//add some random rows to table1 public void PopulateTable1(string clientCode) { using (var context = new MigrationDbEntities()) { var table = new Table1(); table.col2 = RandomString(20) + clientCode; table.col2 = RandomString(20) + clientCode; table.col3 = RandomString(20) + clientCode; table.col4 = RandomString(20); table.col5 = RandomString(20); table.col6 = RandomString(20); table.col7 = RandomString(20); table.col8 = RandomString(20); table.col9 = RandomString(20); table.col10 = RandomString(20); table.col11 = RandomString(20); table.col12 = DateTime.Now; context.AddToTable1(table); context.SaveChanges(); } }
/// <summary> /// Create a new Table1 object. /// </summary> /// <param name="col1">Initial value of the col1 property.</param> public static Table1 CreateTable1(global::System.Int32 col1) { Table1 table1 = new Table1(); table1.col1 = col1; return table1; }
/// <summary> /// Deprecated Method for adding a new object to the Table1 EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTable1(Table1 table1) { base.AddObject("Table1", table1); }