void Start() { instance = this; gameObject.GetComponent<CanvasGroup>().alpha = 0; gameObject.GetComponent<CanvasGroup>().interactable = false; gameObject.GetComponent<CanvasGroup>().blocksRaycasts = false; // Initialize("sample_dialog"); }
void Start() { instance = this; gameObject.GetComponent<CanvasGroup>().alpha = 0; gameObject.GetComponent<CanvasGroup>().interactable = false; gameObject.GetComponent<CanvasGroup>().blocksRaycasts = false; // Initialize("sample_dialog"); }