Пример #1
0
    public IEnumerator Can_Play_Volumetric_Video_With_Valid_Token_And_AVPro_Video()
    {
        depthkitClip.Setup(Depthkit.AvailablePlayerType.AVProVideo, Depthkit.RenderType.Photo, new TextAsset());
        player.depthKitClip = depthkitClip;

        //Set these so AVPro doesn't log errors about not having a file path
        depthkitClip.GetComponent <RenderHeads.Media.AVProVideo.MediaPlayer>().m_AutoOpen  = false;
        depthkitClip.GetComponent <RenderHeads.Media.AVProVideo.MediaPlayer>().m_AutoStart = false;

        depthkitClip._needToResetPlayerType = true;

        player.OnVideoStart += EventTriggered;

        player.SignIn(VALID_STREAMING_TOKEN);
        player.PlayVideo(VALID_VIMEO_VOLUMETRIC_VIDEO_ID);

        yield return(new WaitUntil(() => triggered));

        Assert.IsFalse(String.IsNullOrEmpty(depthkitClip.GetComponent <RenderHeads.Media.AVProVideo.MediaPlayer>().m_VideoPath));
    }
Пример #2
0
    public void _Before()
    {
        // Camera setup
        camObj = new GameObject("Camera");
        camObj.AddComponent <Camera>();
        camObj.transform.Translate(0, 0, -3);

        // Player Setup
        playerObj = new GameObject("Video Player");
        player    = playerObj.AddComponent <VimeoPlayer>();
        player.selectedResolution = StreamingResolution.x360p;
        player.videoPlayerType    = VideoPlayerType.Depthkit;
        player.autoPlay           = false;

        //Depthkit setup
        depthkitObj  = new GameObject("Depthkit Clip");
        depthkitClip = depthkitObj.AddComponent <Depthkit.Depthkit_Clip>();
        depthkitClip.Setup(Depthkit.AvailablePlayerType.UnityVideoPlayer, Depthkit.RenderType.Photo, new TextAsset());
        player.depthKitClip = depthkitClip;
        triggered           = false;
    }