Пример #1
0
        public override void Activate(PowerupsController owner)
        {
            if (!owner.TryGetComponent(out Shooter shooterComponent))
            {
                return;
            }

            previousWeapon = shooterComponent.WeaponData;
            shooterComponent.ChangeWeapon(weapon);
        }
Пример #2
0
        public override void Deactivate(PowerupsController owner)
        {
            if (!owner.TryGetComponent(out Shooter shooterComponent))
            {
                return;
            }

            shooterComponent.ChangeWeapon(previousWeapon);
            previousWeapon = null;
        }
Пример #3
0
 public abstract void Deactivate(PowerupsController owner);