static void Main(string[] args)
        {
            Console.WriteLine("De Pokémontester\n");

            //random pokemon to compare
            Pokémon Bulbasaur = new Pokémon();

            InitBulbasaur(Bulbasaur);
            Bulbasaur.ShowInfo();

            //User pokemon base stats
            Pokémon UserPokemon = new Pokémon();

            MakeYourPokemon(UserPokemon);
            UserPokemon.ShowInfo();

            //User pokemon level
            Console.WriteLine("what level do you want your pokemon (1-99)");
            int wantedLevel = Convert.ToInt32(Console.ReadLine());

            for (int i = 1; i < wantedLevel; i++)
            {
                UserPokemon.VerhoogLevel();
            }

            //output result
            UserPokemon.ShowInfo();
        }
 static void InitBulbasaur(Pokémon Bulbasaur)
 {
     Bulbasaur.Naam                = "Bulbasaur";
     Bulbasaur.HP_Base             = 45;
     Bulbasaur.Attack_Base         = 49;
     Bulbasaur.Defense_Base        = 49;
     Bulbasaur.SpecialAttack_Base  = 65;
     Bulbasaur.SpecialDefense_Base = 65;
     Bulbasaur.Speed_Base          = 45;
 }
 private static void MakeYourPokemon(Pokémon UserPokemon)
 {
     Console.WriteLine("Name you pokemon: ");
     UserPokemon.Naam = Console.ReadLine();
     Console.WriteLine("base hp: ");
     UserPokemon.HP_Base = Convert.ToInt32(Console.ReadLine());
     Console.WriteLine("base attack: ");
     UserPokemon.Attack_Base = Convert.ToInt32(Console.ReadLine());
     Console.WriteLine("base defence: ");
     UserPokemon.Defense_Base = Convert.ToInt32(Console.ReadLine());
     Console.WriteLine("base SP attack: ");
     UserPokemon.SpecialAttack_Base = Convert.ToInt32(Console.ReadLine());
     Console.WriteLine("base SP defence: ");
     UserPokemon.SpecialDefense_Base = Convert.ToInt32(Console.ReadLine());
     Console.WriteLine("base speed: ");
     UserPokemon.Speed_Base = Convert.ToInt32(Console.ReadLine());
 }