public static void ShowWindow()
        {
            StatSystemEditor[] objArray = Resources.FindObjectsOfTypeAll <StatSystemEditor>();
            StatSystemEditor   editor   = (objArray.Length <= 0 ? ScriptableObject.CreateInstance <StatSystemEditor>() : objArray[0]);

            editor.hideFlags    = HideFlags.HideAndDontSave;
            editor.minSize      = new Vector2(690, 300);
            editor.titleContent = new GUIContent("Stat System");

            editor.Show();
        }