public Cube(IRenderEngine renderEngine) : base(renderEngine) { mName = "Cube"; }
public IShape(IRenderEngine renderEngine) { mRenderEngine = renderEngine; }
//public string name = "Sphere"; //public OpenGL openGL = new OpenGL(); //public void Draw() //{ // openGL.Render(name); //} public Sphere(IRenderEngine renderEngine) : base(renderEngine) { mName = "Sphere"; }
public Capsule(IRenderEngine renderEngine) : base(renderEngine) { mName = "Capsule"; }