internal void RaiseServerRankUpdate(ServerRankUpdateEventArgs sru) { if (ServerRankUpdate != null) ServerRankUpdate(this, sru); }
private void HandleServerRankUpdate(object sender, ServerRankUpdateEventArgs e) { foreach (ServerRankUpdateEventArgs.RankStruct rankStruct in e.RankStructList) { PlayerExtended player = Demo.Players.FirstOrDefault(p => p.SteamId == rankStruct.SteamId); if (player != null) { player.RankNumberOld = rankStruct.Old; player.RankNumberNew = rankStruct.New; player.WinCount = rankStruct.NumWins; } } }