Пример #1
0
    public async Task <long> CreateNewUser(string username, string password, string email)
    {
        await CheckValidUsernameAsync(username);
        await CheckValidEmailAsync(email);

        CheckValidPassword(password);

        var user = new Db.User {
            username         = username,
            email            = email,
            createDate       = DateTime.UtcNow,
            registrationKey  = Guid.NewGuid().ToString(),
            lastPasswordDate = DateTime.UtcNow,
            type             = UserType.user
        };

        var passwordData = GenerateNewPasswordData(password);

        user.salt     = passwordData.Item1;
        user.password = passwordData.Item2;

        long id;

        using var dbcon = dbFactory.CreateRaw();
        using (var tsx = dbcon.BeginTransaction())
        {
            id = await dbcon.InsertAsync(user, tsx);

            if (id <= 0)
            {
                throw new InvalidOperationException("For some reason, writing the user to the database failed!");
            }

            tsx.Commit();
        }

        RegistrationLog.TryAdd(user.id, user.registrationKey);

        await WriteAdminLog(new AdminLog()
        {
            type      = AdminLogType.user_create,
            initiator = id,
            target    = id,
            text      = $"User '{username}'({id}) created an account"
        }, dbcon);

        return(id);
    }
    public DbUnitTestSearchFixture()
    {
        try
        {
            logger.LogDebug($"Adding users to database {MasterConnectionString}");

            var rng = GetService <IRandomGenerator>();

            //Create tables for the in-memory database we're testing against
            //for this particular test. Note that ALL tests that use this
            //fixture will get the SAME database!
            using (var conn = dbFactory.CreateRaw()) //CreateNewConnection())
            {
                conn.Open();
                using (var tsx = conn.BeginTransaction())
                {
                    var users         = new List <Db.User>();
                    var userVariables = new List <Db.UserVariable>();
                    var userRelations = new List <Db.UserRelation>();
                    var bans          = new List <Db.Ban>();
                    UserCount = (int)Math.Pow(2, Enum.GetValues <UserVariations>().Count());

                    for (var i = 0; i < UserCount; i++)
                    {
                        var user = new Db.User()
                        {
                            username   = $"user_{i}",
                            password   = $"SECRETS_{i}",
                            avatar     = "0", //NOTE: WE'RE ASSUMING THE DEFAULT HASH IS 0!!! //rng.GetAlphaSequence(5),//UserCount - i,
                            type       = UserType.user,
                            createDate = DateTime.Now.AddDays(i - UserCount),
                            salt       = $"SALTYSECRETS_{i}"
                        };

                        user.super           = (i & (int)UserVariations.Super) > 0;
                        user.special         = (i & (int)UserVariations.Special) > 0 ? $"special_{i}" : null;
                        user.registrationKey = (i & (int)UserVariations.Registered) > 0 ? null : $"registration_{i}";

                        if ((i & (int)UserVariations.Variables) > 0)
                        {
                            //Variable count should equal user id
                            for (var j = 0; j <= i; j++)
                            {
                                userVariables.Add(new Db.UserVariable()
                                {
                                    userId     = i + 1,
                                    key        = $"userval_{j}_{i}",
                                    value      = $"value_{j}",
                                    createDate = DateTime.Now.AddMinutes(-i - j)
                                });
                            }
                        }

                        users.Add(user);
                    }

                    //Add a full ban just for the last user
                    bans.Add(new Db.Ban()
                    {
                        createDate   = DateTime.Now,
                        createUserId = 1 + (int)UserVariations.Super,
                        expireDate   = DateTime.Now.AddDays(1),
                        bannedUserId = UserCount,
                        type         = BanType.@public | BanType.@private,
                        message      = "You are banned"
                    });

                    //Split up the users into groups evenly
                    GroupCount = 2;
                    for (var i = 0; i < GroupCount; i++)
                    {
                        //We don't have to test all the user stuff about this, so only the important fields
                        var group = new Db.User()
                        {
                            username = $"group_{i}",
                            type     = UserType.group,
                            super    = (i & (int)UserVariations.Super) > 0 //This may not actually set the group to super FYI...
                        };

                        users.Add(group);

                        for (var j = 0; j < UserCount / GroupCount; j++)
                        {
                            var userGroup = new Db.UserRelation()
                            {
                                userId    = j + 1 + i * UserCount / GroupCount,
                                type      = UserRelationType.in_group,
                                relatedId = UserCount + i + 1
                            };

                            userRelations.Add(userGroup);
                        }
                    }

                    conn.Insert(users, tsx);
                    conn.Insert(userVariables, tsx);
                    conn.Insert(userRelations, tsx);
                    conn.Insert(bans, tsx);

                    var content     = new List <Db.Content>();
                    var comments    = new List <Db.Message>();
                    var values      = new List <Db.ContentValue>();
                    var keywords    = new List <Db.ContentKeyword>();
                    var permissions = new List <Db.ContentPermission>();
                    var watchers    = new List <Db.ContentWatch>();
                    var votes       = new List <Db.ContentVote>();
                    var history     = new List <Db.ContentHistory>();
                    ContentCount = (int)Math.Pow(2, Enum.GetValues <ContentVariations>().Count());

                    for (var i = 0; i < ContentCount; i++)
                    {
                        var c = new Db.Content()
                        {
                            name         = $"content_{i}",
                            parentId     = i / 4,
                            text         = $"text_{i}",
                            createUserId = 1 + (i % UserCount),
                            literalType  = StandardPublicTypes[i % StandardPublicTypes.Count],
                            createDate   = DateTime.Now.AddDays(i - ContentCount),
                            meta         = $"meta_{i}",
                            hash         = Guid.NewGuid().ToString() //NOT NULL CONSTRAINT ON TABLE!
                        };

                        c.deleted     = (i & (int)ContentVariations.Deleted) > 0;
                        c.contentType = (InternalContentType)(i % Enum.GetValues <InternalContentType>().Count());

                        //The activity is inversely proportional to i, but only 1/16 of the whatevers.
                        //If the content is deleted, the last history inserted should be a delete
                        var historyCount = (ContentCount - i) / 16;
                        for (var j = 0; j < historyCount; j++)
                        {
                            history.Add(new Db.ContentHistory()
                            {
                                contentId    = i + 1,
                                createDate   = DateTime.Now.AddDays(j - i),
                                createUserId = 1 + (i % UserCount), //All same user. Hm
                                action       = (j == historyCount - 1 && c.deleted) ? UserAction.delete : UserAction.update
                            });
                        }

                        //Always insert watches, the amount of people watching is 1/usercount of the id.
                        //Thus the last one might have all users watching it... maybe?? mm idk.
                        //Anyway, first few usercount content have no watches
                        for (var j = 0; j < i / (ContentCount / UserCount); j++)
                        {
                            watchers.Add(new Db.ContentWatch()
                            {
                                contentId  = i + 1,
                                userId     = 1 + (j % UserCount),
                                createDate = DateTime.Now
                            });
                        }

                        var random = new Random(i);
                        for (var j = 0; j < i / (ContentCount / UserCount); j++)
                        {
                            votes.Add(new Db.ContentVote()
                            {
                                contentId  = i + 1,
                                userId     = j % UserCount,
                                createDate = DateTime.Now,
                                vote       = (VoteType)(1 + random.Next() % 3)
                            });
                        }

                        //Add the last group to all permissions
                        permissions.Add(new Db.ContentPermission()
                        {
                            contentId = i + 1,
                            userId    = UserCount + GroupCount,
                            create    = true,
                            read      = true,
                            update    = true,
                            delete    = true
                        });

                        if ((i & (int)ContentVariations.AccessBySupers) > 0)
                        {
                            permissions.Add(new Db.ContentPermission()
                            {
                                contentId = i + 1,
                                userId    = 1 + ((i | (int)UserVariations.Super) % UserCount), //User is contentid with super bit flip
                                create    = true,
                                read      = true,
                                update    = true,
                                delete    = true
                            });
                        }

                        if ((i & (int)ContentVariations.AccessByAll) > 0)
                        {
                            permissions.Add(new Db.ContentPermission()
                            {
                                contentId = i + 1,
                                userId    = 0,
                                create    = true,
                                read      = true,
                                update    = true,
                                delete    = true
                            });
                        }

                        if ((i & (int)ContentVariations.Values) > 0)
                        {
                            //Value count should equal contentId, yes even if it's a crapload
                            for (var j = 0; j <= i; j++)
                            {
                                values.Add(new Db.ContentValue()
                                {
                                    contentId = i + 1,
                                    key       = $"contentval_{j}_{i}",
                                    value     = $"\"value_{j}\""
                                });
                            }
                        }

                        if ((i & (int)ContentVariations.Keywords) > 0)
                        {
                            //You get the keywords for 1/8 of the id
                            for (var j = 0; j <= i / 8; j++)
                            {
                                keywords.Add(new Db.ContentKeyword()
                                {
                                    contentId = i + 1,
                                    value     = StandardKeywords[j % StandardKeywords.Count]
                                });
                            }
                        }

                        if ((i & (int)ContentVariations.Comments) > 0)
                        {
                            //comment count should equal (indexed) contentId, yes even if it's a crapload
                            for (var j = 0; j < i; j++)
                            {
                                comments.Add(new Db.Message()
                                {
                                    contentId    = i + 1,
                                    createDate   = DateTime.Now.AddDays(j - i),
                                    createUserId = 1 + (j % UserCount),
                                    text         = $"comment_{i}",
                                });
                            }
                        }
                        //Every NON comment content will get MODULE MESSAGES
                        else
                        {
                            //comment count should equal (indexed) contentId, yes even if it's a crapload
                            for (var j = 0; j < i; j++)
                            {
                                comments.Add(new Db.Message()
                                {
                                    module       = StandardPublicTypes[j % StandardPublicTypes.Count],
                                    contentId    = i + 1,
                                    createDate   = DateTime.Now.AddDays(j - i),
                                    createUserId = 1 + (j % UserCount),
                                    // Every OTHER one has a receive user id
                                    receiveUserId = (j & 1) * (1 + ((j / 2) % UserCount)),
                                    text          = $"modulemessage_{i}",
                                });
                            }
                        }

                        content.Add(c);
                    }

                    conn.Insert(content, tsx);
                    conn.Insert(comments, tsx);
                    conn.Insert(values, tsx);
                    conn.Insert(keywords, tsx);
                    conn.Insert(permissions, tsx);
                    conn.Insert(watchers, tsx);
                    conn.Insert(votes, tsx);
                    conn.Insert(history, tsx);

                    var adminLogs = new List <Db.AdminLog>();
                    AdminLogCount = Enum.GetValues <AdminLogType>().Count();

                    foreach (var type in Enum.GetValues <AdminLogType>())
                    {
                        adminLogs.Add(new Db.AdminLog()
                        {
                            initiator  = 1 + (int)type,
                            target     = 2 + (int)type,
                            text       = StandardPublicTypes[(int)type % StandardPublicTypes.Count],
                            createDate = DateTime.Now.AddDays(-(int)type),
                            type       = type,
                        });
                    }

                    conn.Insert(adminLogs, tsx);

                    tsx.Commit();
                }
            }

            //Make sure that resets include all these changes we just made!
            SetBackupNow();

            logger.LogInformation("Fully completed fixture initialization");
        }
        catch (Exception ex)
        {
            logger.LogCritical($"COULD NOT INITIALIZE FIXTURE: {ex}");
            throw;
        }
    }