >0)
					{
						//这儿引起了没法以最小宽度计算
						int nTemp = nInitialWidth
							- nTotalWidth
							- this.TotalRestWidth;

						nPartWidth = nTemp/(aVisualUnDefineWidth.Count);
						//nPartWidth可能为负数

						for(int i=0;i<aVisualUnDefineWidth.Count ;i++)
						{
							visual = (Visual)aVisualUnDefineWidth[i];
							nTotalWidth += nPartWidth;

							//记到数组里
							partInfo = new PartInfo ();
							partInfo.strName = visual.GetType ().Name ;
							partInfo.nWidth = nPartWidth;
							aWidth.Add(partInfo);
						}
					}

					item.SetValue (this.GetType().Name,nRetWidth);

					//根据布局样式排列一下
					int nXDelta = this.LeftResWidth;
					int nYDelta = this.TopResHeight;

					if (this.childrenVisual != null)
					{
						nTotalWidth = 0;
						int i;
						for(i = 0 ; i < childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							nPartWidth = GetRememberWidth(aWidth,visual.GetType ().Name );
						
							visual.Layout (0 + nXDelta,
								0 + nYDelta,
								nPartWidth,
								0,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.Layout );
						
							nXDelta += visual.Rect.Width ;
							nTotalWidth += visual.Rect.Width ;
							if (visual.Rect.Height > nMaxHeight)
								nMaxHeight = visual.Rect.Height ;
						}

						for(i = 0 ; i < childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							if (visual.Rect.Height < nMaxHeight)
								visual.Rect.Height = nMaxHeight;
						}
					}

					nTotalWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;
					if (nRetWidth < 0)
						nRetWidth = 0;
					
					nMaxHeight += this.TotalRestHeight;
					nRetHeight = (nRetHeight > nMaxHeight) ? nRetHeight : nMaxHeight;
					if (nRetHeight < 0)
						nRetHeight = 0;

					//把自己的rect设好
					this.Rect = new Rectangle (x,
						y,
						nRetWidth,
						nRetHeight);

					//goto END1;
				}

			}

			//竖排
			if (LayoutStyle == LayoutStyle.Vertical  )
			{
				//******************************************
				//1.只测宽度,用等号
				//*******************************************
				if ((layoutMember == LayoutMember.CalcuWidth ))
				{
					nMaxWidth = nInitialWidth
						- this.TotalRestWidth;

					if (nMaxWidth < 0 )
						nMaxWidth = 0;
					if (this.childrenVisual != null)
					{
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							visual.Layout (0,
								0,
								nMaxWidth,
								0,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuWidth );

							if (nRetPartWidth > nMaxWidth)
								nMaxWidth = nRetPartWidth;
						}
					}
					nMaxWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;

					goto END1;
				}

				//*****************************************
				//2.即测宽度,又测高度
				//*******************************************
				if (((layoutMember & LayoutMember.CalcuWidth ) == LayoutMember.CalcuWidth )
					&& ((layoutMember & LayoutMember.CalcuHeight) == LayoutMember.CalcuHeight ))
				{
					//最大宽度
					nMaxWidth = nInitialWidth 
						- this.TotalRestWidth;

					nTotalHeight= 0;  //总高度赋0

					if (this.childrenVisual != null)
					{
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							visual.Layout (0,
								0,
								nMaxWidth,
								0,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuWidth | LayoutMember.CalcuHeight  );

							if (nRetPartWidth > nMaxWidth)
								nMaxWidth = nRetPartWidth;

							nTotalHeight += nRetPartHeight;
						}
					}

					nMaxWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;

					nTotalHeight += this.TotalRestHeight;
					nRetHeight = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;
					goto END1;
				}

				//******************************************
				//3.实算
				//********************************************
				if( (layoutMember & LayoutMember.Layout )== LayoutMember.Layout )
				{
					//最大宽度
					nMaxWidth = nInitialWidth 
						- this.TotalRestWidth;
					
					nTotalHeight= 0;  //总高度赋0

					item.SetValue (this.GetType().Name,nRetWidth);

					//根据布局样式排列一下
					int nXDelta = this.LeftResWidth;
					int nYDelta = this.TopResHeight;

					if (this.childrenVisual != null)
					{
						for(int i=0 ;i<childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							nPartHeight = 0;
						
							visual.Layout (0 + nXDelta ,
								0 + nYDelta,
								nMaxWidth,
								nPartHeight,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.Layout  );
				
							nYDelta += visual.Rect.Height;

							if (visual.Rect.Width > nMaxWidth)
								nMaxWidth = visual.Rect.Width;

							nTotalHeight += visual.Rect.Height;
						}

					}
					nMaxWidth += this.TotalRestWidth;
					nRetWidth = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;
					if (nRetWidth < 0)
						nRetWidth = 0;

					nTotalHeight += this.TotalRestHeight;
					nRetHeight = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;
					if (nRetHeight < 0)
						nRetHeight = 0;


					//把自己的rect设好
					this.Rect = new Rectangle (x,
						y,
						nRetWidth,
						nRetHeight);


					//goto END1;
				}

				//****************************************
				//4.只测高度,这里有疑问
				//*****************************************
				if (layoutMember == LayoutMember.CalcuHeight)
				{
					//最大宽度
					nMaxWidth = nInitialWidth 
						- this.TotalRestWidth;

					nTotalHeight= 0;  //总高度赋0
					if (this.childrenVisual != null)
					{
						for(int i = 0 ; i < this.childrenVisual.Count ;i++)
						{
							visual = (Visual)childrenVisual[i];
							visual.Layout (0,
								0,
								nMaxWidth,
								0,
								nTimeStamp,
								out nRetPartWidth,
								out nRetPartHeight,
								LayoutMember.CalcuHeight  );

							if (nRetPartWidth > nMaxWidth)
								nMaxWidth = nRetPartWidth;

							nTotalHeight += nRetPartHeight;
						}
					}
					nTotalHeight += this.TotalRestHeight;
					nRetHeight = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;

					goto END1;
				}
			}

			if ((layoutMember & LayoutMember.Up  ) == LayoutMember.Up )
			{
				Visual.UpLayout(this,nTimeStamp);
			}

			END1:
				sizeCatch.SetValues (nInitialWidth,
					nInitialHeight,
					nRetWidth,
					nRetHeight,
					nTimeStamp,
					layoutMember);

			if (this.IsWriteInfo == true)
			{
				strTempInfo = "";
				strTempInfo = "\r\n"
					+ strLevelString + "这是第" + nTempLevel + "层的" + this.GetType ().Name + "调layout结束\r\n" 
					+ strLevelString + "返回值为: \r\n"
					+ strLevelString + "x=" + x + "\r\n"
					+ strLevelString + "y=" + y + "\r\n"
					+ strLevelString + "nRetWidth=" + nRetWidth + "\r\n"
					+ strLevelString + "nRetHeight=" + nRetHeight + "\r\n"
					+ strLevelString + "Rect.X=" + this.Rect.X + "\r\n"
					+ strLevelString + "Rect.Y=" + this.Rect.Y + "\r\n"
					+ strLevelString + "Rect.Width=" + this.Rect.Width + "\r\n"
					+ strLevelString + "Rect.Height=" + this.Rect.Height + "\r\n"
					+ strLevelString + "****************************\r\n\r\n" ;

				StreamUtil.WriteText ("I:\\debug.txt",strTempInfo);
			}	
		}
Пример #2
0
Файл: Box.cs Проект: zszqwe/dp2
        // 布局
        public override void Layout(int x,
                                    int y,
                                    int nInitialWidth,
                                    int nInitialHeight,
                                    int nTimeStamp,
                                    out int nRetWidth,
                                    out int nRetHeight,
                                    LayoutMember layoutMember)
        {
            nRetWidth  = nInitialWidth;
            nRetHeight = nInitialHeight;

            bool bEnlargeWidth = false;

            if ((layoutMember & LayoutMember.EnlargeWidth) == LayoutMember.EnlargeWidth)
            {
                bEnlargeWidth = true;
            }
            bool bEnlargeHeight = false;

            if ((layoutMember & LayoutMember.EnLargeHeight) == LayoutMember.EnLargeHeight)
            {
                bEnlargeHeight = true;
            }
            if (bEnlargeWidth == true || bEnlargeHeight == true)
            {
                //父亲和兄弟都影响了
                if ((layoutMember & LayoutMember.Up) == LayoutMember.Up)
                {
                    if (bEnlargeHeight == true)
                    {
                        this.Rect.Height = nInitialHeight;
                        Box myContainer = (Box)(this.container);
                        if (myContainer == null)
                        {
                            return;
                        }

                        //横排
                        if (myContainer.LayoutStyle == LayoutStyle.Horizontal)
                        {
                            //影响兄弟
                            foreach (Visual child in myContainer.childrenVisual)
                            {
                                if (child.Equals(this) == true)
                                {
                                    continue;
                                }

                                child.Layout(
                                    child.Rect.X,
                                    child.Rect.Y,
                                    child.Rect.Width,
                                    this.Rect.Height,
                                    nTimeStamp,
                                    out nRetWidth,
                                    out nRetHeight,
                                    LayoutMember.EnLargeHeight);
                            }

                            int nMyHeight = this.Rect.Height;

                            foreach (Visual child in myContainer.childrenVisual)
                            {
                                if (child.Rect.Height > nMyHeight)
                                {
                                    nMyHeight = child.Rect.Height;
                                }
                            }
                            nMyHeight += myContainer.TotalRestHeight;

                            myContainer.Layout(
                                myContainer.Rect.X,
                                myContainer.Rect.Y,
                                myContainer.Rect.Width,
                                nMyHeight,
                                nTimeStamp,
                                out nRetWidth,
                                out nRetHeight,
                                layoutMember);
                        }
                        //竖排
                        if (myContainer.LayoutStyle == LayoutStyle.Vertical)
                        {
                            int nTempTotalHeight = 0;
                            foreach (Visual childVisual in myContainer.childrenVisual)
                            {
                                nTempTotalHeight += childVisual.Rect.Height;
                            }
                            nTempTotalHeight += myContainer.TotalRestHeight;;


                            myContainer.Layout(
                                myContainer.Rect.X,
                                myContainer.Rect.Y,
                                myContainer.Rect.Width,
                                nTempTotalHeight,
                                nTimeStamp,
                                out nRetWidth,
                                out nRetHeight,
                                layoutMember);


                            //设兄弟坐标
                            int nXDelta = myContainer.LeftResWidth;
                            int nYDelta = myContainer.TopResHeight;
                            foreach (Visual childVisual in myContainer.childrenVisual)
                            {
                                childVisual.Rect.X = nXDelta;
                                childVisual.Rect.Y = nYDelta;
                                nYDelta           += childVisual.Rect.Height;
                            }
                        }
                        return;
                    }
                }

                if (LayoutStyle == LayoutStyle.Horizontal)
                {
                    if (bEnlargeHeight == true)
                    {
                        this.Rect.Height = nInitialHeight;
                        foreach (Visual child in this.childrenVisual)
                        {
                            child.Layout(0,
                                         0,
                                         0,
                                         nInitialHeight,
                                         nTimeStamp,
                                         out nRetWidth,
                                         out nRetHeight,
                                         layoutMember);
                        }
                    }
                }
                else if (LayoutStyle == LayoutStyle.Vertical)
                {
                    if (bEnlargeWidth == true)
                    {
                        this.Rect.Width = nInitialWidth;
                        foreach (Visual child in this.childrenVisual)
                        {
                            child.Layout(0,
                                         0,
                                         nInitialWidth,
                                         0,
                                         nTimeStamp,
                                         out nRetWidth,
                                         out nRetHeight,
                                         layoutMember);
                        }
                    }
                }
                return;
            }

            Item item = GetItem();

            item.m_document.nTime++;
            string strTempInfo    = "";
            int    nTempLevel     = this.GetVisualLevel();
            string strLevelString = this.GetStringFormLevel(nTempLevel);

            if (this.IsWriteInfo == true)
            {
                strTempInfo = "\r\n"
                              + strLevelString + "******************************\r\n"
                              + strLevelString + "这是第" + nTempLevel + "层的" + this.GetType().Name + "调layout开始\r\n"
                              + strLevelString + "参数为:\r\n"
                              + strLevelString + "x=" + x + "\r\n"
                              + strLevelString + "y=" + y + "\r\n"
                              + strLevelString + "nInitialWidth=" + nInitialWidth + "\r\n"
                              + strLevelString + "nInitialHeight=" + nInitialHeight + "\r\n"
                              + strLevelString + "nTimeStamp=" + nTimeStamp + "\r\n"
                              + strLevelString + "layoutMember=" + layoutMember.ToString() + "\r\n"
                              + strLevelString + "LayoutStyle=" + this.LayoutStyle.ToString() + "\r\n"
                              + strLevelString + "使总次数变为" + item.m_document.nTime + "\r\n";
                StreamUtil.WriteText("I:\\debug.txt", strTempInfo);
            }

            if (Catch == true)
            {
                //当输入参数相同时,直接返回catch内容
                if (sizeCatch.nInitialWidth == nInitialWidth &&
                    sizeCatch.nInitialHeight == nInitialHeight &&
                    (sizeCatch.layoutMember == layoutMember))
                {
                    if (this.IsWriteInfo == true)
                    {
                        strTempInfo = "\r\n"
                                      + strLevelString + "------------------"
                                      + strLevelString + "与缓存时相同\r\n"
                                      + strLevelString + "传入的值: initialWidth:" + nInitialWidth + " initialHeight:" + nInitialHeight + " timeStamp: " + nTimeStamp + " layoutMember:" + layoutMember.ToString() + "\r\n"
                                      + strLevelString + "缓存的值: initialWidth:" + sizeCatch.nInitialWidth + " initialHeight:" + sizeCatch.nInitialHeight + " timeStamp: " + sizeCatch.nTimeStamp + " layoutMember:" + sizeCatch.layoutMember.ToString() + "\r\n";
                    }

                    if ((layoutMember & LayoutMember.Layout) != LayoutMember.Layout)
                    {
                        if (this.IsWriteInfo == true)
                        {
                            strTempInfo += strLevelString + "不是实做,直接返回缓冲区值\r\n";
                        }

                        nRetWidth  = sizeCatch.nRetWidth;
                        nRetHeight = sizeCatch.nRetHeight;

                        if (this.IsWriteInfo == true)
                        {
                            strTempInfo += strLevelString + "----------结束------\r\n";
                            StreamUtil.WriteText("I:\\debug.txt", strTempInfo);
                        }
                        goto END1;
                    }
                    else
                    {
                        if (this.IsWriteInfo == true)
                        {
                            strTempInfo += strLevelString + "包含实做,向下继续\r\n";
                        }
                    }

                    if (this.IsWriteInfo == true)
                    {
                        strTempInfo += strLevelString + "----------结束------\r\n";
                        StreamUtil.WriteText("I:\\debug.txt", strTempInfo);
                    }
                }
                else
                {
                    if (this.IsWriteInfo == true)
                    {
                        strTempInfo = "\r\n"
                                      + strLevelString + "------------------"
                                      + strLevelString + "与缓存时不同\r\n"
                                      + strLevelString + "传入的值: initialWidth:" + nInitialWidth + " initialHeight:" + nInitialHeight + " timeStamp: " + nTimeStamp + " layoutMember:" + layoutMember.ToString() + "\r\n"
                                      + strLevelString + "缓存的值: initialWidth:" + sizeCatch.nInitialWidth + " initialHeight:" + sizeCatch.nInitialHeight + " timeStamp: " + sizeCatch.nTimeStamp + " layoutMember:" + sizeCatch.layoutMember.ToString() + "\r\n";

                        strTempInfo += strLevelString + "----------结束------\r\n";
                        StreamUtil.WriteText("I:\\debug.txt", strTempInfo);
                    }
                }
            }



            //计算每一小块用得参数
            int nPartWidth     = 0;
            int nPartHeight    = 0;
            int nRetPartWidth  = 0;;             //返回
            int nRetPartHeight = 0;

            int nTotalWidth = 0;           //横排总宽度
            int nMaxHeight  = 0;           //横排时的最大高度,当变大,要重新算

            int nMaxWidth    = 0;          //竖排时的最大宽度,当变大,要重新算
            int nTotalHeight = 0;          //竖排总高度

            Visual visual = null;

            ArrayList aVisualUnDefineWidth = null; //没有定义宽度的Visual组成的数组
            PartInfo  partInfo             = null; //用来计宽度的对象

            //横排
            if (LayoutStyle == LayoutStyle.Horizontal)
            {
                //******************************************
                //1.只测宽度,用等号
                //*******************************************
                if ((layoutMember == LayoutMember.CalcuWidth))
                {
                    nTotalWidth = 0;                      //总宽度赋0
                    if (aVisualUnDefineWidth != null)
                    {
                        aVisualUnDefineWidth.Clear();
                    }
                    else
                    {
                        aVisualUnDefineWidth = new ArrayList();
                    }

                    if (this.childrenVisual != null)
                    {
                        //把数组中找到定义的宽度
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            PartWidth partWidth = item.GetPartWidth(visual.GetType().Name);

                            //没找到对象,或级别号小于等于0,加到未定义宽度数组
                            if (partWidth == null ||
                                partWidth.nGradeNo <= 0)
                            {
                                aVisualUnDefineWidth.Add(visual);
                                continue;
                            }
                            nPartWidth   = partWidth.nWidth;
                            nTotalWidth += nPartWidth;
                        }
                    }

                    //算那些没有在数组里定义的宽度的区域
                    if (aVisualUnDefineWidth != null &&
                        aVisualUnDefineWidth.Count > 0)
                    {
                        //计算得到其它项的平均宽度
                        int nTemp = nInitialWidth
                                    - nTotalWidth
                                    - this.TotalRestWidth;

                        nPartWidth = nTemp / (aVisualUnDefineWidth.Count);

                        for (int i = 0; i < aVisualUnDefineWidth.Count; i++)
                        {
                            visual = (Visual)aVisualUnDefineWidth[i];

                            visual.Layout(0,
                                          0,
                                          nPartWidth,
                                          0,                         //不关心高度
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuWidth);                          //只测宽度

                            nTotalWidth += nRetPartWidth;
                        }
                    }

                    //算返回宽度
                    nTotalWidth += this.TotalRestWidth;
                    nRetWidth    = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;

                    goto END1;
                }

                //*****************************************
                //2.即测宽度,又测高度
                //*******************************************
                if (((layoutMember & LayoutMember.CalcuWidth) == LayoutMember.CalcuWidth) &&
                    ((layoutMember & LayoutMember.CalcuHeight) == LayoutMember.CalcuHeight))
                {
                    nTotalWidth = 0;                      //总宽度赋0
                    if (aVisualUnDefineWidth != null)
                    {
                        aVisualUnDefineWidth.Clear();
                    }
                    else
                    {
                        aVisualUnDefineWidth = new ArrayList();
                    }


                    //最大高度
                    nMaxHeight = nInitialHeight
                                 - this.TotalRestHeight;

                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            PartWidth partWidth = item.GetPartWidth(visual.GetType().Name);

                            //没找到对象,或级别号小于等于0,加到未定义宽度数组
                            if (partWidth == null ||
                                partWidth.nGradeNo <= 0)
                            {
                                aVisualUnDefineWidth.Add(visual);
                                continue;
                            }

                            nPartWidth = partWidth.nWidth;

                            visual.Layout(0,
                                          0,
                                          nPartWidth,                        //传入一个固定宽度
                                          nMaxHeight,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuWidth | LayoutMember.CalcuHeight);                           //只测宽度

                            if (nRetPartHeight > nMaxHeight)
                            {
                                nMaxHeight = nRetPartHeight;
                            }

                            //总宽度增加?,宽度是否会发生改变
                            nTotalWidth += nRetPartWidth;
                        }
                    }

                    //算那些没有在数组里定义的宽度的区域
                    if (aVisualUnDefineWidth != null && aVisualUnDefineWidth.Count > 0)
                    {
                        int nTemp = nInitialWidth
                                    - nTotalWidth
                                    - this.TotalRestWidth;

                        nPartWidth = nTemp / (aVisualUnDefineWidth.Count);

                        for (int i = 0; i < aVisualUnDefineWidth.Count; i++)
                        {
                            visual = (Visual)aVisualUnDefineWidth[i];

                            visual.Layout(0,
                                          0,
                                          nPartWidth,
                                          nMaxHeight,                         //0,   //不关心高度
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuWidth | LayoutMember.CalcuHeight);                          //只测宽度

                            nTotalWidth += nRetPartWidth;
                            if (nRetPartHeight > nMaxHeight)
                            {
                                nMaxHeight = nRetPartHeight;
                            }
                        }
                    }

                    nTotalWidth += this.TotalRestWidth;
                    nRetWidth    = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;
                    if (nRetWidth < 0)
                    {
                        nRetWidth = 0;
                    }

                    nMaxHeight += this.TotalRestHeight;;
                    nRetHeight  = (nRetHeight > nMaxHeight) ? nRetHeight : nMaxHeight;
                    if (nRetHeight < 0)
                    {
                        nRetHeight = 0;
                    }
                    goto END1;
                }

                //******************************************
                //3.实算
                //********************************************
                if ((layoutMember & LayoutMember.Layout) == LayoutMember.Layout)
                {
                    nTotalWidth = 0;                      //总宽度赋0
                    if (aVisualUnDefineWidth != null)
                    {
                        aVisualUnDefineWidth.Clear();
                    }
                    else
                    {
                        aVisualUnDefineWidth = new ArrayList();
                    }

                    //最大高度
                    nMaxHeight = nInitialHeight
                                 - this.TotalRestHeight;

                    //这个数组用来记下每个part的宽度
                    ArrayList aWidth = new ArrayList();

                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            PartWidth partWidth = item.GetPartWidth(visual.GetType().Name);

                            //没找到对象,或级别号小于等于0,加到未定义宽度数组
                            if (partWidth == null ||
                                partWidth.nGradeNo <= 0)
                            {
                                aVisualUnDefineWidth.Add(visual);
                                continue;
                            }
                            nPartWidth   = partWidth.nWidth;
                            nTotalWidth += nPartWidth;                                //这里加的目的是为了以后减少

                            //记到数组里
                            partInfo         = new PartInfo();
                            partInfo.strName = visual.GetType().Name;
                            partInfo.nWidth  = nPartWidth;
                            aWidth.Add(partInfo);
                        }
                    }

                    //算那些没有在数组里定义的宽度的区域
                    if (aVisualUnDefineWidth != null && aVisualUnDefineWidth.Count > 0)
                    {
                        //这儿引起了没法以最小宽度计算
                        int nTemp = nInitialWidth
                                    - nTotalWidth
                                    - this.TotalRestWidth;

                        nPartWidth = nTemp / (aVisualUnDefineWidth.Count);
                        //nPartWidth可能为负数

                        for (int i = 0; i < aVisualUnDefineWidth.Count; i++)
                        {
                            visual       = (Visual)aVisualUnDefineWidth[i];
                            nTotalWidth += nPartWidth;

                            //记到数组里
                            partInfo         = new PartInfo();
                            partInfo.strName = visual.GetType().Name;
                            partInfo.nWidth  = nPartWidth;
                            aWidth.Add(partInfo);
                        }
                    }

                    item.SetValue(this.GetType().Name, nRetWidth);

                    //根据布局样式排列一下
                    int nXDelta = this.LeftResWidth;
                    int nYDelta = this.TopResHeight;

                    if (this.childrenVisual != null)
                    {
                        nTotalWidth = 0;
                        int i;
                        for (i = 0; i < childrenVisual.Count; i++)
                        {
                            visual     = (Visual)childrenVisual[i];
                            nPartWidth = GetRememberWidth(aWidth, visual.GetType().Name);

                            visual.Layout(0 + nXDelta,
                                          0 + nYDelta,
                                          nPartWidth,
                                          0,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.Layout);

                            nXDelta     += visual.Rect.Width;
                            nTotalWidth += visual.Rect.Width;
                            if (visual.Rect.Height > nMaxHeight)
                            {
                                nMaxHeight = visual.Rect.Height;
                            }
                        }

                        for (i = 0; i < childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            if (visual.Rect.Height < nMaxHeight)
                            {
                                visual.Rect.Height = nMaxHeight;
                            }
                        }
                    }

                    nTotalWidth += this.TotalRestWidth;
                    nRetWidth    = (nRetWidth > nTotalWidth) ? nRetWidth : nTotalWidth;
                    if (nRetWidth < 0)
                    {
                        nRetWidth = 0;
                    }

                    nMaxHeight += this.TotalRestHeight;
                    nRetHeight  = (nRetHeight > nMaxHeight) ? nRetHeight : nMaxHeight;
                    if (nRetHeight < 0)
                    {
                        nRetHeight = 0;
                    }

                    //把自己的rect设好
                    this.Rect = new Rectangle(x,
                                              y,
                                              nRetWidth,
                                              nRetHeight);

                    //goto END1;
                }
            }

            //竖排
            if (LayoutStyle == LayoutStyle.Vertical)
            {
                //******************************************
                //1.只测宽度,用等号
                //*******************************************
                if ((layoutMember == LayoutMember.CalcuWidth))
                {
                    nMaxWidth = nInitialWidth
                                - this.TotalRestWidth;

                    if (nMaxWidth < 0)
                    {
                        nMaxWidth = 0;
                    }
                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            visual.Layout(0,
                                          0,
                                          nMaxWidth,
                                          0,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuWidth);

                            if (nRetPartWidth > nMaxWidth)
                            {
                                nMaxWidth = nRetPartWidth;
                            }
                        }
                    }
                    nMaxWidth += this.TotalRestWidth;
                    nRetWidth  = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;

                    goto END1;
                }

                //*****************************************
                //2.即测宽度,又测高度
                //*******************************************
                if (((layoutMember & LayoutMember.CalcuWidth) == LayoutMember.CalcuWidth) &&
                    ((layoutMember & LayoutMember.CalcuHeight) == LayoutMember.CalcuHeight))
                {
                    //最大宽度
                    nMaxWidth = nInitialWidth
                                - this.TotalRestWidth;

                    nTotalHeight = 0;                     //总高度赋0

                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            visual.Layout(0,
                                          0,
                                          nMaxWidth,
                                          0,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuWidth | LayoutMember.CalcuHeight);

                            if (nRetPartWidth > nMaxWidth)
                            {
                                nMaxWidth = nRetPartWidth;
                            }

                            nTotalHeight += nRetPartHeight;
                        }
                    }

                    nMaxWidth += this.TotalRestWidth;
                    nRetWidth  = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;

                    nTotalHeight += this.TotalRestHeight;
                    nRetHeight    = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;
                    goto END1;
                }

                //******************************************
                //3.实算
                //********************************************
                if ((layoutMember & LayoutMember.Layout) == LayoutMember.Layout)
                {
                    //最大宽度
                    nMaxWidth = nInitialWidth
                                - this.TotalRestWidth;

                    nTotalHeight = 0;                     //总高度赋0

                    item.SetValue(this.GetType().Name, nRetWidth);

                    //根据布局样式排列一下
                    int nXDelta = this.LeftResWidth;
                    int nYDelta = this.TopResHeight;

                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < childrenVisual.Count; i++)
                        {
                            visual      = (Visual)childrenVisual[i];
                            nPartHeight = 0;

                            visual.Layout(0 + nXDelta,
                                          0 + nYDelta,
                                          nMaxWidth,
                                          nPartHeight,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.Layout);

                            nYDelta += visual.Rect.Height;

                            if (visual.Rect.Width > nMaxWidth)
                            {
                                nMaxWidth = visual.Rect.Width;
                            }

                            nTotalHeight += visual.Rect.Height;
                        }
                    }
                    nMaxWidth += this.TotalRestWidth;
                    nRetWidth  = (nRetWidth > nMaxWidth) ? nRetWidth : nMaxWidth;
                    if (nRetWidth < 0)
                    {
                        nRetWidth = 0;
                    }

                    nTotalHeight += this.TotalRestHeight;
                    nRetHeight    = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;
                    if (nRetHeight < 0)
                    {
                        nRetHeight = 0;
                    }


                    //把自己的rect设好
                    this.Rect = new Rectangle(x,
                                              y,
                                              nRetWidth,
                                              nRetHeight);


                    //goto END1;
                }

                //****************************************
                //4.只测高度,这里有疑问
                //*****************************************
                if (layoutMember == LayoutMember.CalcuHeight)
                {
                    //最大宽度
                    nMaxWidth = nInitialWidth
                                - this.TotalRestWidth;

                    nTotalHeight = 0;                     //总高度赋0
                    if (this.childrenVisual != null)
                    {
                        for (int i = 0; i < this.childrenVisual.Count; i++)
                        {
                            visual = (Visual)childrenVisual[i];
                            visual.Layout(0,
                                          0,
                                          nMaxWidth,
                                          0,
                                          nTimeStamp,
                                          out nRetPartWidth,
                                          out nRetPartHeight,
                                          LayoutMember.CalcuHeight);

                            if (nRetPartWidth > nMaxWidth)
                            {
                                nMaxWidth = nRetPartWidth;
                            }

                            nTotalHeight += nRetPartHeight;
                        }
                    }
                    nTotalHeight += this.TotalRestHeight;
                    nRetHeight    = (nRetHeight > nTotalHeight) ? nRetHeight : nTotalHeight;

                    goto END1;
                }
            }

            if ((layoutMember & LayoutMember.Up) == LayoutMember.Up)
            {
                Visual.UpLayout(this, nTimeStamp);
            }

END1:
            sizeCatch.SetValues(nInitialWidth,
                                nInitialHeight,
                                nRetWidth,
                                nRetHeight,
                                nTimeStamp,
                                layoutMember);

            if (this.IsWriteInfo == true)
            {
                strTempInfo = "";
                strTempInfo = "\r\n"
                              + strLevelString + "这是第" + nTempLevel + "层的" + this.GetType().Name + "调layout结束\r\n"
                              + strLevelString + "返回值为: \r\n"
                              + strLevelString + "x=" + x + "\r\n"
                              + strLevelString + "y=" + y + "\r\n"
                              + strLevelString + "nRetWidth=" + nRetWidth + "\r\n"
                              + strLevelString + "nRetHeight=" + nRetHeight + "\r\n"
                              + strLevelString + "Rect.X=" + this.Rect.X + "\r\n"
                              + strLevelString + "Rect.Y=" + this.Rect.Y + "\r\n"
                              + strLevelString + "Rect.Width=" + this.Rect.Width + "\r\n"
                              + strLevelString + "Rect.Height=" + this.Rect.Height + "\r\n"
                              + strLevelString + "****************************\r\n\r\n";

                StreamUtil.WriteText("I:\\debug.txt", strTempInfo);
            }
        }