public bool CrearReticula(Reticula reticula) { try { if (db != null) db.Dispose(); db.Reticula.Attach(reticula); db.Entry(reticula).State = EntityState.Added; db.SaveChanges(); return true; } catch (Exception ex) { return false; } }
public bool ActualizaMateria(Reticula reticula) { try { if (db != null) db.Dispose(); db.Reticula.Attach(reticula); db.Entry(reticula).State = EntityState.Modified; db.SaveChanges(); return true; } catch (Exception ex) { return false; } }