public void IfCameraNotAdjustedItBehavesIdenticallyToQuadraticScreenSpace()
		{
			var q = new QuadraticScreenSpace(window);
			var c = new Camera2DScreenSpace(window);
			Assert.IsTrue(
				c.FromPixelSpace(new Vector2D(1, 2)).IsNearlyEqual(q.FromPixelSpace(new Vector2D(1, 2))));
			Assert.IsTrue(
				c.FromPixelSpace(new Size(-3, 4)).IsNearlyEqual(q.FromPixelSpace(new Size(-3, 4))));
			Assert.IsTrue(
				c.ToPixelSpace(new Vector2D(2, 6)).IsNearlyEqual(q.ToPixelSpace(new Vector2D(2, 6))));
			Assert.IsTrue(c.ToPixelSpace(new Size(-2, 0)).IsNearlyEqual(q.ToPixelSpace(new Size(-2, 0))));
		}
		public void ToPixelSpace()
		{
			var quadraticSize = new Size(window.ViewportPixelSize.Width);
			var camera = new Camera2DScreenSpace(window)
			{
				LookAt = new Vector2D(-0.5f, 0.6f),
				Zoom = 2.0f
			};
			Assert.AreEqual(quadraticSize.Width * 1.5f, camera.ToPixelSpace(Vector2D.Zero).X);
			Assert.IsTrue(camera.ToPixelSpace(Vector2D.Half).IsNearlyEqual(new Vector2D(800, 26)));
			Assert.IsTrue(camera.ToPixelSpace(Vector2D.One).IsNearlyEqual(new Vector2D(1120, 346)));
			Assert.AreEqual(quadraticSize, camera.ToPixelSpace(Size.Half));
		}
		public void ToPixelSpaceWithRotation()
		{
			var quadraticSize = new Size(window.ViewportPixelSize.Width);
			var camera = new Camera2DScreenSpace(window) { Rotation = 90.0f };
			Assert.AreEqual(0.0f, camera.ToPixelSpace(Vector2D.Zero).X);
			Assert.IsTrue(camera.ToPixelSpace(Vector2D.Half).IsNearlyEqual(new Vector2D(-160.0f, 90.0f)));
			Assert.IsTrue(
				camera.ToPixelSpace(Vector2D.One).IsNearlyEqual(new Vector2D(-320.0f, (160.0f + 90.0f))));
			Assert.AreEqual(quadraticSize, camera.ToPixelSpace(Size.One));
		}
		public void LoopingToAndFromPixelSpaceLeavesAPointUnchanged()
		{
			var camera = new Camera2DScreenSpace(window)
			{
				LookAt = new Vector2D(-0.5f, 0.6f),
				Zoom = 3.0f
			};
			Assert.IsTrue(
				camera.ToPixelSpace(camera.FromPixelSpace(new Vector2D(1.2f, 3.4f))).IsNearlyEqual(
					new Vector2D(1.2f, 3.4f)));
			Assert.IsTrue(
				camera.FromPixelSpace(camera.ToPixelSpace(new Vector2D(1.2f, 3.4f))).IsNearlyEqual(
					new Vector2D(1.2f, 3.4f)));
		}