public static void InsertState(string state) { BlackTD0DataContext blackTD0 = new BlackTD0DataContext(); if (!blackTD0.STATEs.Any(p => p.MSTATE == state)) { STATE tmps = new STATE(); if (blackTD0.STATEs.Count() > 0) tmps.SNO = blackTD0.STATEs.Max(p => p.SNO) + 1; else tmps.SNO = 0; tmps.MSTATE = state; blackTD0.STATEs.InsertOnSubmit(tmps); blackTD0.SubmitChanges(); } }
public static void InsertState(string state) { WhiteQlearningDataContext whiteQlearning = new WhiteQlearningDataContext(); if (!whiteQlearning.STATEs.Any(p => p.MSTATE == state)) { STATE tmps = new STATE(); if (whiteQlearning.STATEs.Count() > 0) tmps.SNO = whiteQlearning.STATEs.Max(p => p.SNO) + 1; else tmps.SNO = 0; tmps.MSTATE = state; whiteQlearning.STATEs.InsertOnSubmit(tmps); whiteQlearning.SubmitChanges(); } }
partial void UpdateSTATE(STATE instance);
partial void DeleteSTATE(STATE instance);
partial void InsertSTATE(STATE instance);