/// <summary> /// Create a new MAYIN object. /// </summary> /// <param name="mayInID">Initial value of the MayInID property.</param> /// <param name="hopDungTien">Initial value of the HopDungTien property.</param> /// <param name="soLanIn">Initial value of the SoLanIn property.</param> /// <param name="visual">Initial value of the Visual property.</param> /// <param name="deleted">Initial value of the Deleted property.</param> /// <param name="edit">Initial value of the Edit property.</param> /// <param name="mayInHoaDon">Initial value of the MayInHoaDon property.</param> public static MAYIN CreateMAYIN(global::System.Int32 mayInID, global::System.Boolean hopDungTien, global::System.Int32 soLanIn, global::System.Boolean visual, global::System.Boolean deleted, global::System.Boolean edit, global::System.Boolean mayInHoaDon) { MAYIN mAYIN = new MAYIN(); mAYIN.MayInID = mayInID; mAYIN.HopDungTien = hopDungTien; mAYIN.SoLanIn = soLanIn; mAYIN.Visual = visual; mAYIN.Deleted = deleted; mAYIN.Edit = edit; mAYIN.MayInHoaDon = mayInHoaDon; return mAYIN; }
public BOMenuItemMayIn() { MenuItemMayIn = new MENUITEMMAYIN(); MayIn = new MAYIN(); MenuMon = new MENUMON(); }
/// <summary> /// Deprecated Method for adding a new object to the MAYINs EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToMAYINs(MAYIN mAYIN) { base.AddObject("MAYINs", mAYIN); }