static void Main(string[] args) { Factory carFactory = new CarFactory(); Factory planeFactory = new PlaneFactory(); Vehicles car = carFactory.CreateVehicles(); Vehicles plane = planeFactory.CreateVehicles(); car.Use(); plane.Use(); PhoneFactory chinaFactory = new ChinaPhoneFactory(); PhoneFactory americaFactory = new AmericaPhoneFactory(); AndroidPhone chinaAndroidPhone = chinaFactory.CreateAndroidPhone(); chinaAndroidPhone.PrintOrigin(); americaFactory.CreateIOSPhone().PrintOrigin(); Builder highBuilder = new HighConfigComputerBuilder(); Builder lowBuilder = new LowConfigComputerBuilder(); Director director = new Director(); director.Construct(highBuilder); highBuilder.GetComputer().Show(); director.Construct(lowBuilder); lowBuilder.GetComputer().Show(); TestData02 t2 = new TestData02(); t2.ID = 2; t2.Data = new System.Collections.Generic.List <int>(); t2.Data.Add(1); t2.Data.Add(2); TestData02 t2copy = (TestData02)t2.Copy(); t2copy.ID = 3; t2copy.Data.Clear(); Console.WriteLine($"{t2.ID}/{t2.Data.Count}"); Console.WriteLine($"{t2copy.ID}/{t2copy.Data.Count}"); Console.WriteLine("done."); Console.ReadLine(); }
public static void Main(string[] args) { Console.WriteLine("简单工厂(Simple Factory)模式"); Console.WriteLine("----------------------------------"); CarFactory carFactory = new CarFactory(); Car car = carFactory.CreateCar("119"); car.SetOut(); car = carFactory.CreateCar("110"); car.SetOut(); car.GoBack(); CarNew.CreateCar("120").SetOut(); CarNew.CreateCar("120").GoBack(); Console.ReadKey(); }
public void BuildTestContext(CarFactory cf) { c1 = cf.CreateCar(); c2 = cf.CreateCar(); c3 = cf.CreateCar(); }