Пример #1
0
 /// <summary>
 /// Assigns the game state if lost
 /// </summary>
 public void AssignGameState()
 {
     if (Game.GameStates == Game.GameState.Lost)
     {
         frmGameOver frm = new frmGameOver();
         frm.ShowDialog();
     }
 }
Пример #2
0
        /// <summary>
        /// Creating a method tocall the subform when game is lost.
        /// </summary>

        private void HandleGameState()
        {
            if (Game.State == Game.GameState.Lost)
            {
                Window wd = new frmGameOver();
                wd.ShowDialog();
                //DrawMap();
            }
        }