Пример #1
0
 public void ClearTerrain()
 {
     this.m_MapPanel.MouseWheel       -= new MouseEventHandler(this.Form1_MouseWheel);
     this.m_MapPanel.MouseDoubleClick -= new MouseEventHandler(this.Form1_MouseDoubleClick);
     this.m_MapPanel.Paint            -= new PaintEventHandler(this.Form1_Paint);
     this.m_MapPanel.MouseDown        -= new MouseEventHandler(this.Form1_MouseDown);
     this.m_MapPanel.MouseMove        -= new MouseEventHandler(this.Form1_MouseMove);
     this.mySound.ClearSounds();
     this.m_SoundNames.Clear();
     this.m_BillboardMeshs.Clear();
     this.Billboards.Clear();
     this.ModelMeshs.Clear();
     this.Models.Clear();
     this.SpriteTexs.Clear();
     this.SpriteObjs.Clear();
     if (this.texObjs.Count > 0)
     {
         for (int i = this.texObjs.Count - 1; i > -1; i--)
         {
             CTexObj cTexObj = this.texObjs[i];
             cTexObj.Dispose();
             this.texObjs.RemoveAt(i);
         }
     }
     this.runactions.actions.Clear();
     this.runactions = null;
     this.myTerrain.Dispose();
     this.device.Dispose();
 }
Пример #2
0
        public CRunActs GetActs(int iItem)
        {
            CMnuItem pMnuItem = this.mnuItems[iItem];
            CRunActs result   = new CRunActs();

            this.LoadActs(pMnuItem, ref result);
            return(result);
        }
Пример #3
0
 private void StartItem(int i)
 {
     this.runactions    = this.myMenu.GetActs(i);
     this.TotalTimeSpan = CHelper.GetTimeSpan(this.runactions.StopTickCount);
     this.CurrAct       = i;
     this.ResetAction();
     this.StartActions();
     this.MenuTitleText  = this.GetMenuTitleText(this.CurrAct);
     this.bMenuHidden    = true;
     this.TerrainVisible = true;
 }
Пример #4
0
 public CThucHanh(Form pMapPanel, float[,] pheightData, float pSCALE_FACTOR, char pDecSepa, char pGrpSepa)
 {
     try
     {
         this.m_MapPanel = pMapPanel;
         this.InitializeDevice(pMapPanel);
         this.myTerrain        = new CTerrainMesh(this.device, pheightData, pSCALE_FACTOR);
         this.mySound          = new CSounds(pMapPanel);
         this.m_SoundNames     = new List <string>();
         this.m_BillboardMeshs = new List <CBillboardMesh>();
         this.Billboards       = new List <CBillboard>();
         this.ModelMeshs       = new List <CModelMesh>();
         this.Models           = new List <CModel>();
         this.SpriteTexs       = new List <CSpriteTex>();
         this.SpriteObjs       = new List <CSpriteObj>();
         this.texObjs          = new List <CTexObj>();
         this.runactions       = new CRunActs();
     }
     catch (Exception ex)
     {
         throw ex;
     }
 }
Пример #5
0
        private void LoadActs(CMnuItem pMnuItem, ref CRunActs pRunActs)
        {
            int num  = 0;
            int num2 = 0;
            List <CScriptDef> list = new List <CScriptDef>();

            foreach (CScriptDef current in pMnuItem.ScriptDefs)
            {
                if (current.scrptfile.Length > 0)
                {
                    CScript script = this.GetScript(current.scrptfile);
                    int     start  = this.GetStart(current.start, list);
                    script.UpdateStart(start);
                    foreach (CAct current2 in script.acts)
                    {
                        pRunActs.actions.Add(current2);
                    }
                    current.StartTickCount = script.StartTickCount;
                    current.StopTickCount  = script.StopTickCount;
                    if (current.StartTickCount < num)
                    {
                        num = current.StartTickCount;
                    }
                    if (current.StopTickCount > num2)
                    {
                        num2 = current.StopTickCount;
                    }
                    if (num < pRunActs.StartTickCount)
                    {
                        pRunActs.StartTickCount = num;
                    }
                    if (num2 > pRunActs.StopTickCount)
                    {
                        pRunActs.StopTickCount = num2;
                    }
                    list.Add(current);
                }
                else if (current.mnuItemRef.Length > 0)
                {
                    CRunActs cRunActs = new CRunActs();
                    CMnuItem mnuItem  = this.GetMnuItem(current.mnuItemRef);
                    if (mnuItem != null)
                    {
                        this.LoadActs(mnuItem, ref cRunActs);
                    }
                    int start2 = this.GetStart(current.start, list);
                    cRunActs.UpdateStart(start2);
                    foreach (CAct current3 in cRunActs.actions)
                    {
                        pRunActs.actions.Add(current3);
                    }
                    current.StartTickCount = cRunActs.StartTickCount;
                    current.StopTickCount  = cRunActs.StopTickCount;
                    if (current.StartTickCount < num)
                    {
                        num = current.StartTickCount;
                    }
                    if (current.StopTickCount > num2)
                    {
                        num2 = current.StopTickCount;
                    }
                    if (num < pRunActs.StartTickCount)
                    {
                        pRunActs.StartTickCount = num;
                    }
                    if (num2 > pRunActs.StopTickCount)
                    {
                        pRunActs.StopTickCount = num2;
                    }
                    list.Add(current);
                }
            }
        }