private void rectangleShape4_MouseClick(object sender, MouseEventArgs e)
        {
            newInputRectangle newInputRect = new newInputRectangle();

            newRect = newInputRect;
            SingletonForm.getFormInstance().Controls.Add(newInputRect);
            // int xPosition = this.rectangleShape4.Location.X + this.rectangleShape4.Parent.Location.X;
            //int yPosition = this.rectangleShape4.Location.Y + this.rectangleShape4.Parent.Location.Y;
            // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location);
            //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition));
            newInputRect.Location = OurLocation;
            newInputRect.BringToFront();
            this.DrawConnection(e);
        }
 private void rectangleShape4_MouseClick(object sender, MouseEventArgs e)
 {
     newInputRectangle newInputRect = new newInputRectangle();
     newRect = newInputRect;
     SingletonForm.getFormInstance().Controls.Add(newInputRect);
        // int xPosition = this.rectangleShape4.Location.X + this.rectangleShape4.Parent.Location.X;
     //int yPosition = this.rectangleShape4.Location.Y + this.rectangleShape4.Parent.Location.Y;
     // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location);
     //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition));
     newInputRect.Location = OurLocation;
     newInputRect.BringToFront();
     this.DrawConnection(e);
 }